Player Matchup

Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GabGou1
Hades
Level 115
God Stats
9W - 3L
1,699 SR
Queue Stats
464W - 443L
1,509 Elo+
Solo
Ares
Ares
Scarlett1
Ares
Level 103
God Stats
1W - 3L
1,701 SR
Queue Stats
208W - 202L
1,444 Elo+
Solo
Chiron
Chiron
TheGood005
Chiron
Level 107
God Stats
1W - 4L
1,389 SR
Queue Stats
102W - 97L
1,450 Elo+
Solo
Aphrodite
Aphrodite
joaomarcoson1
Aphrodite
Level 65
God Stats
173W - 152L
1,537 SR
Queue Stats
971W - 996L
1,488 Elo+
Solo
Team Averages
Level 98
1,565 SR
1,478 Elo+

VS

Team Averages
Level 92
1,598 SR
1,473 Elo+
Izanami
Izanami
Mecha_Slayer
Izanami
Level 156
God Stats
30W - 19L
1,549 SR
Queue Stats
535W - 536L
1,487 Elo+
Party 1
Ganesha
Ganesha
Miishal
Ganesha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 222L
1,484 Elo+
Solo
King Arthur
King Arthur
NTC-AppellatioN
King Arthur
Level 68
God Stats
35W - 26L
1,504 SR
Queue Stats
283W - 300L
1,484 Elo+
Party 1
Pele
Pele
Tohsaka5458
Pele
Level 69
God Stats
14W - 12L
1,557 SR
Queue Stats
317W - 296L
1,481 Elo+
Solo
Ra
Ra
XxEduardoTheKill
Ra
Level 84
God Stats
23W - 14L
1,878 SR
Queue Stats
734W - 722L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 4 / 2
6,620
414
3,177
9,792
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
GabGou1
Hades
16
4 / 1 / 1
9,066
567
4,332
9,121
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
3 / 4 / 4
7,908
494
6,787
13,816
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
TheGood005
Chiron
10
2 / 4 / 5
6,835
427
4,544
9,398
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
joaomarcoson1
Aphrodite
14
0 / 4 / 0
8,078
505
13,123
13,323
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mecha_Slayer
Izanami
14
4 / 3 / 3
8,401
525
9,629
8,130
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Miishal
Ganesha
11
0 / 4 / 8
7,384
462
6,833
9,900
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NTC-AppellatioN
King Arthur
15
4 / 0 / 2
9,322
583
10,108
18,784
11,601
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 0 / 1
9,741
609
6,174
9,857
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,478
530
7,009
4,715
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
17
17
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
2
0.25
L
Hades
GabGou1
Hades
4
1
1
4.5
W
Izanami
Mecha_Slayer
Izanami
4
3
3
1.83
W
Ganesha
Miishal
Ganesha
0
4
8
1
W
King Arthur
NTC-AppellatioN
King Arthur
4
0
2
5
L
Ares
3
4
4
1.25
L
Chiron
TheGood005
Chiron
2
4
5
1.13
W
5
0
1
5.5
W
4
2
1
2.25
L
Aphrodite
joaomarcoson1
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
39,753
55,450
Taken
51,386
22,573
Mitigated
26,518
25,353
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,177
371
0
3,616
9,792
2,871
0
2,245
7,463
0
34,837
L
Hades
GabGou1
Hades
4,332
914
508
5,859
9,121
4,498
0
4,578
4,204
73,593
0
W
Izanami
Mecha_Slayer
Izanami
9,629
6,127
0
2,233
8,130
2,849
500
2,656
5,474
0
55,036
W
Ganesha
Miishal
Ganesha
6,833
1,421
0
1,551
9,900
6,659
171
3,602
6,298
18,937
0
W
King Arthur
NTC-AppellatioN
King Arthur
10,108
1,507
0
8,426
18,784
11,601
0
13,210
5,574
0
60,212
L
Ares
6,787
490
159
2,407
13,816
8,078
0
2,521
11,237
28,516
0
L
Chiron
TheGood005
Chiron
4,544
2,101
203
2,925
9,398
2,558
370
2,701
6,655
0
31,175
W
6,174
2,215
0
2,022
9,857
3,850
0
2,089
7,768
0
90,653
W
7,009
514
644
1,119
4,715
1,559
0
2,685
2,030
48,734
0
L
Aphrodite
joaomarcoson1
Aphrodite
13,123
1,608
332
9,344
13,323
4,568
0
1,232
12,049
70,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
43,326
470
Minions Killed
515
0
Camps Cleared
0
1,400,237
Distance Traveled
1,518,580
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,620
414
73
5
0
269,367
2
L
Hades
9,066
567
161
10
0
303,325
5
W
Izanami
8,401
525
114
7
0
269,976
6
W
Ganesha
7,384
462
10
1
0
287,519
3
W
King Arthur
9,322
583
129
8
0
311,946
2
L
Ares
7,908
494
46
3
0
310,252
2
L
Chiron
6,835
427
54
3
0
249,402
1
W
Pele
9,741
609
160
10
0
350,517
2
W
Ra
8,478
530
102
6
0
298,622
1
L
Aphrodite
8,078
505
136
9
0
267,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role