Player Matchup

Medusa
Medusa
Farofinha7767
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,325 Elo+
Party 2
Ah Puch
Ah Puch
SiiLentZx HW
Ah Puch
Level 143
God Stats
6W - 4L
1,725 SR
Queue Stats
371W - 362L
1,508 Elo+
Party 1
Susano
Susano
Thunder OG1234
Susano
Level 102
God Stats
2W - 2L
1,837 SR
Queue Stats
36W - 49L
1,420 Elo+
Party 1
Odin
Odin
WOLVERINE9393
Odin
Level 69
God Stats
3W - 6L
1,395 SR
Queue Stats
426W - 504L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
XlJuakolX
Gilgamesh
Level 18
God Stats
3W - 6L
1,391 SR
Queue Stats
11W - 19L
1,327 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,385 Elo+

VS

Team Averages
Level 77
1,375 SR
1,370 Elo+
Chronos
Chronos
AbuderuMercado
Chronos
Level 128
God Stats
1W - 4L
1,283 SR
Queue Stats
61W - 70L
1,419 Elo+
Party 3
Thor
Thor
AestheticBanana
Thor
Level 3
God Stats
0W - 3L
1,240 SR
Queue Stats
22W - 19L
1,391 Elo+
Party 3
Geb
Geb
JeN3REX
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 3
King Arthur
King Arthur
TheMonsterTrio
King Arthur
Level 39
God Stats
3W - 4L
1,229 SR
Queue Stats
235W - 243L
1,311 Elo+
Solo
Izanami
Izanami
lGinSanl
Izanami
Level 109
God Stats
6W - 7L
1,622 SR
Queue Stats
178W - 171L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,849
469
9,003
13,929
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
SiiLentZx HW
Ah Puch
18
5 / 2 / 4
11,561
551
12,174
13,788
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 6
10,949
521
10,215
13,014
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 7
9,671
461
7,687
11,090
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
XlJuakolX
Gilgamesh
15
0 / 3 / 1
9,454
450
2,965
11,345
8,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,874
327
552
4,901
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
8 / 4 / 3
10,281
490
11,372
16,283
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
12
1 / 4 / 3
8,274
394
3,908
11,930
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TheMonsterTrio
King Arthur
19
2 / 3 / 2
10,958
522
11,348
15,874
14,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
lGinSanl
Izanami
16
6 / 3 / 3
10,209
486
11,046
13,040
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
17
17
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
8
4
3
2.38
W
2
5
5
0.9
L
Geb
1
4
3
0.63
W
Ah Puch
SiiLentZx HW
Ah Puch
5
2
4
3.5
L
King Arthur
TheMonsterTrio
King Arthur
2
3
2
1
W
6
3
6
3
W
2
4
7
1.38
W
Gilgamesh
XlJuakolX
Gilgamesh
0
3
1
0.17
L
Izanami
lGinSanl
Izanami
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
38,226
63,166
Taken
62,028
32,329
Mitigated
31,538
13,087
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
552
0
0
1,603
4,901
1,288
0
1,615
3,140
16,907
0
L
11,372
3,583
0
3,156
16,283
5,960
0
4,494
11,534
0
60,681
W
9,003
2,546
0
2,670
13,929
5,257
646
1,420
12,509
0
63,888
L
Geb
3,908
133
0
2,175
11,930
5,586
0
1,022
10,816
18,084
0
W
Ah Puch
SiiLentZx HW
Ah Puch
12,174
929
414
7,969
13,788
4,847
1,870
735
13,053
73,653
0
L
King Arthur
TheMonsterTrio
King Arthur
11,348
868
0
1,302
15,874
14,303
230
3,886
11,843
0
79,937
W
10,215
2,680
0
684
13,014
4,874
813
465
12,549
0
72,984
W
7,687
1,673
0
1,200
11,090
8,851
144
1,840
9,250
0
39,336
W
Gilgamesh
XlJuakolX
Gilgamesh
2,965
526
0
150
11,345
8,500
1,968
0
11,345
10,696
31,470
L
Izanami
lGinSanl
Izanami
11,046
7,362
0
3,497
13,040
4,401
0
1,379
11,565
0
73,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,484
Gold Earned
46,596
509
Minions Killed
442
0
Camps Cleared
0
1,931,064
Distance Traveled
1,587,848
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,874
327
31
1
0
172,537
4
L
Thor
10,281
490
90
4
0
304,447
5
W
Medusa
9,849
469
93
4
0
373,585
3
L
Geb
8,274
394
21
1
0
352,503
10
W
Ah Puch
11,561
551
152
7
0
384,011
4
L
King Arthur
10,958
522
153
7
0
403,148
8
W
Susano
10,949
521
121
6
0
445,806
4
W
Odin
9,671
461
53
3
0
361,744
1
W
Gilgamesh
9,454
450
90
4
0
365,918
0
L
Izanami
10,209
486
147
7
0
355,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role