Player Matchup

Khepri
Khepri
Ceijay
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 356L
1,390 Elo+
Solo
Fenrir
Fenrir
DataFett
Fenrir
Level 125
God Stats
17W - 9L
1,602 SR
Queue Stats
138W - 153L
1,399 Elo+
Solo
Hachiman
Hachiman
MusicalSymphony
Hachiman
Level 129
God Stats
1W - 3L
1,088 SR
Queue Stats
31W - 35L
1,367 Elo+
Solo
Ra
Ra
PistolPetey25
Ra
Level 108
God Stats
20W - 12L
1,610 SR
Queue Stats
324W - 329L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Rowe-_-Bowe
Sun Wukong
Level 65
God Stats
4W - 2L
1,674 SR
Queue Stats
267W - 345L
1,312 Elo+
Solo
Team Averages
Level 117
1,495 SR
1,391 Elo+

VS

Team Averages
Level 89
1,611 SR
1,409 Elo+
Poseidon
Poseidon
 
Poseidon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hector546
Achilles
Level 108
God Stats
7W - 6L
1,393 SR
Queue Stats
373W - 419L
1,393 Elo+
Solo
Thanatos
Thanatos
KingDingXD
Thanatos
Level 87
God Stats
5W - 7L
1,450 SR
Queue Stats
297W - 327L
1,391 Elo+
Solo
Skadi
Skadi
MrClean2614
Skadi
Level 93
God Stats
3W - 1L
1,898 SR
Queue Stats
209W - 225L
1,384 Elo+
Solo
Aphrodite
Aphrodite
P KOTNIK
Aphrodite
Level 83
God Stats
1W - 1L
1,814 SR
Queue Stats
54W - 69L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ceijay
Khepri
18
3 / 2 / 5
13,031
501
6,221
12,725
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
DataFett
Fenrir
20
7 / 5 / 5
14,250
548
13,937
20,750
12,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
18
5 / 5 / 8
12,544
482
11,681
16,333
6,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 2 / 13
16,637
640
27,916
17,107
7,441
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Rowe-_-Bowe
Sun Wukong
20
11 / 1 / 14
15,689
603
17,700
19,177
13,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
4 / 12 / 5
12,221
470
13,612
19,917
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Hector546
Achilles
15
2 / 10 / 3
10,147
390
11,338
26,895
31,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
KingDingXD
Thanatos
19
4 / 10 / 1
12,925
497
9,179
24,932
9,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 3
10,839
417
7,456
14,247
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
P KOTNIK
Aphrodite
16
2 / 9 / 5
9,891
380
9,012
18,235
7,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
44
Kills
15
15
Deaths
44
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
12
5
0.54
W
Khepri
Ceijay
Khepri
3
2
5
2.75
W
Fenrir
DataFett
Fenrir
7
5
5
1.9
L
Achilles
Hector546
Achilles
2
10
3
0.35
L
Thanatos
KingDingXD
Thanatos
4
10
1
0.45
L
3
3
3
1.5
W
Hachiman
5
5
8
1.8
L
Aphrodite
P KOTNIK
Aphrodite
2
9
5
0.5
W
18
2
13
12.25
W
Sun Wukong
Rowe-_-Bowe
Sun Wukong
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,455
Damage
50,597
86,092
Taken
104,226
55,105
Mitigated
59,172
30,386
Healing
37,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,612
2,823
0
3,878
19,917
6,119
104
10,301
9,616
79,774
0
W
Khepri
Ceijay
Khepri
6,221
341
0
1,807
12,725
14,575
948
2,495
10,049
49,574
0
W
Fenrir
DataFett
Fenrir
13,937
3,145
0
3,905
20,750
12,595
0
4,658
16,008
0
107,396
L
Achilles
Hector546
Achilles
11,338
4,366
571
2,563
26,895
31,534
1,184
4,737
22,158
0
45,884
L
Thanatos
KingDingXD
Thanatos
9,179
2,609
676
15,742
24,932
9,724
78
3,995
20,937
0
98,479
L
7,456
3,273
0
1,360
14,247
3,911
128
5,861
8,386
0
62,912
W
Hachiman
11,681
6,102
0
3,318
16,333
6,863
4,008
3,484
12,717
0
74,491
L
Aphrodite
P KOTNIK
Aphrodite
9,012
1,269
6,204
6,470
18,235
7,884
152
9,243
8,992
37,069
0
W
27,916
2,403
3,705
9,072
17,107
7,441
859
8,077
8,910
136,141
0
W
Sun Wukong
Rowe-_-Bowe
Sun Wukong
17,700
3,912
0
8,579
19,177
13,631
0
3,211
15,784
0
89,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,151
Gold Earned
56,023
677
Minions Killed
519
0
Camps Cleared
0
2,421,918
Distance Traveled
2,129,932
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,221
470
128
5
0
409,713
10
W
Khepri
13,031
501
79
3
0
444,923
9
W
Fenrir
14,250
548
136
5
0
479,008
3
L
Achilles
10,147
390
64
2
0
409,364
14
L
Thanatos
12,925
497
147
6
0
409,807
4
L
Skadi
10,839
417
102
4
0
458,832
7
W
Hachiman
12,544
482
103
4
0
428,565
3
L
Aphrodite
9,891
380
78
3
0
442,216
0
W
Ra
16,637
640
197
8
0
514,987
6
W
Sun Wukong
15,689
603
162
6
0
554,435
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role