Player Matchup

Sobek
Sobek
LinksnipesTtv
Sobek
Level 20
God Stats
39W - 41L
1,481 SR
Queue Stats
93W - 90L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Srimaurya
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Skadi
Skadi
ZyanPredic
Skadi
Level 27
God Stats
18W - 11L
1,585 SR
Queue Stats
67W - 61L
1,434 Elo+
Solo
Ra
Ra
craggywaggy
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
notDaze
Cu Chulainn
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,501 Elo+

VS

Team Averages
Level 9
1,427 SR
1,375 Elo+
Cerberus
Cerberus
BadMooDx
Cerberus
Level 14
God Stats
2W - 5L
1,235 SR
Queue Stats
5W - 13L
1,191 Elo+
Party 2
Nemesis
Nemesis
EYEBEAMTRUMP750
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
EffyPoo
Medusa
Level 6
God Stats
2W - 1L
1,587 SR
Queue Stats
33W - 20L
1,523 Elo+
Party 1
Olorun
Olorun
Im2CooI4MyJeanss
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,470 Elo+
Party 1
Bellona
Bellona
Marcinho130891
Bellona
Level 18
God Stats
2W - 5L
1,311 SR
Queue Stats
14W - 26L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,893
517
7,646
19,236
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Srimaurya
Tsukuyomi
17
4 / 7 / 1
11,573
503
7,729
16,821
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
18
2 / 7 / 6
11,986
521
13,289
15,969
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 9 / 1
12,850
559
13,982
17,840
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
notDaze
Cu Chulainn
18
3 / 7 / 1
11,544
502
8,759
15,708
11,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadMooDx
Cerberus
15
0 / 4 / 8
10,375
451
2,681
11,871
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 9
12,074
525
12,384
20,669
8,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
EffyPoo
Medusa
20
15 / 3 / 7
14,333
623
24,563
18,577
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 3 / 9
12,490
543
11,989
16,668
9,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 5 / 3
12,125
527
6,220
13,318
13,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
18
Kills
32
33
Deaths
18
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BadMooDx
Cerberus
0
4
8
1
W
7
3
9
3.83
W
Medusa
EffyPoo
Medusa
15
3
7
6.17
W
5
3
9
3.17
L
3
3
4
1.67
W
5
5
3
1.3
L
Tsukuyomi
Srimaurya
Tsukuyomi
4
7
1
0.64
L
Skadi
2
7
6
0.71
L
6
9
1
0.72
L
Cu Chulainn
notDaze
Cu Chulainn
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,405
Damage
57,837
85,574
Taken
81,103
50,790
Mitigated
47,957
22,002
Healing
25,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BadMooDx
Cerberus
2,681
239
0
2,192
11,871
9,043
0
3,222
8,649
38,136
0
W
12,384
7,035
557
6,568
20,669
8,117
2,114
5,969
14,700
0
67,802
W
Medusa
EffyPoo
Medusa
24,563
13,364
0
5,554
18,577
7,339
2,027
8,955
9,622
0
113,724
W
11,989
3,570
3,490
6,163
16,668
9,903
1,571
5,617
11,051
75,808
0
L
7,646
514
0
8,150
19,236
18,409
190
3,986
15,250
40,942
0
W
6,220
2,550
0
656
13,318
13,555
1,386
0
13,318
0
67,826
L
Tsukuyomi
Srimaurya
Tsukuyomi
7,729
2,402
0
3,550
16,821
7,008
0
1,652
15,169
0
53,340
L
Skadi
13,289
7,802
0
3,345
15,969
5,836
271
3,296
12,673
0
77,300
L
13,982
1,692
1,378
3,797
17,840
8,228
451
4,374
13,466
90,132
0
L
Cu Chulainn
notDaze
Cu Chulainn
8,759
2,709
0
1,782
15,708
11,309
700
1,554
14,154
0
61,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,846
Gold Earned
61,397
531
Minions Killed
582
0
Camps Cleared
0
2,005,757
Distance Traveled
2,005,683
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,375
451
73
3
0
353,324
0
W
Nemesis
12,074
525
98
4
0
464,585
1
W
Medusa
14,333
623
167
7
0
429,608
2
W
Olorun
12,490
543
114
5
0
396,578
4
L
Sobek
11,893
517
54
2
0
474,789
7
W
Bellona
12,125
527
130
6
0
361,588
3
L
Tsukuyomi
11,573
503
94
4
0
441,874
1
L
Skadi
11,986
521
106
5
0
323,982
0
L
Ra
12,850
559
145
6
0
383,225
5
L
Cu Chulainn
11,544
502
132
6
0
381,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role