Player Matchup

Heimdallr
Heimdallr
Chesh89
Heimdallr
Level 128
God Stats
4W - 7L
1,613 SR
Queue Stats
330W - 312L
1,483 Elo+
Party 3
Merlin
Merlin
FezMan2031
Merlin
Level 103
God Stats
2W - 1L
1,701 SR
Queue Stats
383W - 373L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kamael34
Cu Chulainn
Level 126
God Stats
9W - 16L
1,475 SR
Queue Stats
330W - 314L
1,495 Elo+
Party 1
Tyr
Tyr
KimAllMighty
Tyr
Level 156
God Stats
34W - 26L
1,571 SR
Queue Stats
137W - 110L
1,564 Elo+
Party 3
Skadi
Skadi
itWASezzz
Skadi
Level 39
God Stats
8W - 2L
1,730 SR
Queue Stats
96W - 76L
1,613 Elo+
Solo
Team Averages
Level 110
1,618 SR
1,535 Elo+

VS

Team Averages
Level 102
1,597 SR
1,605 Elo+
Tyr
Tyr
AGS96
Tyr
Level 141
God Stats
3W - 4L
1,384 SR
Queue Stats
131W - 113L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jammyyz
Tsukuyomi
Level 143
God Stats
0W - 2L
1,703 SR
Queue Stats
81W - 79L
1,594 Elo+
Party 2
Anhur
Anhur
JingleMcSparkle
Anhur
Level 137
God Stats
2W - 3L
1,850 SR
Queue Stats
105W - 109L
1,586 Elo+
Party 2
Discordia
Discordia
LordEpicname
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 2
Aphrodite
Aphrodite
flatape
Aphrodite
Level 58
God Stats
11W - 7L
1,547 SR
Queue Stats
65W - 53L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chesh89
Heimdallr
20
5 / 3 / 10
16,655
617
11,196
19,104
8,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
FezMan2031
Merlin
20
5 / 6 / 10
15,686
581
18,387
18,621
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Kamael34
Cu Chulainn
20
9 / 4 / 6
14,998
555
20,953
24,204
29,426
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 6 / 9
14,658
543
15,599
26,945
27,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
itWASezzz
Skadi
20
10 / 4 / 11
16,637
616
21,531
25,458
12,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AGS96
Tyr
20
6 / 5 / 6
14,611
541
12,763
25,294
31,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jammyyz
Tsukuyomi
20
0 / 11 / 9
12,615
467
11,563
25,768
14,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 6 / 4
15,333
568
32,728
23,383
10,786
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LordEpicname
Discordia
20
6 / 6 / 8
13,687
507
17,993
17,231
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
flatape
Aphrodite
18
2 / 10 / 12
12,468
462
9,137
23,655
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
62
38
Kills
23
23
Deaths
38
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tyr
AGS96
Tyr
6
5
6
1.8
W
Heimdallr
Chesh89
Heimdallr
5
3
10
3.33
W
Merlin
FezMan2031
Merlin
5
6
10
1.67
L
Tsukuyomi
Jammyyz
Tsukuyomi
0
11
9
0.41
L
9
6
4
1.83
W
Cu Chulainn
Kamael34
Cu Chulainn
9
4
6
3
W
9
6
9
2.25
L
Discordia
LordEpicname
Discordia
6
6
8
1.67
L
Aphrodite
flatape
Aphrodite
2
10
12
0.8
W
Skadi
itWASezzz
Skadi
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,666
Damage
84,184
114,332
Taken
115,331
85,846
Mitigated
86,732
39,131
Healing
38,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AGS96
Tyr
12,763
1,628
0
6,388
25,294
31,939
1,053
3,964
21,078
0
82,386
W
Heimdallr
Chesh89
Heimdallr
11,196
7,040
0
11,514
19,104
8,470
4,598
2,849
16,255
0
120,919
W
Merlin
FezMan2031
Merlin
18,387
301
412
4,920
18,621
7,838
1,232
8,695
9,926
89,321
0
L
Tsukuyomi
Jammyyz
Tsukuyomi
11,563
2,109
0
6,842
25,768
14,511
0
3,900
21,632
0
106,117
L
32,728
18,830
0
7,936
23,383
10,786
2,827
2,215
21,066
0
134,645
W
Cu Chulainn
Kamael34
Cu Chulainn
20,953
2,488
0
7,026
24,204
29,426
605
6,644
17,560
9,114
72,701
W
15,599
1,521
0
7,598
26,945
27,433
0
3,659
23,286
0
80,987
L
Discordia
LordEpicname
Discordia
17,993
1,053
0
898
17,231
7,072
1,304
5,898
10,895
79,057
0
L
Aphrodite
flatape
Aphrodite
9,137
769
6,096
10,300
23,655
22,424
200
3,895
19,618
39,832
0
W
Skadi
itWASezzz
Skadi
21,531
7,514
0
7,661
25,458
12,679
6,879
5,710
19,748
0
144,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,634
Gold Earned
68,714
763
Minions Killed
749
0
Camps Cleared
0
2,596,215
Distance Traveled
2,541,323
39
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,611
541
167
6
0
538,256
2
W
Heimdallr
16,655
617
177
7
0
482,478
9
W
Merlin
15,686
581
165
6
0
509,949
1
L
Tsukuyomi
12,615
467
150
6
0
536,517
2
L
Anhur
15,333
568
227
8
0
472,541
5
W
Cu Chulainn
14,998
555
139
5
0
514,202
10
W
Tyr
14,658
543
97
4
0
555,947
8
L
Discordia
13,687
507
163
6
0
499,139
0
L
Aphrodite
12,468
462
42
2
0
494,870
11
W
Skadi
16,637
616
185
7
0
533,639
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role