Player Matchup

Merlin
Merlin
AmbitionBeat
Merlin
Level 62
God Stats
1W - 2L
1,197 SR
Queue Stats
32W - 39L
1,417 Elo+
Party 1
Neith
Neith
Ophanium
Neith
Level 21
God Stats
60W - 45L
1,583 SR
Queue Stats
128W - 125L
1,569 Elo+
Solo
Poseidon
Poseidon
TobiLou
Poseidon
Level 28
God Stats
135W - 99L
1,684 SR
Queue Stats
147W - 115L
1,634 Elo+
Solo
Ares
Ares
XaltHumble
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
keslley_rosalvo
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,524 Elo+

VS

Team Averages
Level 22
1,580 SR
1,522 Elo+
Aphrodite
Aphrodite
DeDizzy05
Aphrodite
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
127W - 120L
1,362 Elo+
Solo
Izanami
Izanami
Emiliano68yt
Izanami
Level 28
God Stats
20W - 16L
1,601 SR
Queue Stats
309W - 342L
1,513 Elo+
Solo
Olorun
Olorun
HellRedBoy
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,352 Elo+
Solo
Ymir
Ymir
XboxPlayersAss_
Ymir
Level 25
God Stats
4W - 2L
1,632 SR
Queue Stats
171W - 52L
1,797 Elo+
Solo
Da Ji
Da Ji
YokaiiBB
Da Ji
Level 26
God Stats
31W - 26L
1,666 SR
Queue Stats
233W - 214L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 17
15,561
1,112
22,719
18,504
7,364
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Ophanium
Neith
20
11 / 7 / 15
16,972
1,212
24,443
16,797
7,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TobiLou
Poseidon
20
7 / 8 / 14
14,798
1,057
20,168
17,921
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 6 / 3
10,351
739
1,139
6,877
4,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 14 / 17
14,058
1,004
7,917
22,456
8,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeDizzy05
Aphrodite
20
0 / 6 / 19
13,592
971
8,797
15,423
6,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Emiliano68yt
Izanami
20
14 / 4 / 11
16,849
1,204
25,416
20,803
7,474
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
HellRedBoy
Olorun
18
2 / 4 / 7
12,260
876
1,638
10,078
3,778
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 6 / 6
11,003
786
1,510
11,197
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
YokaiiBB
Da Ji
20
24 / 11 / 9
18,850
1,346
40,151
26,872
24,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
92
30
Kills
40
40
Deaths
31
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
5
17
3.3
W
Aphrodite
DeDizzy05
Aphrodite
0
6
19
1.58
W
Izanami
Emiliano68yt
Izanami
14
4
11
4.88
W
Olorun
HellRedBoy
Olorun
2
4
7
1.38
L
Neith
Ophanium
Neith
11
7
15
2.64
L
Poseidon
TobiLou
Poseidon
7
8
14
1.75
L
0
6
3
0.25
W
0
6
6
0.5
W
Da Ji
YokaiiBB
Da Ji
24
11
9
2.59
L
4
14
17
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,386
Damage
77,512
82,555
Taken
84,373
35,320
Mitigated
46,351
6,274
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
22,719
1,064
467
1,513
18,504
7,364
0
1,240
17,264
55,342
0
W
Aphrodite
DeDizzy05
Aphrodite
8,797
1,575
3,841
4,071
15,423
6,493
0
10,046
5,200
17,062
0
W
Izanami
Emiliano68yt
Izanami
25,416
17,801
860
4,022
20,803
7,474
0
10,500
10,075
0
96,587
W
Olorun
HellRedBoy
Olorun
1,638
701
148
558
10,078
3,778
0
5,217
4,781
13,391
0
L
Neith
Ophanium
Neith
24,443
13,294
0
2,559
16,797
7,666
0
1,508
15,289
0
58,289
L
Poseidon
TobiLou
Poseidon
20,168
2,082
0
1,735
17,921
7,128
0
2,738
15,183
51,707
0
L
1,139
411
0
0
6,877
4,575
0
1,420
5,457
2,917
0
W
1,510
871
0
0
11,197
4,489
0
5,656
5,379
5,502
0
W
Da Ji
YokaiiBB
Da Ji
40,151
13,979
0
0
26,872
24,117
0
11,558
13,591
0
53,884
L
7,917
2,325
0
0
22,456
8,587
0
5,039
17,417
0
18,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,740
Gold Earned
72,554
260
Minions Killed
254
4
Camps Cleared
4
1,082,512
Distance Traveled
914,551
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,561
1,112
71
5
2
240,716
0
W
Aphrodite
13,592
971
23
2
0
206,577
0
W
Izanami
16,849
1,204
175
13
0
247,183
0
W
Olorun
12,260
876
30
2
2
117,743
0
L
Neith
16,972
1,212
83
6
1
245,785
0
L
Poseidon
14,798
1,057
73
5
0
270,553
0
L
Ares
10,351
739
2
0
1
88,588
2
W
Ymir
11,003
786
5
0
0
118,994
1
W
Da Ji
18,850
1,346
21
2
2
224,054
0
L
Thor
14,058
1,004
31
2
0
236,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role