Player Matchup

Ra
Ra
DRK Cr4zY
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
H477Y_2003
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,144 Elo+
Solo
Sylvanus
Sylvanus
Hurseborner
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
okochaviola
Guan Yu
Level 18
God Stats
3W - 1L
1,731 SR
Queue Stats
80W - 77L
1,202 Elo+
Solo
Chiron
Chiron
whitewhale10
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 10
1,546 SR
1,369 Elo+

VS

Team Averages
Level 24
1,520 SR
1,301 Elo+
Bakasura
Bakasura
Frogdoc8563
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 116L
1,156 Elo+
Solo
Gilgamesh
Gilgamesh
GxPegas_
Gilgamesh
Level 8
God Stats
5W - 3L
1,614 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 1
Arachne
Arachne
Madcookie07
Arachne
Level 22
God Stats
28W - 18L
1,583 SR
Queue Stats
60W - 37L
1,475 Elo+
Solo
Freya
Freya
Nash04-12-17
Freya
Level 59
God Stats
4W - 4L
1,461 SR
Queue Stats
58W - 97L
1,319 Elo+
Party 1
Izanami
Izanami
Re_Ar3s02
Izanami
Level 16
God Stats
25W - 17L
1,440 SR
Queue Stats
55W - 47L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
6,704
268
785
2,185
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
H477Y_2003
Olorun
17
5 / 15 / 1
12,403
496
14,036
23,879
9,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Hurseborner
Sylvanus
16
2 / 7 / 7
10,899
436
11,167
28,922
35,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
okochaviola
Guan Yu
14
0 / 10 / 3
9,231
369
9,045
24,210
27,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
15
4 / 11 / 3
10,377
415
13,596
18,457
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frogdoc8563
Bakasura
20
8 / 3 / 6
13,316
533
9,514
16,963
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GxPegas_
Gilgamesh
19
13 / 5 / 5
13,129
525
22,330
20,994
16,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Madcookie07
Arachne
20
10 / 2 / 4
13,403
536
17,789
17,698
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 1 / 16
13,699
548
24,324
20,415
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Re_Ar3s02
Izanami
19
2 / 0 / 12
12,392
496
9,004
12,191
4,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
11
Kills
46
47
Deaths
11
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bakasura
Frogdoc8563
Bakasura
8
3
6
3.67
W
Gilgamesh
GxPegas_
Gilgamesh
13
5
5
3.1
L
Olorun
H477Y_2003
Olorun
5
15
1
0.37
L
Sylvanus
Hurseborner
Sylvanus
2
7
7
0.79
W
Arachne
Madcookie07
Arachne
10
2
4
6
W
13
1
16
21
W
Izanami
Re_Ar3s02
Izanami
2
0
12
8
L
Guan Yu
okochaviola
Guan Yu
0
10
3
0.15
L
Chiron
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
82,961
97,653
Taken
88,261
80,583
Mitigated
47,001
26,528
Healing
29,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
785
365
0
10
2,185
457
0
757
1,395
3,985
0
W
Bakasura
Frogdoc8563
Bakasura
9,514
6,598
0
3,093
16,963
9,145
1,892
3,499
13,244
0
85,474
W
Gilgamesh
GxPegas_
Gilgamesh
22,330
5,280
0
4,384
20,994
16,982
108
5,692
15,152
0
69,798
L
Olorun
H477Y_2003
Olorun
14,036
9,517
1,208
5,606
23,879
9,655
1,892
8,178
15,691
53,824
0
L
Sylvanus
Hurseborner
Sylvanus
11,167
3,979
3,517
9,653
28,922
35,927
159
7,115
21,235
34,541
0
W
Arachne
Madcookie07
Arachne
17,789
12,486
147
8,759
17,698
8,776
1,419
5,588
12,050
0
95,086
W
24,324
8,361
0
11,876
20,415
7,783
1,124
8,847
11,316
64,934
0
W
Izanami
Re_Ar3s02
Izanami
9,004
6,323
243
1,060
12,191
4,315
2,416
2,220
9,791
0
108,166
L
Guan Yu
okochaviola
Guan Yu
9,045
1,367
470
2,596
24,210
27,093
710
5,485
18,321
0
41,230
L
Chiron
13,596
5,560
1,296
2,172
18,457
7,451
701
2,789
15,624
0
50,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
65,939
291
Minions Killed
603
0
Camps Cleared
0
1,613,974
Distance Traveled
2,367,244
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,704
268
7
0
0
67,290
0
W
Bakasura
13,316
533
133
5
0
546,617
0
W
Gilgamesh
13,129
525
94
4
0
490,504
0
L
Olorun
12,403
496
82
3
0
354,341
2
L
Sylvanus
10,899
436
43
2
0
377,764
1
W
Arachne
13,403
536
129
5
0
460,054
0
W
Freya
13,699
548
92
4
0
451,356
5
W
Izanami
12,392
496
155
6
0
418,713
0
L
Guan Yu
9,231
369
72
3
0
427,109
2
L
Chiron
10,377
415
87
3
0
387,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role