Player Matchup

Artemis
Artemis
LHR KILLSHOT
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Medusa
Medusa
LedyBoy
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Cerberus
Cerberus
Savatar3000
Cerberus
Level 29
God Stats
8W - 6L
1,800 SR
Queue Stats
48W - 54L
1,344 Elo+
Party 1
Agni
Agni
giorginorakidze
Agni
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
jcfm555
Anubis
Level 26
God Stats
11W - 14L
1,467 SR
Queue Stats
56W - 67L
1,331 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,463 Elo+

VS

Team Averages
Level 27
1,508 SR
1,341 Elo+
Arachne
Arachne
Dom_715
Arachne
Level 21
God Stats
9W - 7L
1,517 SR
Queue Stats
84W - 128L
1,274 Elo+
Party 2
Hades
Hades
DrPapi5432
Hades
Level 28
God Stats
18W - 23L
1,427 SR
Queue Stats
115W - 166L
1,387 Elo+
Party 2
Serqet
Serqet
VIIVIIMMXIX
Serqet
Level 27
God Stats
2W - 1L
1,294 SR
Queue Stats
70W - 72L
1,306 Elo+
Party 3
Bakasura
Bakasura
WhoAreYou6475
Bakasura
Level 31
God Stats
8W - 0L
1,802 SR
Queue Stats
67W - 98L
1,240 Elo+
Party 3
Neith
Neith
lyonelpro
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LHR KILLSHOT
Artemis
15
8 / 6 / 3
9,718
511
11,472
12,923
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
LedyBoy
Medusa
14
3 / 9 / 3
9,164
482
2,536
11,942
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Savatar3000
Cerberus
13
3 / 7 / 1
8,769
462
4,192
19,302
10,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 1 / 2
5,558
293
711
625
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
jcfm555
Anubis
14
3 / 9 / 0
8,402
442
5,623
12,146
5,250
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dom_715
Arachne
18
11 / 3 / 7
11,389
599
12,080
10,220
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
14
5 / 3 / 5
9,759
514
6,859
7,953
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
18
11 / 3 / 4
11,020
580
15,863
14,196
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
WhoAreYou6475
Bakasura
17
3 / 4 / 4
10,162
535
4,102
13,406
5,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
lyonelpro
Neith
14
1 / 8 / 4
9,052
476
3,812
11,200
2,947
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
17
Kills
31
32
Deaths
21
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dom_715
Arachne
11
3
7
4.83
W
Hades
5
3
5
2.5
L
Artemis
LHR KILLSHOT
Artemis
8
6
3
1.58
L
Medusa
LedyBoy
Medusa
3
9
3
0.5
L
Cerberus
Savatar3000
Cerberus
3
7
1
0.5
W
Serqet
11
3
4
4.33
W
Bakasura
WhoAreYou6475
Bakasura
3
4
4
1.25
L
0
1
2
1
L
Anubis
jcfm555
Anubis
3
9
0
0.33
W
Neith
lyonelpro
Neith
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
42,716
56,938
Taken
56,975
25,366
Mitigated
20,894
4,750
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dom_715
Arachne
12,080
8,936
0
1,691
10,220
3,379
1,514
2,125
8,095
0
52,553
W
Hades
6,859
0
331
2,149
7,953
3,757
554
374
7,463
40,332
0
L
Artemis
LHR KILLSHOT
Artemis
11,472
5,420
0
0
12,923
5,462
1,390
3,555
9,205
0
46,263
L
Medusa
LedyBoy
Medusa
2,536
1,205
0
0
11,942
3,808
156
3,118
8,824
0
32,003
L
Cerberus
Savatar3000
Cerberus
4,192
491
545
3,301
19,302
10,702
773
0
17,460
32,905
0
W
Serqet
15,863
5,578
243
6,784
14,196
4,932
2,322
4,623
9,573
0
65,921
W
Bakasura
WhoAreYou6475
Bakasura
4,102
3,464
0
4,377
13,406
5,879
935
777
12,629
0
63,925
L
711
157
0
0
625
144
0
186
439
2,344
0
L
Anubis
jcfm555
Anubis
5,623
786
0
904
12,146
5,250
737
0
11,876
48,223
0
W
Neith
lyonelpro
Neith
3,812
1,413
186
2,457
11,200
2,947
1,061
2,469
8,689
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
51,382
305
Minions Killed
498
0
Camps Cleared
0
1,150,389
Distance Traveled
1,770,922
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,389
599
106
6
0
420,575
0
W
Hades
9,759
514
72
4
0
337,913
0
L
Artemis
9,718
511
63
3
0
269,743
3
L
Medusa
9,164
482
63
3
0
254,462
4
L
Cerberus
8,769
462
92
5
0
335,322
0
W
Serqet
11,020
580
108
6
0
392,136
1
W
Bakasura
10,162
535
135
7
0
335,966
0
L
Agni
5,558
293
8
0
0
38,312
0
L
Anubis
8,402
442
79
4
0
252,550
3
W
Neith
9,052
476
77
4
0
284,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role