Player Matchup

Tyr
Tyr
Diamond III
Chayannέ
Tyr
Diamond III
Level 159
God Stats
18W - 20L
1,770 SR
Queue Stats
384W - 402L
2,284 MMR
Party 1
Chaac
Chaac
Diamond IV
Cri2MerL0
Chaac
Diamond IV
Level 160
God Stats
1W - 0L
1,379 SR
Queue Stats
529W - 483L
2,113 MMR
Party 1
Agni
Agni
Masters
Pânico
Agni
Masters
Level 160
God Stats
3W - 2L
1,677 SR
Queue Stats
130W - 151L
2,450 MMR
Solo
Odin
Odin
Platinum III
SA5UK3
Odin
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
Zwillingé
Apollo
Diamond I
Level 111
God Stats
7W - 6L
1,155 SR
Queue Stats
195W - 171L
2,556 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,496 SR
2,181 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,539 SR
2,151 MMR
Tiamat
Tiamat
Masters
Darkzul
Tiamat
Masters
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 68L
2,544 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
LegacyHeartX
Tsukuyomi
Diamond V
Level 160
God Stats
8W - 7L
1,611 SR
Queue Stats
505W - 505L
2,080 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Matemágico
Cabrakan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
MundellFleming
Anhur
Diamond IV
Level 136
God Stats
0W - 2L
1,344 SR
Queue Stats
20W - 16L
2,246 MMR
Solo
King Arthur
King Arthur
Diamond I
Shano11
King Arthur
Diamond I
Level 160
God Stats
14W - 6L
1,742 SR
Queue Stats
132W - 118L
2,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
13,076
545
11,616
31,489
26,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Cri2MerL0
Chaac
20
4 / 5 / 13
13,680
570
14,269
22,294
12,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Pânico
Agni
20
9 / 3 / 9
14,065
586
15,508
11,658
3,991
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
SA5UK3
Odin
18
5 / 5 / 19
12,346
514
10,753
21,238
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Zwillingé
Apollo
20
10 / 2 / 10
17,780
741
19,240
18,694
7,608
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Mercury

VS

Bans
Geb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkzul
Tiamat
20
5 / 2 / 7
12,905
538
18,537
13,751
9,969
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LegacyHeartX
Tsukuyomi
19
4 / 10 / 2
12,092
504
14,659
20,915
11,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Matemágico
Cabrakan
17
3 / 9 / 6
11,299
471
11,107
27,024
36,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 5 / 2
12,726
530
9,249
19,818
8,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Shano11
King Arthur
20
3 / 5 / 2
13,159
548
15,986
21,766
21,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
31
Kills
17
17
Deaths
31
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Chaac
Cri2MerL0
Chaac
4
5
13
2.1
L
Tiamat
Darkzul
Tiamat
5
2
7
4.25
L
Tsukuyomi
LegacyHeartX
Tsukuyomi
4
10
2
0.5
L
Cabrakan
Matemágico
Cabrakan
3
9
6
0.67
L
2
5
2
0.6
W
Agni
Pânico
Agni
9
3
9
4.5
W
Odin
SA5UK3
Odin
5
5
19
2.9
L
King Arthur
Shano11
King Arthur
3
5
2
0.8
W
Apollo
Zwillingé
Apollo
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,386
Damage
69,538
105,373
Taken
103,274
68,687
Mitigated
87,586
36,339
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,616
3,102
0
13,923
31,489
26,361
175
6,203
25,146
0
91,405
W
Chaac
Cri2MerL0
Chaac
14,269
6,346
0
4,998
22,294
12,412
396
6,755
15,383
0
113,968
L
Tiamat
Darkzul
Tiamat
18,537
1,707
277
4,225
13,751
9,969
0
4,111
9,507
88,422
0
L
Tsukuyomi
LegacyHeartX
Tsukuyomi
14,659
2,570
0
4,753
20,915
11,152
0
3,141
17,540
0
90,783
L
Cabrakan
Matemágico
Cabrakan
11,107
1,774
0
1,842
27,024
36,500
0
5,200
21,112
47,089
0
L
9,249
5,389
0
6,719
19,818
8,329
1,378
2,017
17,565
0
109,955
W
Agni
Pânico
Agni
15,508
735
0
1,150
11,658
3,991
992
3,265
8,167
94,352
0
W
Odin
SA5UK3
Odin
10,753
3,532
0
5,097
21,238
18,315
0
9,472
11,436
0
44,527
L
King Arthur
Shano11
King Arthur
15,986
2,021
0
4,931
21,766
21,636
80
4,393
17,074
0
96,047
W
Apollo
Zwillingé
Apollo
19,240
14,642
0
11,171
18,694
7,608
5,225
5,778
12,746
0
155,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,947
Gold Earned
62,181
816
Minions Killed
775
0
Camps Cleared
0
2,518,036
Distance Traveled
2,231,759
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,076
545
176
7
0
534,349
0
W
Chaac
13,680
570
165
7
0
515,636
4
L
Tiamat
12,905
538
201
8
0
484,449
3
L
Tsukuyomi
12,092
504
143
6
0
451,276
3
L
Cabrakan
11,299
471
47
2
0
418,490
7
L
Anhur
12,726
530
185
8
0
405,199
8
W
Agni
14,065
586
162
7
0
454,836
9
W
Odin
12,346
514
57
2
0
511,681
4
L
King Arthur
13,159
548
199
8
0
472,345
8
W
Apollo
17,780
741
256
11
0
501,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role