Player Matchup

Sobek
Sobek
IFAWKFORLIFE
Sobek
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
130W - 96L
1,579 Elo+
Party 2
Apollo
Apollo
W1ndRush
Apollo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 41L
1,540 Elo+
Party 2
Thor
Thor
Wildfirewarg
Thor
Level 28
God Stats
0W - 4L
1,268 SR
Queue Stats
47W - 53L
1,521 Elo+
Party 3
Eset
Eset
mattat
Eset
Level 83
God Stats
3W - 6L
1,423 SR
Queue Stats
665W - 643L
1,539 Elo+
Solo
Guan Yu
Guan Yu
mikiloos
Guan Yu
Level 87
God Stats
30W - 40L
1,463 SR
Queue Stats
718W - 713L
1,510 Elo+
Party 3
Team Averages
Level 75
1,475 SR
1,538 Elo+

VS

Team Averages
Level 85
1,469 SR
1,548 Elo+
Kali
Kali
AlexRektYou
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,662 Elo+
Party 1
Hercules
Hercules
AlfredRektYou
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Toronto81
Izanami
Level 149
God Stats
23W - 15L
1,500 SR
Queue Stats
432W - 433L
1,520 Elo+
Solo
Cerberus
Cerberus
Valkorean
Cerberus
Level 85
God Stats
13W - 7L
1,508 SR
Queue Stats
387W - 326L
1,558 Elo+
Solo
He Bo
He Bo
zillaslays
He Bo
Level 64
God Stats
1W - 1L
1,337 SR
Queue Stats
129W - 124L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,506
451
2,057
5,747
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
W1ndRush
Apollo
8
0 / 4 / 0
4,762
476
4,020
6,089
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,566
557
3,116
7,382
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
mattat
Eset
10
0 / 4 / 0
5,553
555
3,225
5,891
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
mikiloos
Guan Yu
9
0 / 2 / 0
5,221
522
1,864
7,436
5,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,395
640
5,298
7,122
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
AlfredRektYou
Hercules
11
1 / 0 / 1
6,148
615
6,031
4,099
1,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Toronto81
Izanami
11
5 / 0 / 1
7,012
701
5,043
4,360
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Valkorean
Cerberus
8
1 / 0 / 5
5,748
575
2,775
6,187
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
11
4 / 1 / 2
6,326
633
4,685
4,794
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Hercules
AlfredRektYou
Hercules
1
0
1
1.5
L
0
2
0
0
W
Izanami
Toronto81
Izanami
5
0
1
5.5
W
Cerberus
Valkorean
Cerberus
1
0
5
3.5
L
Apollo
W1ndRush
Apollo
0
4
0
0
L
1
2
0
0.5
L
Eset
mattat
Eset
0
4
0
0
L
Guan Yu
mikiloos
Guan Yu
0
2
0
0
W
He Bo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
23,832
32,545
Taken
26,562
14,204
Mitigated
10,191
8,246
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,298
3,374
0
2,492
7,122
2,238
0
1,441
5,681
0
33,962
W
Hercules
AlfredRektYou
Hercules
6,031
2,194
0
1,279
4,099
1,777
340
0
4,099
0
36,703
L
2,057
134
0
1,379
5,747
2,842
0
1,526
4,199
6,946
0
W
Izanami
Toronto81
Izanami
5,043
3,742
0
2,582
4,360
1,222
366
991
3,369
0
41,719
W
Cerberus
Valkorean
Cerberus
2,775
187
0
1,791
6,187
3,607
0
1,543
4,644
16,955
0
L
Apollo
W1ndRush
Apollo
4,020
2,799
0
1,548
6,089
1,389
0
1,570
4,491
0
27,905
L
3,116
448
0
1,245
7,382
2,851
0
1,062
6,284
0
30,146
L
Eset
mattat
Eset
3,225
431
0
1,040
5,891
1,906
0
3,012
2,675
32,936
0
L
Guan Yu
mikiloos
Guan Yu
1,864
379
0
3,034
7,436
5,216
0
0
7,436
0
23,711
W
He Bo
4,685
107
0
1,210
4,794
1,347
0
1,307
3,487
32,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
31,629
266
Minions Killed
315
0
Camps Cleared
0
1,011,891
Distance Traveled
1,016,555
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,395
640
64
6
0
214,653
2
W
Hercules
6,148
615
75
8
0
211,284
1
L
Sobek
4,506
451
13
1
0
230,647
3
W
Izanami
7,012
701
90
9
0
183,584
2
W
Cerberus
5,748
575
33
3
0
192,933
4
L
Apollo
4,762
476
48
5
0
178,267
0
L
Thor
5,566
557
69
7
0
204,428
2
L
Eset
5,553
555
78
8
0
188,609
4
L
Guan Yu
5,221
522
58
6
0
209,940
2
W
He Bo
6,326
633
53
5
0
214,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role