Player Matchup

Thor
Thor
BlackBow021
Thor
Level 81
God Stats
15W - 18L
1,356 SR
Queue Stats
326W - 339L
1,408 Elo+
Solo
Artio
Artio
DestroyerBR4790
Artio
Level 104
God Stats
19W - 13L
1,735 SR
Queue Stats
323W - 291L
1,589 Elo+
Solo
Izanami
Izanami
Lautycepitta
Izanami
Level 90
God Stats
4W - 4L
1,773 SR
Queue Stats
360W - 371L
1,562 Elo+
Solo
Athena
Athena
NANU69
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
diogovogas
Guan Yu
Level 64
God Stats
43W - 41L
1,473 SR
Queue Stats
124W - 119L
1,427 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,497 Elo+

VS

Team Averages
Level 114
1,379 SR
1,568 Elo+
Arachne
Arachne
MaxShunsui
Arachne
Level 125
God Stats
2W - 5L
1,046 SR
Queue Stats
123W - 143L
1,401 Elo+
Solo
Aphrodite
Aphrodite
OtKl-DUDEGAMES
Aphrodite
Level 77
God Stats
12W - 8L
1,719 SR
Queue Stats
239W - 236L
1,545 Elo+
Solo
Cernunnos
Cernunnos
PeressiniiiJr
Cernunnos
Level 96
God Stats
2W - 3L
1,263 SR
Queue Stats
244W - 209L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
homem_ariano_
Cthulhu
Level 112
God Stats
32W - 56L
1,367 SR
Queue Stats
663W - 723L
1,425 Elo+
Solo
Ah Puch
Ah Puch
Ð3С3ЯØ
Ah Puch
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 46L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,176
441
1,641
11,736
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
2 / 1 / 4
6,689
478
3,939
10,360
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Lautycepitta
Izanami
13
2 / 2 / 3
7,891
564
5,478
7,905
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
NANU69
Athena
14
9 / 2 / 1
8,422
602
11,777
16,367
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
diogovogas
Guan Yu
9
0 / 6 / 1
5,611
401
2,748
11,738
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaxShunsui
Arachne
12
2 / 4 / 3
7,480
534
5,040
10,645
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
OtKl-DUDEGAMES
Aphrodite
12
0 / 3 / 3
6,473
462
5,174
8,710
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
PeressiniiiJr
Cernunnos
14
2 / 1 / 0
7,959
569
5,230
7,909
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
4 / 7 / 0
7,605
543
8,318
11,477
4,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Ð3С3ЯØ
Ah Puch
14
10 / 0 / 4
8,926
638
15,659
6,636
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
18
18
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
2
1
4
4
L
Izanami
Lautycepitta
Izanami
2
2
3
1.75
W
Arachne
MaxShunsui
Arachne
2
4
3
0.88
L
Athena
NANU69
Athena
9
2
1
4.75
W
Aphrodite
OtKl-DUDEGAMES
Aphrodite
0
3
3
0.5
W
Cernunnos
PeressiniiiJr
Cernunnos
2
1
0
2
L
Guan Yu
diogovogas
Guan Yu
0
6
1
0.08
W
Cthulhu
4
7
0
0.57
W
Ah Puch
Ð3С3ЯØ
Ah Puch
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
39,421
58,106
Taken
45,377
27,983
Mitigated
15,624
19,988
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,641
157
0
2,992
11,736
3,545
0
5,775
5,695
0
28,405
L
3,939
136
617
4,244
10,360
6,320
0
4,536
5,685
19,426
0
L
Izanami
Lautycepitta
Izanami
5,478
3,649
0
2,687
7,905
2,198
0
1,668
6,157
0
59,020
W
Arachne
MaxShunsui
Arachne
5,040
3,610
0
4,412
10,645
3,568
1,239
3,080
7,565
0
32,514
L
Athena
NANU69
Athena
11,777
4,580
0
6,924
16,367
8,498
458
8,625
7,696
48,597
2,713
W
Aphrodite
OtKl-DUDEGAMES
Aphrodite
5,174
483
1,453
5,411
8,710
2,962
131
2,765
5,945
32,297
0
W
Cernunnos
PeressiniiiJr
Cernunnos
5,230
1,898
0
3,995
7,909
2,332
1,156
1,388
6,521
0
56,546
L
Guan Yu
diogovogas
Guan Yu
2,748
324
503
2,021
11,738
7,422
0
7,534
3,722
0
16,963
W
Cthulhu
8,318
952
0
2,433
11,477
4,589
250
7,069
4,408
36,481
0
W
Ah Puch
Ð3С3ЯØ
Ah Puch
15,659
1,873
0
3,400
6,636
2,173
567
931
5,705
56,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
38,443
354
Minions Killed
395
0
Camps Cleared
0
1,240,685
Distance Traveled
1,196,209
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,176
441
62
4
0
216,411
2
L
Artio
6,689
478
30
2
0
258,204
4
L
Izanami
7,891
564
140
10
0
228,623
4
W
Arachne
7,480
534
66
5
0
212,776
4
L
Athena
8,422
602
82
6
0
269,807
0
W
Aphrodite
6,473
462
49
4
0
243,550
4
W
Cernunnos
7,959
569
114
8
0
248,395
4
L
Guan Yu
5,611
401
40
3
0
267,640
1
W
Cthulhu
7,605
543
71
5
0
229,685
0
W
Ah Puch
8,926
638
95
7
0
261,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role