Player Matchup

Olorun
Olorun
Diamond V
 
Olorun
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
 
Set
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
SSG_Diablo
Achilles
Diamond V
Level 156
God Stats
7W - 17L
1,610 SR
Queue Stats
435W - 423L
2,115 MMR
Solo
Mulan
Mulan
Platinum II
linkba
Mulan
Platinum II
Level 160
God Stats
7W - 9L
1,717 SR
Queue Stats
1,137W - 1,169L
1,997 MMR
Solo
Neith
Neith
Platinum II
sTTcJolu
Neith
Platinum II
Level 134
God Stats
10W - 9L
1,539 SR
Queue Stats
219W - 221L
2,018 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,573 SR
1,826 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,619 SR
2,038 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
IMmaTable
Ah Muzen Cab
Diamond IV
Level 160
God Stats
29W - 23L
1,580 SR
Queue Stats
1,316W - 1,321L
2,009 MMR
Party 1
Loki
Loki
Diamond III
Papu Guapu
Loki
Diamond III
Level 156
God Stats
12W - 12L
1,616 SR
Queue Stats
154W - 126L
2,105 MMR
Solo
Scylla
Scylla
Diamond V
Ss BioHaZard sS
Scylla
Diamond V
Level 153
God Stats
4W - 1L
1,629 SR
Queue Stats
89W - 78L
2,024 MMR
Solo
Cthulhu
Cthulhu
Platinum I
V8KiLLA38
Cthulhu
Platinum I
Level 145
God Stats
2W - 2L
1,576 SR
Queue Stats
121W - 105L
1,971 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Xx_Tolo
Sun Wukong
Diamond III
Level 124
God Stats
8W - 11L
1,695 SR
Queue Stats
113W - 100L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 7 / 4
10,964
477
9,104
19,718
8,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
 
Set
14
5 / 4 / 0
9,945
432
5,839
13,516
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SSG_Diablo
Achilles
19
2 / 2 / 0
12,348
537
14,305
16,392
16,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
linkba
Mulan
16
0 / 2 / 2
9,912
431
6,412
14,704
8,263
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
sTTcJolu
Neith
19
0 / 4 / 4
12,213
531
5,756
13,699
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bans
TiamatGuan YuAthenaJanusGilgamesh

VS

Bans
TsukuyomiSobekHeimdallrApolloKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IMmaTable
Ah Muzen Cab
20
5 / 1 / 3
14,071
612
11,882
11,743
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 7
13,597
591
11,230
17,344
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 1 / 7
13,542
589
9,002
8,570
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
V8KiLLA38
Cthulhu
15
2 / 1 / 11
12,689
552
11,142
22,524
23,499
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Xx_Tolo
Sun Wukong
19
2 / 2 / 4
13,847
602
9,599
18,723
14,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
19
19
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
4
0.43
L
Set
 
Set
5
4
0
1.25
W
Ah Muzen Cab
IMmaTable
Ah Muzen Cab
5
1
3
6.5
W
6
3
7
3.17
L
Achilles
SSG_Diablo
Achilles
2
2
0
1
W
4
1
7
7.5
W
Cthulhu
V8KiLLA38
Cthulhu
2
1
11
7.5
W
Sun Wukong
Xx_Tolo
Sun Wukong
2
2
4
2
L
Mulan
linkba
Mulan
0
2
2
0.5
L
Neith
sTTcJolu
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
52,855
78,029
Taken
78,904
43,983
Mitigated
54,067
25,536
Healing
32,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,104
4,425
368
7,882
19,718
8,424
0
8,374
11,344
79,521
0
L
Set
 
Set
5,839
2,150
0
3,688
13,516
5,286
0
3,609
9,907
0
42,865
W
Ah Muzen Cab
IMmaTable
Ah Muzen Cab
11,882
5,483
0
8,069
11,743
4,881
9,592
754
10,989
0
119,503
W
11,230
2,492
0
7,700
17,344
8,104
1,440
4,298
13,046
0
95,957
L
Achilles
SSG_Diablo
Achilles
14,305
3,379
0
7,061
16,392
16,993
0
506
15,640
0
94,629
W
9,002
763
0
3,363
8,570
3,059
4,505
1,445
7,125
89,458
0
W
Cthulhu
V8KiLLA38
Cthulhu
11,142
1,103
99
4,097
22,524
23,499
52
3,645
18,879
24,984
0
W
Sun Wukong
Xx_Tolo
Sun Wukong
9,599
2,075
0
8,715
18,723
14,524
2,159
685
18,038
0
81,388
L
Mulan
linkba
Mulan
6,412
1,320
0
1,086
14,704
8,263
556
4,989
9,715
0
55,342
L
Neith
sTTcJolu
Neith
5,756
3,101
0
5,451
13,699
5,017
2,628
2,666
11,033
0
97,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
67,746
711
Minions Killed
633
0
Camps Cleared
0
1,987,213
Distance Traveled
2,342,823
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,964
477
147
6
0
402,989
5
L
Set
9,945
432
81
4
0
331,064
5
W
Ah Muzen Cab
14,071
612
168
7
0
437,122
4
W
Loki
13,597
591
133
6
0
509,543
8
L
Achilles
12,348
537
192
8
0
446,604
5
W
Scylla
13,542
589
161
7
0
436,724
9
W
Cthulhu
12,689
552
12
1
0
483,112
14
W
Sun Wukong
13,847
602
159
7
0
476,322
5
L
Mulan
9,912
431
113
5
0
451,329
2
L
Neith
12,213
531
178
8
0
355,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role