Player Matchup

Neith
Neith
Ananasana
Neith
Level 24
God Stats
56W - 33L
1,714 SR
Queue Stats
69W - 56L
1,576 Elo+
Party 1
Agni
Agni
BroJammer
Agni
Level 18
God Stats
1W - 1L
1,323 SR
Queue Stats
31W - 22L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
Jumppapallo
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,627 Elo+
Party 1
Kali
Kali
OnlyPlayKali
Kali
Level 15
God Stats
10W - 3L
1,838 SR
Queue Stats
17W - 11L
1,717 Elo+
Party 1
Apollo
Apollo
deki23
Apollo
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
97W - 92L
1,576 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,618 Elo+

VS

Team Averages
Level 20
1,478 SR
1,646 Elo+
Mercury
Mercury
Islengel2
Mercury
Level 27
God Stats
3W - 4L
1,347 SR
Queue Stats
11W - 11L
1,746 Elo+
Solo
Danzaburou
Danzaburou
MattoMattoo
Danzaburou
Level 17
God Stats
15W - 9L
1,556 SR
Queue Stats
17W - 15L
1,642 Elo+
Party 2
Athena
Athena
PregnantChimp
Athena
Level 22
God Stats
0W - 2L
1,369 SR
Queue Stats
113W - 70L
1,672 Elo+
Solo
Tiamat
Tiamat
RiverXIII
Tiamat
Level 17
God Stats
2W - 3L
1,556 SR
Queue Stats
17W - 15L
1,642 Elo+
Party 2
King Arthur
King Arthur
Кехетай
King Arthur
Level 18
God Stats
9W - 16L
1,563 SR
Queue Stats
19W - 26L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ananasana
Neith
11
2 / 1 / 1
6,309
631
7,620
5,538
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
11
8 / 0 / 3
6,854
685
6,980
4,426
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Jumppapallo
Aphrodite
9
1 / 2 / 8
5,671
567
2,762
6,900
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 5
6,448
645
4,126
6,476
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
deki23
Apollo
9
2 / 1 / 3
5,681
568
5,027
5,454
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Islengel2
Mercury
8
1 / 4 / 1
5,166
517
1,328
6,443
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
MattoMattoo
Danzaburou
10
2 / 3 / 1
6,333
633
4,133
6,471
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 4
5,486
549
4,126
10,548
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
RiverXIII
Tiamat
7
0 / 6 / 0
4,725
473
3,209
6,373
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Кехетай
King Arthur
10
1 / 1 / 0
5,020
502
2,833
8,146
3,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Ananasana
Neith
2
1
1
2.5
W
Agni
8
0
3
9.5
L
Mercury
Islengel2
Mercury
1
4
1
0.38
W
Aphrodite
Jumppapallo
Aphrodite
1
2
8
2.5
L
Danzaburou
MattoMattoo
Danzaburou
2
3
1
0.83
W
4
0
5
6.5
L
0
3
4
0.67
L
Tiamat
RiverXIII
Tiamat
0
6
0
0
W
Apollo
deki23
Apollo
2
1
3
3.5
L
King Arthur
Кехетай
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
15,629
28,794
Taken
37,981
12,175
Mitigated
13,330
14,698
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ananasana
Neith
7,620
3,919
0
3,480
5,538
1,838
142
1,356
4,001
0
38,413
W
Agni
6,980
765
0
952
4,426
1,307
0
2,279
1,965
31,566
0
L
Mercury
Islengel2
Mercury
1,328
768
0
341
6,443
1,857
0
1,749
4,608
0
25,704
W
Aphrodite
Jumppapallo
Aphrodite
2,762
567
904
3,813
6,900
4,463
27
1,124
5,616
19,117
0
L
Danzaburou
MattoMattoo
Danzaburou
4,133
2,820
0
1,889
6,471
2,133
0
1,536
4,897
0
29,254
W
4,126
2,176
0
3,230
6,476
3,096
0
1,107
5,221
0
36,678
L
4,126
1,648
0
1,835
10,548
3,481
0
2,953
7,523
15,781
0
L
Tiamat
RiverXIII
Tiamat
3,209
279
0
957
6,373
2,531
222
3,141
3,065
18,026
0
W
Apollo
deki23
Apollo
5,027
3,467
0
2,319
5,454
1,471
879
798
4,656
0
31,615
L
King Arthur
Кехетай
King Arthur
2,833
145
0
1,892
8,146
3,328
0
0
8,146
0
20,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
26,730
297
Minions Killed
226
0
Camps Cleared
0
1,003,836
Distance Traveled
967,328
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,309
631
74
7
0
161,632
0
W
Agni
6,854
685
68
7
0
233,622
4
L
Mercury
5,166
517
53
5
0
205,106
2
W
Aphrodite
5,671
567
35
4
0
181,666
4
L
Danzaburou
6,333
633
65
7
0
198,257
1
W
Kali
6,448
645
72
7
0
237,986
5
L
Athena
5,486
549
30
3
0
217,106
3
L
Tiamat
4,725
473
47
5
0
170,697
0
W
Apollo
5,681
568
48
5
0
188,930
6
L
King Arthur
5,020
502
31
3
0
176,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role