Player Matchup

Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
ForesterPL
Gilgamesh
Level 61
God Stats
4W - 4L
1,523 SR
Queue Stats
339W - 538L
1,256 Elo+
Party 2
Olorun
Olorun
MagMikolaj
Olorun
Level 5
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 10L
1,637 Elo+
Party 2
Bellona
Bellona
Phrozouk
Bellona
Level 69
God Stats
13W - 25L
1,284 SR
Queue Stats
197W - 223L
1,399 Elo+
Party 4
Nu Wa
Nu Wa
Sytrysia
Nu Wa
Level 67
God Stats
30W - 63L
1,311 SR
Queue Stats
350W - 550L
1,256 Elo+
Party 2
Team Averages
Level 45
1,428 SR
1,409 Elo+

VS

Team Averages
Level 58
1,489 SR
1,329 Elo+
Poseidon
Poseidon
Lamadre9609
Poseidon
Level 122
God Stats
395W - 395L
1,599 SR
Queue Stats
848W - 926L
1,450 Elo+
Solo
He Bo
He Bo
Tsumeii
He Bo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 107L
1,299 Elo+
Party 3
Ares
Ares
ianjack
Ares
Level 48
God Stats
17W - 22L
1,445 SR
Queue Stats
323W - 383L
1,301 Elo+
Party 1
Arachne
Arachne
jungeller
Arachne
Level 26
God Stats
2W - 1L
1,672 SR
Queue Stats
33W - 44L
1,297 Elo+
Party 3
Cernunnos
Cernunnos
ttonyv
Cernunnos
Level 46
God Stats
9W - 22L
1,228 SR
Queue Stats
249W - 292L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 7 / 2
8,246
412
5,696
13,380
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ForesterPL
Gilgamesh
15
0 / 3 / 0
8,751
438
3,137
10,095
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
MagMikolaj
Olorun
13
2 / 10 / 4
8,723
436
8,096
14,164
5,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Phrozouk
Bellona
15
5 / 10 / 4
9,801
490
14,795
18,547
16,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Sytrysia
Nu Wa
16
4 / 7 / 1
9,861
493
11,554
12,580
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lamadre9609
Poseidon
19
1 / 0 / 2
11,435
572
3,257
5,000
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Tsumeii
He Bo
17
7 / 2 / 3
10,775
539
9,187
12,829
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
ianjack
Ares
16
6 / 3 / 18
11,416
571
10,011
16,019
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
jungeller
Arachne
16
8 / 3 / 5
10,027
501
7,361
15,136
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
ttonyv
Cernunnos
18
14 / 4 / 12
11,439
572
19,347
16,510
7,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
11
Kills
36
37
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
2
0.14
L
Gilgamesh
ForesterPL
Gilgamesh
0
3
0
0
W
Poseidon
Lamadre9609
Poseidon
1
0
2
2
L
Olorun
MagMikolaj
Olorun
2
10
4
0.4
L
Bellona
Phrozouk
Bellona
5
10
4
0.7
L
Nu Wa
Sytrysia
Nu Wa
4
7
1
0.64
W
He Bo
Tsumeii
He Bo
7
2
3
4.25
W
Ares
ianjack
Ares
6
3
18
5
W
Arachne
jungeller
Arachne
8
3
5
3.5
W
Cernunnos
ttonyv
Cernunnos
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
49,163
68,766
Taken
65,494
38,101
Mitigated
37,079
13,279
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,696
4,094
0
3,083
13,380
5,558
0
2,768
10,490
0
59,979
L
Gilgamesh
ForesterPL
Gilgamesh
3,137
552
0
1,687
10,095
6,924
525
3,011
6,834
0
42,269
W
Poseidon
Lamadre9609
Poseidon
3,257
228
0
1,716
5,000
1,718
0
873
3,975
74,872
0
L
Olorun
MagMikolaj
Olorun
8,096
3,113
808
2,045
14,164
5,093
621
4,262
9,892
32,270
0
L
Bellona
Phrozouk
Bellona
14,795
6,159
0
2,592
18,547
16,251
865
4,991
13,556
0
41,266
L
Nu Wa
Sytrysia
Nu Wa
11,554
2,421
0
3,064
12,580
4,275
1,154
6,591
5,539
53,318
0
W
He Bo
Tsumeii
He Bo
9,187
729
0
4,569
12,829
4,131
197
5,171
7,228
62,004
0
W
Ares
ianjack
Ares
10,011
656
0
3,872
16,019
17,935
449
4,740
10,427
28,471
0
W
Arachne
jungeller
Arachne
7,361
5,368
0
7,360
15,136
5,895
0
1,869
13,063
0
44,354
W
Cernunnos
ttonyv
Cernunnos
19,347
10,836
0
8,169
16,510
7,400
2,399
5,859
10,109
0
66,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
55,092
407
Minions Killed
507
0
Camps Cleared
0
1,615,539
Distance Traveled
1,589,191
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,246
412
102
5
0
309,073
0
L
Gilgamesh
8,751
438
96
5
0
363,573
5
W
Poseidon
11,435
572
183
9
0
284,134
1
L
Olorun
8,723
436
52
3
0
322,645
1
L
Bellona
9,801
490
53
3
0
284,476
0
L
Nu Wa
9,861
493
104
5
0
335,772
3
W
He Bo
10,775
539
110
6
0
339,701
0
W
Ares
11,416
571
37
2
0
348,328
6
W
Arachne
10,027
501
85
4
0
296,659
0
W
Cernunnos
11,439
572
92
5
0
320,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role