Player Matchup

Kali
Kali
DHG MordeKai
Kali
Level 29
God Stats
8W - 11L
1,418 SR
Queue Stats
352W - 573L
1,342 Elo+
Party 1
Neith
Neith
DHG xTurtlez
Neith
Level 43
God Stats
16W - 23L
1,381 SR
Queue Stats
163W - 238L
1,369 Elo+
Party 1
Merlin
Merlin
MexiKoDro x
Merlin
Level 29
God Stats
23W - 51L
1,349 SR
Queue Stats
332W - 606L
1,407 Elo+
Party 1
Sol
Sol
QueenBabyBubbles
Sol
Level 26
God Stats
1W - 2L
1,309 SR
Queue Stats
13W - 39L
1,226 Elo+
Party 1
Jormungandr
Jormungandr
igamer178
Jormungandr
Level 25
God Stats
30W - 40L
1,390 SR
Queue Stats
38W - 68L
1,297 Elo+
Party 1
Team Averages
Level 30
1,369 SR
1,328 Elo+

VS

Team Averages
Level 47
1,554 SR
1,666 Elo+
Nu Wa
Nu Wa
Gun_Spitta19
Nu Wa
Level 28
God Stats
49W - 38L
1,585 SR
Queue Stats
121W - 112L
1,582 Elo+
Solo
Sobek
Sobek
ULTRA VIOLET240
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 358L
1,543 Elo+
Solo
Cabrakan
Cabrakan
l Samael l5339
Cabrakan
Level 16
God Stats
11W - 6L
1,500 SR
Queue Stats
174W - 144L
1,852 Elo+
Solo
Persephone
Persephone
squirelleye
Persephone
Level 156
God Stats
2W - 4L
1,683 SR
Queue Stats
50W - 54L
1,635 Elo+
Party 2
Bellona
Bellona
starstruckmetal
Bellona
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 4
8,941
813
4,001
22,765
10,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 2
9,267
842
7,965
14,399
5,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
14
1 / 7 / 2
8,919
811
10,630
13,624
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 1
9,254
841
7,147
16,451
4,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
igamer178
Jormungandr
15
2 / 7 / 2
9,469
861
12,182
17,953
9,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 22
11,414
1,038
14,596
4,255
1,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 20
10,773
979
5,586
9,328
9,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
18
11 / 1 / 19
12,237
1,112
21,733
14,522
12,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
squirelleye
Persephone
19
20 / 0 / 15
13,519
1,229
37,064
8,844
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 18
10,393
945
3,240
13,038
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
136
5
Kills
42
42
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
1
5
2
0.4
W
4
0
22
15
L
Merlin
1
7
2
0.29
L
1
9
1
0.17
W
3
0
20
13
L
Jormungandr
igamer178
Jormungandr
2
7
2
0.43
W
Cabrakan
11
1
19
20.5
W
Persephone
squirelleye
Persephone
20
0
15
27.5
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
82,219
85,192
Taken
49,987
33,380
Mitigated
35,117
6,228
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,001
1,338
0
1,692
22,765
10,389
0
20,599
2,166
0
12,430
L
7,965
2,296
0
633
14,399
5,130
0
13,780
619
0
24,167
W
14,596
4,630
178
2,017
4,255
1,746
0
2,905
1,230
42,344
0
L
Merlin
10,630
409
0
541
13,624
4,110
0
12,957
667
22,924
0
L
7,147
2,201
0
1,650
16,451
4,467
0
15,938
513
20,782
0
W
5,586
179
0
1,256
9,328
9,991
0
5,895
3,195
21,410
0
L
Jormungandr
igamer178
Jormungandr
12,182
904
0
1,712
17,953
9,284
0
15,705
2,248
29,029
0
W
Cabrakan
21,733
1,874
0
3,632
14,522
12,155
0
6,937
7,442
31,449
0
W
Persephone
squirelleye
Persephone
37,064
2,233
298
2,681
8,844
3,595
0
4,709
3,699
53,106
0
W
3,240
1,014
0
366
13,038
7,630
0
8,620
3,972
0
7,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
58,336
141
Minions Killed
172
5
Camps Cleared
8
763,813
Distance Traveled
1,066,672
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,941
813
13
1
2
154,102
0
L
Neith
9,267
842
46
4
1
171,266
0
W
Nu Wa
11,414
1,038
67
6
4
196,288
0
L
Merlin
8,919
811
32
3
0
123,687
0
L
Sol
9,254
841
25
2
0
160,626
2
W
Sobek
10,773
979
36
3
0
237,724
0
L
Jormungandr
9,469
861
25
2
2
154,132
0
W
Cabrakan
12,237
1,112
21
2
2
191,652
1
W
Persephone
13,519
1,229
36
3
2
229,888
0
W
Bellona
10,393
945
12
1
0
211,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role