Player Matchup

Ymir
Ymir
Gran_Castrati
Ymir
Level 128
God Stats
13W - 8L
1,727 SR
Queue Stats
193W - 180L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Nightingale_112
Danzaburou
Level 27
God Stats
17W - 15L
1,632 SR
Queue Stats
514W - 502L
1,390 Elo+
Party 2
Hercules
Hercules
SpaceMonkey747
Hercules
Level 49
God Stats
3W - 0L
1,843 SR
Queue Stats
9W - 2L
1,646 Elo+
Party 1
Thoth
Thoth
Yoda_mhm
Thoth
Level 122
God Stats
2W - 6L
1,218 SR
Queue Stats
260W - 265L
1,559 Elo+
Party 1
Athena
Athena
hellinheaven___
Athena
Level 106
God Stats
1W - 3L
1,175 SR
Queue Stats
188W - 176L
1,509 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,515 Elo+

VS

Team Averages
Level 55
1,557 SR
1,445 Elo+
Gilgamesh
Gilgamesh
JavidAstra187
Gilgamesh
Level 67
God Stats
46W - 35L
1,606 SR
Queue Stats
221W - 260L
1,455 Elo+
Party 3
Ymir
Ymir
bestofbest828
Ymir
Level 29
God Stats
30W - 32L
1,621 SR
Queue Stats
75W - 95L
1,463 Elo+
Party 3
Anubis
Anubis
iSynTaX17
Anubis
Level 55
God Stats
9W - 8L
1,395 SR
Queue Stats
176W - 199L
1,405 Elo+
Party 3
Danzaburou
Danzaburou
whiteshark062
Danzaburou
Level 57
God Stats
32W - 31L
1,597 SR
Queue Stats
173W - 226L
1,449 Elo+
Party 3
Ares
Ares
x L E W I S x C
Ares
Level 66
God Stats
23W - 24L
1,568 SR
Queue Stats
276W - 283L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 7
5,486
549
4,038
4,280
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nightingale_112
Danzaburou
10
4 / 0 / 4
5,908
591
4,926
2,696
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
10
2 / 0 / 0
5,564
556
3,032
5,252
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Yoda_mhm
Thoth
11
4 / 2 / 1
6,389
639
5,650
4,261
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 1
5,749
575
3,358
7,610
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JavidAstra187
Gilgamesh
7
0 / 3 / 1
4,573
457
2,833
6,598
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 0
4,552
455
2,259
4,748
1,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
iSynTaX17
Anubis
10
2 / 4 / 1
5,860
586
3,228
7,386
2,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
whiteshark062
Danzaburou
7
0 / 5 / 0
4,336
434
920
5,234
1,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 0
4,958
496
1,244
8,611
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Gilgamesh
JavidAstra187
Gilgamesh
0
3
1
0.17
W
Danzaburou
Nightingale_112
Danzaburou
4
0
4
6
W
Hercules
2
0
0
2
W
Thoth
Yoda_mhm
Thoth
4
2
1
2.25
L
0
2
0
0
W
5
1
1
5.5
L
Anubis
iSynTaX17
Anubis
2
4
1
0.63
L
Danzaburou
whiteshark062
Danzaburou
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
10,484
24,099
Taken
32,577
9,317
Mitigated
12,336
9,012
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,038
1,241
0
1,000
4,280
2,003
181
844
3,436
9,514
0
L
Gilgamesh
JavidAstra187
Gilgamesh
2,833
1,062
0
102
6,598
2,259
0
2,051
4,517
0
20,750
W
Danzaburou
Nightingale_112
Danzaburou
4,926
2,479
0
1,873
2,696
727
660
98
2,598
0
29,469
W
Hercules
3,032
789
0
2,733
5,252
2,785
0
1,958
3,294
0
21,460
W
Thoth
Yoda_mhm
Thoth
5,650
216
0
670
4,261
1,039
0
2,625
1,636
30,144
0
L
2,259
338
0
0
4,748
1,870
90
117
4,346
13,556
0
W
3,358
555
0
2,736
7,610
2,763
365
1,206
6,404
26,374
0
L
Anubis
iSynTaX17
Anubis
3,228
39
0
2,219
7,386
2,760
0
5,337
1,543
28,547
0
L
Danzaburou
whiteshark062
Danzaburou
920
349
99
877
5,234
1,679
0
2,228
3,006
0
17,883
L
1,244
96
0
1,965
8,611
3,768
0
2,777
5,834
11,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
24,279
247
Minions Killed
177
0
Camps Cleared
0
909,465
Distance Traveled
868,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,486
549
8
1
0
172,729
1
L
Gilgamesh
4,573
457
44
4
0
194,241
1
W
Danzaburou
5,908
591
63
6
0
155,279
1
W
Hercules
5,564
556
50
5
0
175,119
0
W
Thoth
6,389
639
69
7
0
182,460
2
L
Ymir
4,552
455
22
2
0
187,662
1
W
Athena
5,749
575
57
6
0
223,878
1
L
Anubis
5,860
586
59
6
0
176,998
0
L
Danzaburou
4,336
434
37
4
0
156,298
1
L
Ares
4,958
496
15
2
0
153,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role