Player Matchup

Skadi
Skadi
Frigojonas
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,290 Elo+
Solo
Fenrir
Fenrir
IiTtZz_Ash
Fenrir
Level 28
God Stats
34W - 35L
1,575 SR
Queue Stats
158W - 146L
1,555 Elo+
Party 3
Izanami
Izanami
PeaceLovingDecoy
Izanami
Level 29
God Stats
28W - 20L
1,573 SR
Queue Stats
141W - 124L
1,556 Elo+
Party 3
Tiamat
Tiamat
PinguChan69
Tiamat
Level 38
God Stats
7W - 5L
1,509 SR
Queue Stats
45W - 56L
1,352 Elo+
Party 1
Chernobog
Chernobog
carved_in_static
Chernobog
Level 6
God Stats
10W - 15L
1,390 SR
Queue Stats
55W - 104L
1,410 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,432 Elo+

VS

Team Averages
Level 12
1,566 SR
1,494 Elo+
Geb
Geb
Bandit_R99
Geb
Level 32
God Stats
89W - 61L
1,580 SR
Queue Stats
509W - 538L
1,428 Elo+
Party 2
Scylla
Scylla
Hello_Nurse_69
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 355L
1,458 Elo+
Party 2
Set
Set
SNL-Tachyonz
Set
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,385 Elo+
Solo
Achilles
Achilles
adda_dop
Achilles
Level 4
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
hardy33
Baron Samedi
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 2 / 13
11,431
1,143
9,873
7,969
3,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
IiTtZz_Ash
Fenrir
18
12 / 2 / 19
12,369
1,237
16,309
11,801
8,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 2 / 19
12,188
1,219
30,457
12,415
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
9 / 0 / 24
12,073
1,207
20,448
5,322
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
16
2 / 2 / 18
9,785
979
8,475
8,427
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

312

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,470
1,047
8,936
20,580
9,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 7
8,987
899
5,070
15,360
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 11 / 3
9,391
939
7,286
19,820
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
adda_dop
Achilles
14
0 / 6 / 3
8,399
840
6,856
16,655
14,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
hardy33
Baron Samedi
15
2 / 15 / 4
9,788
979
9,873
21,876
8,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
27
44
Kills
8
8
Deaths
44
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Skadi
7
2
13
6.75
L
0
9
7
0.39
W
Fenrir
IiTtZz_Ash
Fenrir
12
2
19
10.75
W
14
2
19
11.75
W
Tiamat
9
0
24
21
L
3
11
3
0.41
L
Achilles
adda_dop
Achilles
0
6
3
0.25
W
Chernobog
2
2
18
5.5
L
Baron Samedi
hardy33
Baron Samedi
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,562
Damage
38,021
45,934
Taken
94,291
24,537
Mitigated
44,410
9,116
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,936
1,355
1,318
4,815
20,580
9,880
0
4,143
16,131
16,046
0
W
Skadi
9,873
5,454
0
647
7,969
3,092
0
4,933
3,036
0
22,170
L
5,070
1,159
0
0
15,360
4,065
0
3,354
11,898
18,651
0
W
Fenrir
IiTtZz_Ash
Fenrir
16,309
7,174
765
1,698
11,801
8,751
0
4,800
7,001
0
20,563
W
30,457
19,881
0
3,071
12,415
4,819
0
7,253
5,162
0
54,637
W
Tiamat
20,448
1,342
0
1,738
5,322
4,485
0
2,511
2,811
38,414
0
L
7,286
4,439
0
2,309
19,820
8,442
0
4,654
14,832
0
16,124
L
Achilles
adda_dop
Achilles
6,856
2,149
0
213
16,655
14,014
0
2,172
14,093
0
16,017
W
Chernobog
8,475
4,244
525
672
8,427
3,390
0
4,382
3,949
0
16,269
L
Baron Samedi
hardy33
Baron Samedi
9,873
1,913
576
1,817
21,876
8,009
0
5,043
16,490
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,846
Gold Earned
47,035
163
Minions Killed
129
8
Camps Cleared
0
913,720
Distance Traveled
855,151
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,470
1,047
21
2
0
189,562
2
W
Skadi
11,431
1,143
30
3
1
192,553
0
L
Scylla
8,987
899
32
3
0
159,418
0
W
Fenrir
12,369
1,237
5
1
1
191,827
0
W
Izanami
12,188
1,219
53
5
3
163,319
1
W
Tiamat
12,073
1,207
59
6
2
211,732
2
L
Set
9,391
939
26
3
0
165,523
1
L
Achilles
8,399
840
19
2
0
193,368
1
W
Chernobog
9,785
979
16
2
1
154,289
0
L
Baron Samedi
9,788
979
31
3
0
147,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role