Player Matchup

Guan Yu
Guan Yu
Silver I
Ellyssâ
Guan Yu
Silver I
Level 35
God Stats
2W - 4L
1,735 SR
Queue Stats
96W - 95L
1,583 MMR
Solo
Hercules
Hercules
Gold I
Hiraεth
Hercules
Gold I
Level 126
God Stats
3W - 5L
1,462 SR
Queue Stats
154W - 144L
1,581 MMR
Party 1
The Morrigan
The Morrigan
Gold I
Zetsubø
The Morrigan
Gold I
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,647 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
elZeff
Ao Kuang
Gold III
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,601 MMR
Party 2
Cernunnos
Cernunnos
Gold I
Ølly
Cernunnos
Gold I
Level 109
God Stats
4W - 1L
1,916 SR
Queue Stats
154W - 144L
1,581 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,623 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,569 SR
1,599 MMR
Thanatos
Thanatos
Gold II
ACA2004
Thanatos
Gold II
Level 149
God Stats
10W - 13L
1,500 SR
Queue Stats
121W - 122L
1,582 MMR
Solo
Ymir
Ymir
Gold III
BigPPorboy
Ymir
Gold III
Level 36
God Stats
17W - 11L
1,500 SR
Queue Stats
234W - 216L
1,598 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Getonmylvlbruh
Gilgamesh
Gold V
Level 95
God Stats
2W - 1L
1,712 SR
Queue Stats
87W - 88L
1,571 MMR
Solo
Janus
Janus
Platinum I
Sølution
Janus
Platinum I
Level 82
God Stats
9W - 4L
1,633 SR
Queue Stats
276W - 276L
1,620 MMR
Solo
Anhur
Anhur
Gold V
Xephoy
Anhur
Gold V
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ellyssâ
Guan Yu
19
2 / 8 / 5
11,844
538
12,802
23,446
22,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Hiraεth
Hercules
15
2 / 6 / 4
10,664
485
5,565
24,869
21,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Zetsubø
The Morrigan
17
4 / 4 / 1
11,165
508
10,078
14,069
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
elZeff
Ao Kuang
16
2 / 6 / 3
9,990
454
11,081
20,013
9,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Ølly
Cernunnos
19
1 / 5 / 0
11,556
525
6,944
14,592
5,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaYemojaApolloOdin

VS

Bans
ScyllaCthulhuUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACA2004
Thanatos
20
6 / 3 / 9
13,015
592
13,802
18,301
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 14
12,346
561
10,003
18,978
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Getonmylvlbruh
Gilgamesh
20
8 / 5 / 8
14,813
673
19,472
23,024
15,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Sølution
Janus
19
6 / 0 / 8
12,934
588
14,657
7,300
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Xephoy
Anhur
20
6 / 1 / 6
12,970
590
16,058
16,235
6,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
29
29
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACA2004
Thanatos
6
3
9
3.5
W
3
2
14
5
L
Guan Yu
Ellyssâ
Guan Yu
2
8
5
0.56
W
Gilgamesh
Getonmylvlbruh
Gilgamesh
8
5
8
2.4
L
Hercules
Hiraεth
Hercules
2
6
4
0.67
W
Janus
Sølution
Janus
6
0
8
10
W
Anhur
Xephoy
Anhur
6
1
6
9
L
The Morrigan
Zetsubø
The Morrigan
4
4
1
1.13
L
Ao Kuang
elZeff
Ao Kuang
2
6
3
0.58
L
Cernunnos
Ølly
Cernunnos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
73,992
96,989
Taken
83,838
64,412
Mitigated
46,403
27,735
Healing
48,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACA2004
Thanatos
13,802
3,190
0
20,066
18,301
7,274
1,099
8,173
9,943
0
86,092
W
10,003
1,241
0
6,763
18,978
15,128
573
3,239
15,593
50,980
0
L
Guan Yu
Ellyssâ
Guan Yu
12,802
1,772
264
6,802
23,446
22,518
0
2,084
21,278
0
79,456
W
Gilgamesh
Getonmylvlbruh
Gilgamesh
19,472
6,177
0
6,894
23,024
15,189
996
4,327
18,697
8,875
92,208
L
Hercules
Hiraεth
Hercules
5,565
546
0
5,989
24,869
21,720
0
8,029
16,640
0
18,863
W
Janus
Sølution
Janus
14,657
840
213
4,366
7,300
2,799
1,104
1,502
5,782
108,282
0
W
Anhur
Xephoy
Anhur
16,058
9,531
0
10,375
16,235
6,013
3,554
4,325
11,832
0
114,524
L
The Morrigan
Zetsubø
The Morrigan
10,078
1,474
0
2,643
14,069
5,214
0
4,974
8,396
84,242
2,814
L
Ao Kuang
elZeff
Ao Kuang
11,081
2,968
0
6,149
20,013
9,509
0
4,736
15,059
55,218
9,175
L
Cernunnos
Ølly
Cernunnos
6,944
2,560
0
5,888
14,592
5,451
3,212
5,295
9,133
0
99,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
66,078
653
Minions Killed
677
0
Camps Cleared
0
2,011,090
Distance Traveled
2,259,337
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,015
592
139
6
0
485,254
1
W
Ymir
12,346
561
48
2
0
449,287
5
L
Guan Yu
11,844
538
170
8
0
428,776
6
W
Gilgamesh
14,813
673
148
7
0
418,688
8
L
Hercules
10,664
485
25
1
0
413,457
2
W
Janus
12,934
588
181
8
0
501,611
10
W
Anhur
12,970
590
161
7
0
404,497
3
L
The Morrigan
11,165
508
185
8
0
406,548
10
L
Ao Kuang
9,990
454
90
4
0
400,385
4
L
Cernunnos
11,556
525
183
8
0
361,924
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role