Player Matchup

Artio
Artio
Gold IV
Bhivs
Artio
Gold IV
Level 106
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 4L
1,506 MMR
Solo
Merlin
Merlin
Gold I
Jackson Spears
Merlin
Gold I
Level 105
God Stats
8W - 4L
1,676 SR
Queue Stats
137W - 152L
1,677 MMR
Party 1
Thanatos
Thanatos
Gold III
Ki_Draco
Thanatos
Gold III
Level 85
God Stats
7W - 7L
1,593 SR
Queue Stats
301W - 304L
1,501 MMR
Solo
King Arthur
King Arthur
Gold IV
Tameis Winston
King Arthur
Gold IV
Level 103
God Stats
2W - 10L
1,424 SR
Queue Stats
103W - 110L
1,364 MMR
Party 1
Rama
Rama
Gold IV
Tflesher21
Rama
Gold IV
Level 92
God Stats
8W - 4L
1,575 SR
Queue Stats
135W - 125L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,507 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,545 SR
1,513 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold IV
Do The Ephrum
Sobek
Gold IV
Level 155
God Stats
3W - 4L
1,482 SR
Queue Stats
197W - 202L
1,515 MMR
Solo
Loki
Loki
Gold IV
EAssassinA
Loki
Gold IV
Level 115
God Stats
21W - 20L
1,662 SR
Queue Stats
30W - 30L
1,547 MMR
Solo
Scylla
Scylla
Gold IV
Hawilcoxon
Scylla
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
Outlet Fork
Hercules
Bronze III
Level 89
God Stats
2W - 0L
1,579 SR
Queue Stats
2W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bhivs
Artio
13
0 / 7 / 4
8,337
397
6,122
18,686
13,123
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 2
11,041
526
14,743
13,104
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Ki_Draco
Thanatos
13
5 / 9 / 2
9,719
463
8,243
13,969
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tameis Winston
King Arthur
18
1 / 3 / 1
10,750
512
14,499
23,207
22,829
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 5 / 2
11,050
526
10,830
18,891
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuDanzaburouSetGilgameshAthena

VS

Bans
TiamatTsukuyomiIzanamiYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 2 / 5
11,428
544
16,182
16,503
6,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 13
11,177
532
9,685
16,992
19,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 3 / 12
11,928
568
13,641
16,133
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Hawilcoxon
Scylla
20
8 / 4 / 4
12,485
595
13,598
12,897
4,920
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Outlet Fork
Hercules
18
2 / 1 / 3
10,702
510
9,293
17,761
17,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
27
27
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
5
4.25
L
Artio
Bhivs
Artio
0
7
4
0.29
W
3
0
13
9.5
W
8
3
12
4.67
W
Scylla
Hawilcoxon
Scylla
8
4
4
2.5
L
2
3
2
1
L
Thanatos
Ki_Draco
Thanatos
5
9
2
0.67
W
Hercules
Outlet Fork
Hercules
2
1
3
3.5
L
King Arthur
Tameis Winston
King Arthur
1
3
1
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
62,399
87,857
Taken
80,286
51,039
Mitigated
55,684
31,162
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,182
7,242
0
1,048
16,503
6,643
1,723
3,526
12,909
0
91,143
L
Artio
Bhivs
Artio
6,122
125
844
3,764
18,686
13,123
0
7,632
10,964
23,184
0
W
9,685
319
0
4,253
16,992
19,041
0
6,225
10,396
29,614
0
W
13,641
3,974
0
5,320
16,133
7,544
0
3,873
12,042
0
81,938
W
Scylla
Hawilcoxon
Scylla
13,598
2,577
213
4,422
12,897
4,920
438
4,749
7,887
108,513
0
L
14,743
388
0
2,874
13,104
4,469
0
5,388
7,656
88,151
0
L
Thanatos
Ki_Draco
Thanatos
8,243
1,753
0
5,344
13,969
4,576
43
3,420
10,549
0
33,258
W
Hercules
Outlet Fork
Hercules
9,293
3,756
0
9,518
17,761
17,536
47
2,227
15,384
0
63,875
L
King Arthur
Tameis Winston
King Arthur
14,499
1,726
0
8,525
23,207
22,829
0
3,969
18,722
827
77,409
L
10,830
9,162
0
9,811
18,891
6,042
3,106
2,874
15,987
0
83,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
57,720
549
Minions Killed
639
0
Camps Cleared
0
1,866,862
Distance Traveled
2,049,586
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,428
544
138
7
0
369,994
1
L
Artio
8,337
397
31
1
0
401,284
7
W
Sobek
11,177
532
33
2
0
443,507
10
W
Loki
11,928
568
135
6
0
447,707
3
W
Scylla
12,485
595
190
9
0
373,648
1
L
Merlin
11,041
526
173
8
0
416,857
4
L
Thanatos
9,719
463
52
2
0
313,757
2
W
Hercules
10,702
510
143
7
0
414,730
3
L
King Arthur
10,750
512
135
6
0
411,888
7
L
Rama
11,050
526
158
8
0
323,076
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role