Player Matchup

Hades
Hades
EpicGamer451311
Hades
Level 39
God Stats
8W - 6L
1,495 SR
Queue Stats
241W - 244L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Joker_Main265
Gilgamesh
Level 69
God Stats
44W - 40L
1,255 SR
Queue Stats
353W - 360L
1,260 Elo+
Party 1
Khepri
Khepri
Reapericeking
Khepri
Level 29
God Stats
11W - 7L
1,500 SR
Queue Stats
184W - 198L
1,189 Elo+
Party 1
Bellona
Bellona
mivande05-mdave1
Bellona
Level 44
God Stats
3W - 4L
1,463 SR
Queue Stats
66W - 75L
1,346 Elo+
Party 4
Chiron
Chiron
pimetje1234
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,312 Elo+
Party 4
Team Averages
Level 46
1,443 SR
1,309 Elo+

VS

Team Averages
Level 47
1,426 SR
1,421 Elo+
Ganesha
Ganesha
CCG-NRC-PEG
Ganesha
Level 19
God Stats
0W - 1L
1,429 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 3
Achilles
Achilles
FeaR ISIniipeZ
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
GravCentral17
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,278 Elo+
Party 3
Ymir
Ymir
Justþéâčħÿ
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,628 Elo+
Party 2
Neith
Neith
grayninja17
Neith
Level 27
God Stats
0W - 3L
1,199 SR
Queue Stats
14W - 24L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,602
660
4,143
3,722
1,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Joker_Main265
Gilgamesh
10
4 / 0 / 2
6,036
604
3,351
5,627
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 3
5,273
527
3,101
5,283
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 0
5,278
528
3,558
6,243
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
8
2 / 2 / 2
5,224
522
3,209
5,063
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CCG-NRC-PEG
Ganesha
7
0 / 2 / 2
4,264
426
3,491
5,565
1,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
9
2 / 1 / 0
5,152
515
2,117
6,565
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
GravCentral17
Baron Samedi
8
0 / 6 / 1
4,651
465
1,652
6,140
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 2
4,569
457
1,935
4,969
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 4 / 0
4,798
480
3,245
4,712
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CCG-NRC-PEG
Ganesha
0
2
2
0.5
W
5
0
2
6
L
Achilles
2
1
0
2
L
Baron Samedi
GravCentral17
Baron Samedi
0
6
1
0.08
W
Gilgamesh
Joker_Main265
Gilgamesh
4
0
2
5
L
0
1
2
1
W
2
0
3
3.5
L
2
4
0
0.5
W
1
2
0
0.5
W
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,362
Damage
12,440
25,938
Taken
27,951
11,133
Mitigated
10,817
8,727
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CCG-NRC-PEG
Ganesha
3,491
140
357
1,943
5,565
1,897
0
1,690
3,875
14,654
0
W
4,143
466
148
2,653
3,722
1,434
0
765
2,807
35,211
0
L
Achilles
2,117
1,406
0
2,471
6,565
3,268
0
581
5,984
0
17,251
L
Baron Samedi
GravCentral17
Baron Samedi
1,652
149
0
1,119
6,140
1,990
31
2,958
3,182
18,196
0
W
Gilgamesh
Joker_Main265
Gilgamesh
3,351
1,315
0
860
5,627
1,917
0
1,564
3,967
0
28,278
L
1,935
70
0
501
4,969
2,406
0
546
4,423
13,838
565
W
3,101
22
0
480
5,283
2,719
284
1,435
3,822
16,490
0
L
3,245
1,811
111
709
4,712
1,256
0
1,469
3,243
0
15,275
W
3,558
556
0
2,278
6,243
3,685
377
1,136
5,107
0
23,261
W
Chiron
3,209
1,152
596
1,712
5,063
1,378
253
1,890
3,173
0
18,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
23,434
242
Minions Killed
153
0
Camps Cleared
0
915,134
Distance Traveled
862,501
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,264
426
3
0
0
182,421
0
W
Hades
6,602
660
73
7
0
205,095
2
L
Achilles
5,152
515
44
4
0
192,177
0
L
Baron Samedi
4,651
465
40
4
0
161,217
0
W
Gilgamesh
6,036
604
58
6
0
202,767
1
L
Ymir
4,569
457
23
2
0
173,165
2
W
Khepri
5,273
527
21
2
0
200,121
0
L
Neith
4,798
480
43
4
0
153,521
0
W
Bellona
5,278
528
47
5
0
177,540
0
W
Chiron
5,224
522
43
4
0
129,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role