Player Matchup

Danzaburou
Danzaburou
Blem1
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Jay13reezy
Geb
Level 83
God Stats
12W - 9L
1,471 SR
Queue Stats
727W - 708L
1,560 Elo+
Party 2
King Arthur
King Arthur
JayIVIilkdud
King Arthur
Level 16
God Stats
36W - 24L
1,655 SR
Queue Stats
215W - 192L
1,616 Elo+
Party 2
Apollo
Apollo
b4nnd47days
Apollo
Level 22
God Stats
9W - 0L
1,971 SR
Queue Stats
76W - 56L
1,617 Elo+
Party 2
Scylla
Scylla
poolsidefx
Scylla
Level 27
God Stats
81W - 65L
1,591 SR
Queue Stats
383W - 344L
1,557 Elo+
Party 2
Team Averages
Level 41
1,637 SR
1,570 Elo+

VS

Team Averages
Level 58
1,583 SR
1,582 Elo+
Fafnir
Fafnir
Bambooba
Fafnir
Level 29
God Stats
19W - 12L
1,592 SR
Queue Stats
128W - 99L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Childishhobo1
Gilgamesh
Level 26
God Stats
4W - 2L
1,895 SR
Queue Stats
19W - 12L
1,663 Elo+
Party 3
Danzaburou
Danzaburou
GGGadam
Danzaburou
Level 81
God Stats
13W - 9L
1,690 SR
Queue Stats
383W - 322L
1,625 Elo+
Party 1
Thoth
Thoth
justaddblood
Thoth
Level 123
God Stats
0W - 3L
1,237 SR
Queue Stats
224W - 172L
1,626 Elo+
Party 3
Arachne
Arachne
magners1996
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blem1
Danzaburou
15
2 / 1 / 4
9,586
564
7,807
9,216
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 6
7,812
460
4,796
15,980
9,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
JayIVIilkdud
King Arthur
16
2 / 0 / 2
9,271
545
4,354
10,221
6,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
18
10 / 1 / 6
11,040
649
10,701
12,564
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
poolsidefx
Scylla
14
3 / 4 / 5
8,500
500
7,560
6,526
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bambooba
Fafnir
10
1 / 2 / 3
7,535
443
3,402
12,144
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Childishhobo1
Gilgamesh
13
1 / 2 / 1
7,910
465
7,629
10,708
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GGGadam
Danzaburou
17
4 / 4 / 0
10,478
616
9,591
12,572
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 3
8,257
486
9,658
8,153
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
magners1996
Arachne
11
1 / 4 / 3
7,366
433
4,367
8,832
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
10
10
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bambooba
Fafnir
1
2
3
1.25
W
Danzaburou
Blem1
Danzaburou
2
1
4
4
L
Gilgamesh
Childishhobo1
Gilgamesh
1
2
1
0.75
L
Danzaburou
GGGadam
Danzaburou
4
4
0
1
W
0
4
6
0.75
W
King Arthur
JayIVIilkdud
King Arthur
2
0
2
3
W
Apollo
10
1
6
13
L
3
5
3
0.9
L
Arachne
magners1996
Arachne
1
4
3
0.63
W
Scylla
poolsidefx
Scylla
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
34,647
54,507
Taken
52,409
26,011
Mitigated
26,376
14,798
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bambooba
Fafnir
3,402
385
550
4,169
12,144
8,835
155
5,456
6,410
13,020
0
W
Danzaburou
Blem1
Danzaburou
7,807
3,927
0
5,301
9,216
3,142
2,720
705
8,505
0
67,037
L
Gilgamesh
Childishhobo1
Gilgamesh
7,629
1,392
0
1,045
10,708
5,768
0
531
10,177
0
36,621
L
Danzaburou
GGGadam
Danzaburou
9,591
3,848
0
3,957
12,572
5,294
2,572
952
11,540
0
83,466
W
4,796
987
0
3,522
15,980
9,199
384
5,399
10,277
17,368
0
W
King Arthur
JayIVIilkdud
King Arthur
4,354
256
0
2,916
10,221
6,215
549
0
10,221
0
53,669
W
Apollo
10,701
7,041
0
2,724
12,564
5,455
104
2,944
9,512
0
86,316
L
9,658
547
0
500
8,153
2,741
0
2,824
5,217
52,343
0
L
Arachne
magners1996
Arachne
4,367
2,807
0
3,037
8,832
3,738
0
2,081
6,709
0
37,568
W
Scylla
poolsidefx
Scylla
7,560
683
0
335
6,526
2,000
162
3,368
2,932
45,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
41,546
509
Minions Killed
429
0
Camps Cleared
0
1,701,631
Distance Traveled
1,565,387
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,535
443
23
1
0
312,771
1
W
Danzaburou
9,586
564
137
8
0
297,548
5
L
Gilgamesh
7,910
465
83
5
0
348,307
1
L
Danzaburou
10,478
616
156
9
0
289,780
3
W
Geb
7,812
460
26
2
0
335,043
12
W
King Arthur
9,271
545
95
6
0
368,023
0
W
Apollo
11,040
649
146
9
0
397,184
2
L
Thoth
8,257
486
102
6
0
314,898
2
L
Arachne
7,366
433
65
4
0
299,631
0
W
Scylla
8,500
500
105
6
0
303,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role