Player Matchup

Achilles
Achilles
Platinum IV
Despiteous
Achilles
Platinum IV
Level 39
God Stats
2W - 1L
1,785 SR
Queue Stats
57W - 53L
1,914 MMR
Solo
Yemoja
Yemoja
Platinum I
GosePC
Yemoja
Platinum I
Level 158
God Stats
1W - 0L
1,186 SR
Queue Stats
104W - 102L
1,907 MMR
Party 4
Izanami
Izanami
Platinum IV
PokemyStick
Izanami
Platinum IV
Level 69
God Stats
11W - 5L
1,703 SR
Queue Stats
14W - 6L
2,008 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum I
Saxjavier1
Ao Kuang
Platinum I
Level 147
God Stats
38W - 32L
1,485 SR
Queue Stats
840W - 844L
1,829 MMR
Party 4
Vulcan
Vulcan
Platinum II
Seklawi
Vulcan
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,532 SR
1,832 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,676 SR
1,831 MMR
Rama
Rama
Platinum I
Cryò
Rama
Platinum I
Level 157
God Stats
12W - 8L
1,976 SR
Queue Stats
254W - 218L
2,041 MMR
Party 1
Mulan
Mulan
Platinum V
Dìllow
Mulan
Platinum V
Level 84
God Stats
6W - 6L
1,750 SR
Queue Stats
532W - 524L
1,653 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
HodaLaDew
Nu Wa
Platinum I
Level 121
God Stats
10W - 6L
1,734 SR
Queue Stats
181W - 181L
2,003 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Pwnye
Kuzenbo
Platinum II
Level 158
God Stats
1W - 2L
1,418 SR
Queue Stats
211W - 192L
1,957 MMR
Solo
Fenrir
Fenrir
Platinum III
Unchanginggg
Fenrir
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Despiteous
Achilles
19
5 / 5 / 9
13,411
610
14,060
22,487
20,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
GosePC
Yemoja
17
1 / 3 / 13
12,733
579
4,005
27,694
32,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PokemyStick
Izanami
20
8 / 0 / 6
14,959
680
22,806
16,441
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Saxjavier1
Ao Kuang
20
8 / 3 / 5
14,209
646
8,887
19,510
9,815
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Seklawi
Vulcan
19
3 / 1 / 10
12,980
590
14,815
10,467
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetGilgameshAthenaSobek

VS

Bans
TsukuyomiScyllaJanusRaijinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cryò
Rama
17
0 / 5 / 6
10,852
493
10,112
17,506
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Dìllow
Mulan
18
4 / 4 / 4
11,966
544
12,006
18,878
17,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
HodaLaDew
Nu Wa
16
3 / 6 / 3
10,463
476
18,715
13,437
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Pwnye
Kuzenbo
15
2 / 5 / 5
9,928
451
9,318
17,148
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
2 / 5 / 5
9,343
425
7,045
18,200
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
25
Kills
11
12
Deaths
25
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
Cryò
Rama
0
5
6
0.6
W
Achilles
Despiteous
Achilles
5
5
9
1.9
L
Mulan
Dìllow
Mulan
4
4
4
1.5
W
Yemoja
GosePC
Yemoja
1
3
13
2.5
L
Nu Wa
HodaLaDew
Nu Wa
3
6
3
0.75
W
Izanami
PokemyStick
Izanami
8
0
6
11
L
Kuzenbo
Pwnye
Kuzenbo
2
5
5
0.9
W
Ao Kuang
Saxjavier1
Ao Kuang
8
3
5
3.5
W
Vulcan
Seklawi
Vulcan
3
1
10
8
L
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,573
Damage
57,196
96,599
Taken
85,169
74,918
Mitigated
56,126
37,600
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cryò
Rama
10,112
7,532
0
6,284
17,506
6,612
0
2,873
14,633
0
96,058
W
Achilles
Despiteous
Achilles
14,060
5,173
0
8,148
22,487
20,485
1,141
5,188
17,097
0
72,551
L
Mulan
Dìllow
Mulan
12,006
1,590
0
5,675
18,878
17,218
0
2,764
16,114
188
69,687
W
Yemoja
GosePC
Yemoja
4,005
1,432
3,333
8,464
27,694
32,805
724
10,199
17,221
26,757
0
L
Nu Wa
HodaLaDew
Nu Wa
18,715
1,714
0
2,030
13,437
5,424
140
7,058
6,379
88,651
0
W
Izanami
PokemyStick
Izanami
22,806
19,711
0
7,922
16,441
6,874
10,402
5,878
10,367
0
146,642
L
Kuzenbo
Pwnye
Kuzenbo
9,318
3,425
0
1,586
17,148
18,319
346
8,711
8,119
21,619
0
W
Ao Kuang
Saxjavier1
Ao Kuang
8,887
2,018
0
5,163
19,510
9,815
2,040
3,897
15,489
123,710
0
W
Vulcan
Seklawi
Vulcan
14,815
2,876
0
4,570
10,467
4,939
1,463
6,007
4,250
100,913
0
L
Fenrir
7,045
1,517
0
694
18,200
8,553
0
6,334
11,780
0
61,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,292
Gold Earned
52,552
716
Minions Killed
628
0
Camps Cleared
0
2,218,120
Distance Traveled
2,020,529
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,852
493
178
8
0
385,568
7
W
Achilles
13,411
610
118
5
0
443,231
4
L
Mulan
11,966
544
154
7
0
404,946
5
W
Yemoja
12,733
579
53
2
0
421,735
13
L
Nu Wa
10,463
476
169
8
0
369,216
5
W
Izanami
14,959
680
213
10
0
431,690
7
L
Kuzenbo
9,928
451
35
2
0
414,106
7
W
Ao Kuang
14,209
646
159
7
0
449,515
10
W
Vulcan
12,980
590
173
8
0
471,949
6
L
Fenrir
9,343
425
92
4
0
446,693
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role