Player Matchup

Ganesha
Ganesha
Kaizer325
Ganesha
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 12L
1,475 Elo+
Party 1
Anubis
Anubis
Néne12
Anubis
Level 20
God Stats
9W - 14L
1,355 SR
Queue Stats
33W - 52L
1,309 Elo+
Party 2
Nemesis
Nemesis
bingo420
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
idavid07
Gilgamesh
Level 24
God Stats
41W - 34L
1,443 SR
Queue Stats
72W - 73L
1,345 Elo+
Party 2
Artemis
Artemis
rafaelima98
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,305 Elo+
Party 2
Team Averages
Level 11
1,460 SR
1,387 Elo+

VS

Team Averages
Level 10
1,437 SR
1,390 Elo+
Bellona
Bellona
Furiossoo
Bellona
Level 8
God Stats
7W - 11L
1,316 SR
Queue Stats
101W - 93L
1,285 Elo+
Solo
Thor
Thor
Poseidon797
Thor
Level 4
God Stats
4W - 3L
1,523 SR
Queue Stats
8W - 11L
1,446 Elo+
Solo
Medusa
Medusa
Rustroot333
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,425 Elo+
Solo
Nu Wa
Nu Wa
fallingbabe
Nu Wa
Level 15
God Stats
30W - 42L
1,345 SR
Queue Stats
31W - 44L
1,293 Elo+
Solo
Guan Yu
Guan Yu
missinglink6
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kaizer325
Ganesha
16
2 / 9 / 7
10,276
1,142
8,825
25,313
29,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Néne12
Anubis
14
2 / 10 / 4
9,255
1,028
7,735
14,197
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bingo420
Nemesis
14
3 / 18 / 2
8,853
984
7,400
23,049
11,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
idavid07
Gilgamesh
13
2 / 6 / 2
8,382
931
4,617
10,362
5,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
rafaelima98
Artemis
16
3 / 10 / 6
9,977
1,109
12,744
17,898
7,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Furiossoo
Bellona
17
3 / 0 / 30
10,660
1,184
7,516
12,412
17,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 3 / 21
10,925
1,214
9,797
8,009
2,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
19
28 / 3 / 16
14,550
1,617
38,920
9,295
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 1 / 30
11,477
1,275
15,078
7,128
1,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
missinglink6
Guan Yu
16
4 / 5 / 24
10,046
1,116
10,894
9,598
8,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
174
12
Kills
53
53
Deaths
12
21
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bellona
Furiossoo
Bellona
3
0
30
18
L
Ganesha
Kaizer325
Ganesha
2
9
7
0.61
L
Anubis
Néne12
Anubis
2
10
4
0.4
W
8
3
21
6.17
W
Medusa
28
3
16
12
L
Nemesis
bingo420
Nemesis
3
18
2
0.22
W
10
1
30
25
L
Gilgamesh
idavid07
Gilgamesh
2
6
2
0.5
W
Guan Yu
missinglink6
Guan Yu
4
5
24
3.2
L
Artemis
rafaelima98
Artemis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
82,205
90,819
Taken
46,442
59,829
Mitigated
33,173
4,456
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Furiossoo
Bellona
7,516
2,020
0
296
12,412
17,197
0
2,606
9,806
0
27,045
L
Ganesha
Kaizer325
Ganesha
8,825
1,839
0
894
25,313
29,211
0
4,741
20,572
19,931
0
L
Anubis
Néne12
Anubis
7,735
624
0
367
14,197
6,614
0
1,942
12,255
29,589
0
W
9,797
2,495
0
0
8,009
2,824
0
2,873
5,136
0
20,021
W
Medusa
38,920
23,657
0
3,224
9,295
3,106
0
3,174
6,121
0
58,179
L
Nemesis
bingo420
Nemesis
7,400
5,009
0
478
23,049
11,615
0
3,868
19,181
0
19,515
W
15,078
4,032
332
1,881
7,128
1,931
0
3,379
3,749
27,756
0
L
Gilgamesh
idavid07
Gilgamesh
4,617
1,165
0
455
10,362
5,181
0
1,871
8,491
0
9,205
W
Guan Yu
missinglink6
Guan Yu
10,894
2,398
536
1,549
9,598
8,115
0
4,528
5,070
0
16,189
L
Artemis
rafaelima98
Artemis
12,744
7,976
296
1,966
17,898
7,208
0
2,656
15,242
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
57,658
111
Minions Killed
151
3
Camps Cleared
7
648,082
Distance Traveled
768,605
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,660
1,184
52
6
0
171,027
3
L
Ganesha
10,276
1,142
1
0
0
163,489
1
L
Anubis
9,255
1,028
51
6
1
97,634
0
W
Thor
10,925
1,214
31
3
1
137,584
1
W
Medusa
14,550
1,617
38
4
4
155,706
0
L
Nemesis
8,853
984
22
2
1
149,344
1
W
Nu Wa
11,477
1,275
23
3
1
159,104
4
L
Gilgamesh
8,382
931
5
1
0
92,326
1
W
Guan Yu
10,046
1,116
7
1
1
145,184
3
L
Artemis
9,977
1,109
32
4
1
145,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role