Player Matchup

Bellona
Bellona
ArtemkaSkill
Bellona
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 5L
1,284 Elo+
Solo
Thor
Thor
KiriaSama
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,491 Elo+
Solo
Hel
Hel
MalachiPhoeNyx
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,506 Elo+
Party 1
Ares
Ares
Onyod
Ares
Level 13
God Stats
0W - 2L
1,329 SR
Queue Stats
13W - 14L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Tempest160
Heimdallr
Level 35
God Stats
2W - 2L
1,603 SR
Queue Stats
118W - 175L
1,441 Elo+
Party 1
Team Averages
Level 15
1,530 SR
1,430 Elo+

VS

Team Averages
Level 17
1,520 SR
1,581 Elo+
Bacchus
Bacchus
Ashura07
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
BlaCkillins
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
Dedekill
Baron Samedi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ReyGis
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 2
Cupid
Cupid
Whispers
Cupid
Level 28
God Stats
53W - 50L
1,599 SR
Queue Stats
104W - 117L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtemkaSkill
Bellona
16
2 / 6 / 0
11,687
417
4,808
15,166
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
20
5 / 5 / 5
13,646
487
12,166
26,494
18,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 7 / 3
14,514
518
15,150
24,604
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Onyod
Ares
18
4 / 6 / 7
12,855
459
13,269
30,636
34,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Tempest160
Heimdallr
20
3 / 11 / 11
13,875
496
17,985
29,762
14,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ashura07
Bacchus
20
3 / 7 / 18
14,044
502
18,353
22,415
31,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
BlaCkillins
Guan Yu
20
4 / 3 / 18
14,228
508
13,645
17,268
21,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Dedekill
Baron Samedi
20
3 / 6 / 12
14,129
505
17,916
15,138
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ReyGis
Tsukuyomi
20
14 / 5 / 7
15,940
569
24,630
29,169
13,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Whispers
Cupid
20
10 / 3 / 7
15,502
554
20,789
22,506
10,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
24
Kills
34
35
Deaths
24
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArtemkaSkill
Bellona
2
6
0
0.33
W
Bacchus
Ashura07
Bacchus
3
7
18
1.71
W
Guan Yu
BlaCkillins
Guan Yu
4
3
18
4.33
W
Baron Samedi
Dedekill
Baron Samedi
3
6
12
1.5
L
Thor
5
5
5
1.5
L
10
7
3
1.64
L
Ares
Onyod
Ares
4
6
7
1.25
W
Tsukuyomi
ReyGis
Tsukuyomi
14
5
7
3.5
L
Heimdallr
Tempest160
Heimdallr
3
11
11
0.77
W
Cupid
Whispers
Cupid
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,378
Damage
95,333
126,662
Taken
106,496
88,341
Mitigated
83,773
31,524
Healing
38,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArtemkaSkill
Bellona
4,808
1,446
0
421
15,166
10,840
246
1,631
13,097
0
48,310
W
Bacchus
Ashura07
Bacchus
18,353
1,432
0
1,688
22,415
31,541
795
4,255
15,974
60,619
0
W
Guan Yu
BlaCkillins
Guan Yu
13,645
1,931
4,281
4,997
17,268
21,105
2,020
5,106
12,162
0
58,911
W
Baron Samedi
Dedekill
Baron Samedi
17,916
1,648
3,241
3,167
15,138
7,447
665
8,589
6,549
88,117
0
L
Thor
12,166
2,158
0
5,066
26,494
18,290
420
7,216
18,898
0
115,977
L
15,150
919
3,597
9,633
24,604
10,321
0
8,302
15,776
86,895
0
L
Ares
Onyod
Ares
13,269
830
794
5,095
30,636
34,450
62
9,959
20,349
46,258
0
W
Tsukuyomi
ReyGis
Tsukuyomi
24,630
9,087
0
10,132
29,169
13,543
3,441
8,207
19,990
0
115,322
L
Heimdallr
Tempest160
Heimdallr
17,985
11,858
0
6,918
29,762
14,440
3,000
8,325
21,253
0
89,568
W
Cupid
Whispers
Cupid
20,789
11,792
41
11,144
22,506
10,137
781
4,841
17,665
0
136,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,577
Gold Earned
73,843
635
Minions Killed
599
0
Camps Cleared
0
2,262,827
Distance Traveled
2,669,587
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,687
417
108
4
0
449,833
2
W
Bacchus
14,044
502
63
2
0
549,694
3
W
Guan Yu
14,228
508
77
3
0
535,836
3
W
Baron Samedi
14,129
505
125
4
0
498,828
3
L
Thor
13,646
487
194
7
0
496,350
5
L
Hel
14,514
518
135
5
0
483,457
3
L
Ares
12,855
459
57
2
0
444,285
4
W
Tsukuyomi
15,940
569
149
5
0
520,748
3
L
Heimdallr
13,875
496
141
5
0
388,902
1
W
Cupid
15,502
554
185
7
0
564,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role