Player Matchup

Kukulkan
Kukulkan
Elgigantebuns
Kukulkan
Level 7
God Stats
6W - 13L
1,285 SR
Queue Stats
8W - 22L
1,243 Elo+
Solo
Fenrir
Fenrir
Fear_N0VA15
Fenrir
Level 21
God Stats
6W - 1L
1,841 SR
Queue Stats
32W - 24L
1,477 Elo+
Party 1
Cerberus
Cerberus
Mexicanodesde_NC
Cerberus
Level 18
God Stats
1W - 5L
1,009 SR
Queue Stats
36W - 39L
1,377 Elo+
Solo
Skadi
Skadi
Sai_the_wizard
Skadi
Level 18
God Stats
9W - 14L
1,335 SR
Queue Stats
13W - 24L
1,352 Elo+
Party 1
Thanatos
Thanatos
XodianDotExe7
Thanatos
Level 22
God Stats
8W - 10L
1,270 SR
Queue Stats
392W - 392L
1,370 Elo+
Solo
Team Averages
Level 17
1,348 SR
1,364 Elo+

VS

Team Averages
Level 22
1,377 SR
1,332 Elo+
Fenrir
Fenrir
GxdDamnChad
Fenrir
Level 28
God Stats
11W - 16L
1,372 SR
Queue Stats
162W - 187L
1,441 Elo+
Solo
Izanami
Izanami
Taz_Celestial960
Izanami
Level 24
God Stats
20W - 15L
1,383 SR
Queue Stats
24W - 20L
1,163 Elo+
Solo
Pele
Pele
Tynickss
Pele
Level 21
God Stats
20W - 13L
1,612 SR
Queue Stats
109W - 101L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Xd bdmgold
Gilgamesh
Level 14
God Stats
5W - 14L
1,174 SR
Queue Stats
15W - 20L
1,297 Elo+
Solo
Ares
Ares
xTCP_98
Ares
Level 21
God Stats
2W - 5L
1,343 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elgigantebuns
Kukulkan
20
1 / 8 / 8
15,691
826
10,773
18,211
11,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
20
7 / 4 / 8
16,800
884
18,878
28,374
14,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 16
18,046
950
23,297
33,463
42,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 11
18,913
995
31,866
16,057
8,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
XodianDotExe7
Thanatos
20
8 / 13 / 8
17,206
906
30,313
29,680
18,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 6 / 17
20,106
1,058
30,958
37,701
60,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 10 / 12
16,844
887
33,386
24,151
10,936
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
0 / 2 / 0
13,148
692
1,328
4,725
1,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Xd bdmgold
Gilgamesh
20
2 / 4 / 17
16,924
891
10,329
21,682
22,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
xTCP_98
Ares
20
14 / 3 / 16
20,663
1,088
41,412
36,108
62,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
25
Kills
34
34
Deaths
25
51
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Elgigantebuns
Kukulkan
1
8
8
0.63
W
Fenrir
7
4
8
2.75
L
Fenrir
12
6
17
3.42
W
1
6
16
1.5
W
8
3
11
4.5
L
6
10
12
1.2
L
Pele
0
2
0
0
L
Gilgamesh
Xd bdmgold
Gilgamesh
2
4
17
2.63
W
Thanatos
XodianDotExe7
Thanatos
8
13
8
0.92
L
Ares
xTCP_98
Ares
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,127
Damage
117,413
125,785
Taken
124,367
94,749
Mitigated
158,015
19,444
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Elgigantebuns
Kukulkan
10,773
1,479
0
245
18,211
11,009
0
5,128
13,083
33,458
0
W
Fenrir
18,878
6,286
0
2,368
28,374
14,854
0
12,926
15,448
0
42,375
L
Fenrir
30,958
6,280
0
2,079
37,701
60,547
0
12,033
25,620
1,422
49,413
W
23,297
2,572
0
2,755
33,463
42,553
0
10,705
22,758
57,195
0
W
31,866
18,625
0
3,489
16,057
8,006
0
4,161
11,896
0
71,556
L
33,386
22,701
483
300
24,151
10,936
0
4,770
19,381
0
61,179
L
Pele
1,328
264
0
0
4,725
1,188
0
936
3,789
0
2,430
L
Gilgamesh
Xd bdmgold
Gilgamesh
10,329
1,881
0
25
21,682
22,562
0
5,422
16,254
0
26,779
W
Thanatos
XodianDotExe7
Thanatos
30,313
14,814
0
10,587
29,680
18,327
0
9,586
20,094
0
55,185
L
Ares
xTCP_98
Ares
41,412
1,483
0
95
36,108
62,782
0
10,733
25,253
95,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,656
Gold Earned
87,685
318
Minions Killed
262
11
Camps Cleared
3
1,597,781
Distance Traveled
1,514,574
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,691
826
62
3
1
226,147
0
W
Fenrir
16,800
884
42
2
1
363,336
0
L
Fenrir
20,106
1,058
45
2
0
396,227
0
W
Cerberus
18,046
950
75
4
1
342,809
0
W
Skadi
18,913
995
77
4
4
327,402
0
L
Izanami
16,844
887
92
5
1
280,645
4
L
Pele
13,148
692
5
0
2
93,665
0
L
Gilgamesh
16,924
891
32
2
0
365,288
1
W
Thanatos
17,206
906
62
3
4
338,087
0
L
Ares
20,663
1,088
88
5
0
378,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role