Player Matchup

Apollo
Apollo
Code1neDreaming
Apollo
Level 68
God Stats
2W - 4L
1,393 SR
Queue Stats
60W - 67L
1,393 Elo+
Party 2
Thor
Thor
Gianfranco_C1
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
SoFrolicGames
Gilgamesh
Level 25
God Stats
11W - 12L
1,338 SR
Queue Stats
37W - 41L
1,301 Elo+
Party 3
Nu Wa
Nu Wa
oO-Minko-KinG-Oo
Nu Wa
Level 51
God Stats
14W - 10L
1,544 SR
Queue Stats
69W - 82L
1,341 Elo+
Party 3
Bacchus
Bacchus
thind1308
Bacchus
Level 26
God Stats
17W - 10L
1,358 SR
Queue Stats
25W - 28L
1,250 Elo+
Party 2
Team Averages
Level 47
1,427 SR
1,331 Elo+

VS

Team Averages
Level 35
1,392 SR
1,339 Elo+
Chernobog
Chernobog
Akira Kurusu482
Chernobog
Level 20
God Stats
3W - 8L
1,238 SR
Queue Stats
58W - 79L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
BlindedNewt
Ne Zha
Level 48
God Stats
3W - 6L
1,457 SR
Queue Stats
85W - 159L
1,343 Elo+
Party 1
Hel
Hel
NotAtTheTop
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 123L
1,371 Elo+
Party 1
Yemoja
Yemoja
Tekmoz
Yemoja
Level 36
God Stats
346W - 290L
1,450 SR
Queue Stats
427W - 389L
1,375 Elo+
Solo
Bellona
Bellona
tokyotoon
Bellona
Level 43
God Stats
1W - 8L
1,316 SR
Queue Stats
41W - 91L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
10,009
500
21,855
22,106
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 7
10,871
544
9,285
15,081
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SoFrolicGames
Gilgamesh
15
1 / 7 / 2
9,127
456
6,684
14,493
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 5
11,152
558
17,664
7,902
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
thind1308
Bacchus
15
3 / 3 / 14
10,515
526
8,143
15,255
14,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akira Kurusu482
Chernobog
14
2 / 9 / 4
8,924
446
11,734
20,141
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
3 / 3 / 6
9,661
483
8,594
16,953
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 1
9,902
495
11,796
15,530
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Tekmoz
Yemoja
13
0 / 4 / 3
8,093
405
6,605
16,119
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
tokyotoon
Bellona
18
7 / 5 / 1
11,262
563
11,540
16,443
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
26
Kills
16
17
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Akira Kurusu482
Chernobog
2
9
4
0.44
L
Ne Zha
3
3
6
2
W
8
5
7
2.3
W
7
1
7
10.5
L
4
5
1
0.9
W
Gilgamesh
SoFrolicGames
Gilgamesh
1
7
2
0.29
L
Yemoja
Tekmoz
Yemoja
0
4
3
0.38
W
7
1
5
9.5
W
Bacchus
thind1308
Bacchus
3
3
14
3.33
L
Bellona
tokyotoon
Bellona
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,631
Damage
50,269
74,837
Taken
85,186
45,652
Mitigated
42,452
21,975
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Akira Kurusu482
Chernobog
11,734
8,448
345
4,312
20,141
7,286
0
5,695
14,446
0
57,455
L
Ne Zha
8,594
3,381
171
2,878
16,953
6,907
0
3,932
13,021
0
65,767
W
21,855
14,513
0
11,422
22,106
8,422
1,190
6,573
15,427
0
68,755
W
9,285
2,781
267
4,296
15,081
6,771
705
4,359
10,568
0
56,332
L
11,796
2,763
1,117
4,959
15,530
4,887
772
6,593
8,937
71,378
0
W
Gilgamesh
SoFrolicGames
Gilgamesh
6,684
1,743
99
1,666
14,493
12,875
870
0
14,493
0
45,824
L
Yemoja
Tekmoz
Yemoja
6,605
1,115
1,977
2,420
16,119
11,810
0
6,225
9,894
32,817
0
W
17,664
3,392
789
1,225
7,902
2,656
1,668
3,318
4,264
71,097
0
W
Bacchus
thind1308
Bacchus
8,143
1,165
1,295
916
15,255
14,928
108
3,534
11,640
13,803
0
L
Bellona
tokyotoon
Bellona
11,540
3,593
0
3,806
16,443
11,562
1,279
3,362
13,081
44
67,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
47,842
389
Minions Killed
505
0
Camps Cleared
0
1,746,039
Distance Traveled
1,695,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,924
446
103
5
0
325,091
2
L
Ne Zha
9,661
483
100
5
0
411,369
1
W
Apollo
10,009
500
103
5
0
295,929
0
W
Thor
10,871
544
89
4
0
378,348
0
L
Hel
9,902
495
125
6
0
302,007
0
W
Gilgamesh
9,127
456
84
4
0
314,189
2
L
Yemoja
8,093
405
34
2
0
292,469
1
W
Nu Wa
11,152
558
102
5
0
367,112
0
W
Bacchus
10,515
526
11
1
0
390,461
0
L
Bellona
11,262
563
143
7
0
364,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role