Player Matchup

Merlin
Merlin
Chapendi
Merlin
Level 27
God Stats
3W - 1L
1,719 SR
Queue Stats
24W - 24L
1,462 Elo+
Party 3
Nemesis
Nemesis
IOneShotI
Nemesis
Level 64
God Stats
4W - 0L
1,780 SR
Queue Stats
22W - 22L
1,459 Elo+
Party 3
Anubis
Anubis
MoonHusbando
Anubis
Level 48
God Stats
25W - 3L
2,009 SR
Queue Stats
53W - 37L
1,588 Elo+
Party 4
Izanami
Izanami
MoonWaifu
Izanami
Level 27
God Stats
16W - 6L
1,905 SR
Queue Stats
47W - 34L
1,579 Elo+
Party 4
Odin
Odin
Tonpereuh93
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,508 Elo+
Party 3
Team Averages
Level 38
1,783 SR
1,519 Elo+

VS

Team Averages
Level 48
1,519 SR
1,455 Elo+
Scylla
Scylla
Lunnqx
Scylla
Level 23
God Stats
2W - 4L
1,644 SR
Queue Stats
100W - 121L
1,387 Elo+
Party 1
Mercury
Mercury
Shiroy33
Mercury
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,567 Elo+
Party 2
King Arthur
King Arthur
raouuu
King Arthur
Level 54
God Stats
2W - 4L
1,474 SR
Queue Stats
28W - 31L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
wararmer
Danzaburou
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,506 Elo+
Party 2
Skadi
Skadi
yalho1101381
Skadi
Level 66
God Stats
3W - 5L
1,475 SR
Queue Stats
130W - 149L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chapendi
Merlin
16
4 / 8 / 6
10,478
551
10,397
12,091
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
IOneShotI
Nemesis
19
7 / 5 / 5
12,042
634
9,893
13,826
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
14 / 3 / 7
12,696
668
20,584
17,578
10,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MoonWaifu
Izanami
17
8 / 0 / 10
11,251
592
9,898
8,398
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 7
9,869
519
9,187
13,324
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lunnqx
Scylla
15
3 / 6 / 6
9,435
497
9,381
11,731
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Shiroy33
Mercury
16
8 / 8 / 3
10,318
543
11,068
16,841
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
raouuu
King Arthur
18
4 / 5 / 4
10,745
566
10,813
23,290
18,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
wararmer
Danzaburou
14
1 / 8 / 0
8,514
448
8,660
16,741
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 8 / 0
8,566
451
4,667
11,117
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
35
Kills
20
20
Deaths
35
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chapendi
Merlin
4
8
6
0.88
W
Nemesis
IOneShotI
Nemesis
7
5
5
1.9
L
Scylla
Lunnqx
Scylla
3
6
6
1
W
Anubis
14
3
7
5.83
W
Izanami
MoonWaifu
Izanami
8
0
10
13
L
Mercury
Shiroy33
Mercury
8
8
3
1.19
W
2
4
7
1.38
L
King Arthur
raouuu
King Arthur
4
5
4
1.2
L
Danzaburou
wararmer
Danzaburou
1
8
0
0.13
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,959
Damage
44,589
65,217
Taken
79,720
39,017
Mitigated
34,880
19,352
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chapendi
Merlin
10,397
729
102
1,168
12,091
4,501
868
2,969
8,668
43,220
0
W
Nemesis
IOneShotI
Nemesis
9,893
5,170
0
1,063
13,826
7,464
0
1,234
12,478
0
97,420
L
Scylla
Lunnqx
Scylla
9,381
1,025
0
1,255
11,731
3,913
1,018
4,251
6,998
42,553
0
W
Anubis
20,584
570
0
11,485
17,578
10,099
1,309
1,042
16,449
81,561
0
W
Izanami
MoonWaifu
Izanami
9,898
5,892
0
4,244
8,398
2,762
5,257
1,109
7,217
0
56,756
L
Mercury
Shiroy33
Mercury
11,068
7,114
0
290
16,841
5,933
0
5,108
11,605
0
68,503
W
9,187
3,632
0
1,290
13,324
14,191
84
3,074
9,657
0
38,608
L
King Arthur
raouuu
King Arthur
10,813
1,319
0
9,589
23,290
18,512
228
5,604
16,867
425
59,685
L
Danzaburou
wararmer
Danzaburou
8,660
4,636
0
4,372
16,741
4,181
842
9,620
7,039
0
52,162
L
4,667
1,824
0
645
11,117
2,341
0
6,153
4,880
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,336
Gold Earned
47,578
571
Minions Killed
450
0
Camps Cleared
0
1,741,625
Distance Traveled
1,690,747
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,478
551
84
4
0
302,777
4
W
Nemesis
12,042
634
164
9
0
411,416
1
L
Scylla
9,435
497
83
4
0
329,245
1
W
Anubis
12,696
668
144
8
0
326,495
3
W
Izanami
11,251
592
110
6
0
356,585
3
L
Mercury
10,318
543
109
6
0
372,936
1
W
Odin
9,869
519
69
4
0
344,352
3
L
King Arthur
10,745
566
128
7
0
344,002
0
L
Danzaburou
8,514
448
84
4
0
314,529
4
L
Skadi
8,566
451
46
2
0
330,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role