Player Matchup

Persephone
Persephone
BILLy BooN
Persephone
Level 121
God Stats
20W - 9L
1,565 SR
Queue Stats
97W - 89L
1,491 Elo+
Solo
Sobek
Sobek
RobbieRotten76
Sobek
Level 25
God Stats
13W - 9L
1,519 SR
Queue Stats
53W - 58L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
WaldoFG
Cernunnos
Level 28
God Stats
14W - 18L
1,457 SR
Queue Stats
34W - 51L
1,301 Elo+
Party 1
Tiamat
Tiamat
fooop96
Tiamat
Level 107
God Stats
3W - 12L
1,205 SR
Queue Stats
142W - 155L
1,470 Elo+
Solo
Hercules
Hercules
meanguns35
Hercules
Level 128
God Stats
1W - 1L
1,852 SR
Queue Stats
8W - 12L
1,517 Elo+
Solo
Team Averages
Level 82
1,519 SR
1,429 Elo+

VS

Team Averages
Level 88
1,537 SR
1,356 Elo+
Baron Samedi
Baron Samedi
CARRAZON
Baron Samedi
Level 113
God Stats
34W - 35L
1,556 SR
Queue Stats
166W - 180L
1,399 Elo+
Solo
Ra
Ra
CyrooHS
Ra
Level 53
God Stats
4W - 1L
1,468 SR
Queue Stats
17W - 16L
1,122 Elo+
Solo
Cthulhu
Cthulhu
Kenashy
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,303 Elo+
Solo
Ullr
Ullr
Kohth
Ullr
Level 111
God Stats
4W - 5L
1,500 SR
Queue Stats
507W - 510L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZirArchangel
Tsukuyomi
Level 85
God Stats
31W - 20L
1,663 SR
Queue Stats
50W - 41L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BILLy BooN
Persephone
16
5 / 4 / 1
10,415
801
16,068
7,877
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 5
8,359
643
5,360
17,631
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
WaldoFG
Cernunnos
13
0 / 5 / 2
7,403
569
6,579
13,356
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
fooop96
Tiamat
16
2 / 2 / 2
9,096
700
12,504
10,935
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
meanguns35
Hercules
13
0 / 9 / 1
7,385
568
3,362
17,496
11,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CARRAZON
Baron Samedi
17
7 / 1 / 13
10,940
842
13,202
8,482
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 18
10,284
791
12,124
10,318
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kenashy
Cthulhu
16
1 / 1 / 19
9,039
695
6,814
12,092
11,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Kohth
Ullr
16
3 / 2 / 18
10,043
773
10,203
12,949
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ZirArchangel
Tsukuyomi
18
13 / 3 / 10
12,029
925
16,079
10,513
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
7
Kills
28
28
Deaths
7
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Persephone
BILLy BooN
Persephone
5
4
1
1.38
W
Baron Samedi
CARRAZON
Baron Samedi
7
1
13
13.5
W
4
0
18
13
W
Cthulhu
Kenashy
Cthulhu
1
1
19
10.5
W
Ullr
Kohth
Ullr
3
2
18
6
L
0
8
5
0.31
L
Cernunnos
WaldoFG
Cernunnos
0
5
2
0.2
W
Tsukuyomi
ZirArchangel
Tsukuyomi
13
3
10
6
L
Tiamat
fooop96
Tiamat
2
2
2
1.5
L
Hercules
meanguns35
Hercules
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
58,422
67,295
Taken
54,354
40,798
Mitigated
28,291
11,476
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BILLy BooN
Persephone
16,068
39
0
1,016
7,877
2,374
0
1,926
5,947
41,387
0
W
Baron Samedi
CARRAZON
Baron Samedi
13,202
247
4,656
3,815
8,482
3,776
690
5,378
3,104
32,632
0
W
12,124
131
2,654
3,619
10,318
3,837
453
6,736
3,582
46,290
0
W
Cthulhu
Kenashy
Cthulhu
6,814
31
222
750
12,092
11,011
155
6,863
5,229
19,028
0
W
Ullr
Kohth
Ullr
10,203
4,706
0
1,665
12,949
5,102
666
8,533
4,416
0
27,649
L
5,360
181
0
1,580
17,631
14,679
0
7,886
9,745
11,071
0
L
Cernunnos
WaldoFG
Cernunnos
6,579
1,654
0
2,898
13,356
4,762
0
7,011
6,345
0
18,150
W
Tsukuyomi
ZirArchangel
Tsukuyomi
16,079
2,894
0
323
10,513
4,565
0
6,872
3,641
0
43,509
L
Tiamat
fooop96
Tiamat
12,504
314
0
2,792
10,935
7,412
0
7,015
3,920
42,255
0
L
Hercules
meanguns35
Hercules
3,362
584
266
2,924
17,496
11,571
541
8,796
8,700
0
17,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
52,335
223
Minions Killed
277
5
Camps Cleared
11
1,091,083
Distance Traveled
1,264,613
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,415
801
67
5
0
230,635
0
W
Baron Samedi
10,940
842
58
4
2
238,114
1
W
Ra
10,284
791
103
8
0
282,237
1
W
Cthulhu
9,039
695
25
2
1
250,836
2
W
Ullr
10,043
773
42
3
1
254,548
0
L
Sobek
8,359
643
18
1
0
224,657
0
L
Cernunnos
7,403
569
29
2
2
218,458
2
W
Tsukuyomi
12,029
925
49
4
7
238,878
2
L
Tiamat
9,096
700
73
6
2
242,023
2
L
Hercules
7,385
568
36
3
1
175,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role