Player Matchup

Gilgamesh
Gilgamesh
DiegooP3
Gilgamesh
Level 69
God Stats
6W - 13L
1,324 SR
Queue Stats
206W - 254L
1,447 Elo+
Solo
Discordia
Discordia
Kadecior
Discordia
Level 108
God Stats
8W - 6L
1,542 SR
Queue Stats
51W - 64L
1,340 Elo+
Solo
Athena
Athena
Mryony8
Athena
Level 95
God Stats
7W - 12L
1,549 SR
Queue Stats
208W - 228L
1,402 Elo+
Solo
Fenrir
Fenrir
PerraConAcetona
Fenrir
Level 85
God Stats
16W - 11L
1,481 SR
Queue Stats
59W - 61L
1,393 Elo+
Solo
Artemis
Artemis
RadkaLiberty
Artemis
Level 68
God Stats
25W - 25L
1,467 SR
Queue Stats
86W - 78L
1,417 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,400 Elo+

VS

Team Averages
Level 60
1,441 SR
1,426 Elo+
Scylla
Scylla
DzieckoJah
Scylla
Level 65
God Stats
97W - 74L
1,455 SR
Queue Stats
448W - 476L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
ImJavivi
Ne Zha
Level 56
God Stats
3W - 5L
1,502 SR
Queue Stats
141W - 185L
1,411 Elo+
Party 2
Ares
Ares
Kargul420
Ares
Level 53
God Stats
29W - 23L
1,445 SR
Queue Stats
153W - 221L
1,388 Elo+
Party 1
Neith
Neith
Lucentbark
Neith
Level 61
God Stats
5W - 2L
1,302 SR
Queue Stats
50W - 51L
1,417 Elo+
Solo
Vamana
Vamana
jesus4503
Vamana
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 218L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiegooP3
Gilgamesh
14
5 / 5 / 2
8,484
566
7,726
11,838
4,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Kadecior
Discordia
14
11 / 3 / 5
9,153
610
11,450
7,704
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Mryony8
Athena
13
2 / 5 / 13
8,335
556
5,984
11,830
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 3 / 3
8,649
577
6,315
10,760
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
RadkaLiberty
Artemis
13
3 / 2 / 8
8,014
534
7,196
7,037
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DzieckoJah
Scylla
12
4 / 7 / 2
7,424
495
5,412
9,119
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ImJavivi
Ne Zha
10
0 / 6 / 6
6,343
423
3,687
9,749
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
3 / 7 / 4
7,188
479
5,508
12,841
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
6 / 6 / 3
7,742
516
6,589
9,262
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
jesus4503
Vamana
13
5 / 4 / 2
8,075
538
6,712
14,081
8,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
30
Kills
18
18
Deaths
30
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiegooP3
Gilgamesh
5
5
2
1.2
L
Scylla
DzieckoJah
Scylla
4
7
2
0.71
L
Ne Zha
ImJavivi
Ne Zha
0
6
6
0.5
W
Discordia
Kadecior
Discordia
11
3
5
4.5
L
Ares
3
7
4
0.71
L
Neith
6
6
3
1.25
W
Athena
Mryony8
Athena
2
5
13
1.7
W
9
3
3
3.5
W
Artemis
RadkaLiberty
Artemis
3
2
8
3.5
L
Vamana
jesus4503
Vamana
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
27,908
49,169
Taken
55,052
20,999
Mitigated
24,974
9,696
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiegooP3
Gilgamesh
7,726
2,079
0
708
11,838
4,834
1,203
110
11,728
0
43,479
L
Scylla
DzieckoJah
Scylla
5,412
513
0
1,008
9,119
2,930
0
5,899
2,838
30,288
0
L
Ne Zha
ImJavivi
Ne Zha
3,687
1,010
0
2,877
9,749
3,212
0
2,324
7,355
0
26,454
W
Discordia
Kadecior
Discordia
11,450
1,454
0
1,558
7,704
2,276
713
2,117
5,393
38,501
0
L
Ares
5,508
802
0
1,701
12,841
7,862
0
4,334
8,445
19,300
0
L
Neith
6,589
2,622
0
2,369
9,262
2,961
0
4,191
4,899
0
36,722
W
Athena
Mryony8
Athena
5,984
2,356
849
2,827
11,830
6,688
265
4,540
7,224
28,003
0
W
6,315
1,080
0
1,995
10,760
4,718
542
1,750
8,898
0
33,044
W
Artemis
RadkaLiberty
Artemis
7,196
2,879
0
1,759
7,037
2,483
1,412
2,013
5,006
0
40,541
L
Vamana
jesus4503
Vamana
6,712
3,119
0
3,361
14,081
8,009
0
0
14,081
0
48,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
36,772
304
Minions Killed
293
0
Camps Cleared
0
1,377,222
Distance Traveled
1,247,234
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,484
566
68
5
0
274,196
0
L
Scylla
7,424
495
60
4
0
242,471
0
L
Ne Zha
6,343
423
50
3
0
229,174
0
W
Discordia
9,153
610
68
5
0
250,120
5
L
Ares
7,188
479
23
2
0
271,485
3
L
Neith
7,742
516
59
4
0
234,778
5
W
Athena
8,335
556
39
3
0
285,928
6
W
Fenrir
8,649
577
55
4
0
304,180
1
W
Artemis
8,014
534
74
5
0
262,798
5
L
Vamana
8,075
538
101
7
0
269,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role