Player Matchup

Tiamat
Tiamat
ClammehClam
Tiamat
Level 88
God Stats
9W - 3L
1,974 SR
Queue Stats
145W - 69L
1,806 Elo+
Party 2
Apollo
Apollo
OkayuSimp
Apollo
Level 19
God Stats
6W - 0L
2,020 SR
Queue Stats
77W - 35L
1,740 Elo+
Party 2
King Arthur
King Arthur
TowaSimp
King Arthur
Level 37
God Stats
3W - 3L
1,620 SR
Queue Stats
16W - 11L
1,679 Elo+
Party 2
Nemesis
Nemesis
WatameSimp
Nemesis
Level 20
God Stats
4W - 1L
1,739 SR
Queue Stats
65W - 31L
1,788 Elo+
Party 2
Fafnir
Fafnir
etro4201738
Fafnir
Level 24
God Stats
2W - 0L
1,821 SR
Queue Stats
34W - 9L
2,000 Elo+
Party 2
Team Averages
Level 38
1,835 SR
1,803 Elo+

VS

Team Averages
Level 19
1,547 SR
1,624 Elo+
Neith
Neith
AlphaSky32
Neith
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
15W - 16L
1,732 Elo+
Solo
Pele
Pele
DTMNick
Pele
Level 26
God Stats
4W - 4L
1,535 SR
Queue Stats
98W - 76L
1,587 Elo+
Party 1
Osiris
Osiris
DaltonTheBigDog
Osiris
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
132W - 106L
1,633 Elo+
Party 1
Sobek
Sobek
Griggathon
Sobek
Level 12
God Stats
2W - 8L
1,472 SR
Queue Stats
14W - 24L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
WarpGod13102
Kukulkan
Level 26
God Stats
8W - 5L
1,520 SR
Queue Stats
60W - 58L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 0 / 2
9,632
642
6,456
3,598
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
OkayuSimp
Apollo
16
13 / 0 / 3
10,873
725
12,079
7,729
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TowaSimp
King Arthur
14
4 / 1 / 3
8,748
583
4,413
7,981
3,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
WatameSimp
Nemesis
13
1 / 2 / 8
8,188
546
4,537
7,953
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
11
0 / 1 / 10
8,022
535
1,331
6,574
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 9 / 0
5,498
367
1,966
8,659
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
DTMNick
Pele
11
0 / 3 / 1
6,578
439
2,153
9,290
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 2
6,823
455
5,200
8,302
4,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
9
0 / 4 / 0
5,326
355
1,150
6,676
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WarpGod13102
Kukulkan
12
3 / 4 / 1
7,286
486
3,172
7,677
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
24
Kills
4
4
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
0
0
W
Tiamat
6
0
2
7
L
Pele
DTMNick
Pele
0
3
1
0.17
L
1
4
2
0.5
L
Sobek
0
4
0
0
W
Apollo
OkayuSimp
Apollo
13
0
3
14.5
W
King Arthur
TowaSimp
King Arthur
4
1
3
5.5
L
Kukulkan
WarpGod13102
Kukulkan
3
4
1
0.88
W
Nemesis
WatameSimp
Nemesis
1
2
8
2.5
W
Fafnir
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
13,641
33,835
Taken
40,604
18,933
Mitigated
17,612
11,066
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,966
1,056
0
970
8,659
2,115
741
1,590
6,967
0
19,741
W
Tiamat
6,456
542
0
2,036
3,598
2,383
352
543
3,014
63,942
0
L
Pele
DTMNick
Pele
2,153
565
0
3,479
9,290
4,584
0
506
8,738
0
44,300
L
5,200
1,629
0
379
8,302
4,805
532
910
7,384
0
35,388
L
Sobek
1,150
333
0
1,142
6,676
3,789
64
1,905
4,693
13,393
0
W
Apollo
OkayuSimp
Apollo
12,079
7,458
0
2,337
7,729
3,852
3,807
482
7,247
0
77,151
W
King Arthur
TowaSimp
King Arthur
4,413
895
0
2,043
7,981
3,719
801
451
7,494
0
43,833
L
Kukulkan
WarpGod13102
Kukulkan
3,172
421
0
943
7,677
2,319
308
2,498
5,035
37,158
0
W
Nemesis
WatameSimp
Nemesis
4,537
2,158
0
2,913
7,953
3,455
228
572
7,290
0
41,980
W
Fafnir
1,331
312
0
1,737
6,574
5,524
904
1,970
4,468
8,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
31,511
517
Minions Killed
302
0
Camps Cleared
0
1,457,704
Distance Traveled
1,368,595
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,498
367
28
2
0
204,229
1
W
Tiamat
9,632
642
156
10
0
263,736
3
L
Pele
6,578
439
86
6
0
331,935
4
L
Osiris
6,823
455
71
5
0
284,755
1
L
Sobek
5,326
355
24
2
0
294,450
1
W
Apollo
10,873
725
160
11
0
308,242
3
W
King Arthur
8,748
583
105
7
0
269,716
0
L
Kukulkan
7,286
486
93
6
0
253,226
0
W
Nemesis
8,188
546
84
6
0
335,214
7
W
Fafnir
8,022
535
12
1
0
280,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role