Player Matchup

Izanami
Izanami
Mar_kaban
Izanami
Level 26
God Stats
170W - 172L
1,513 SR
Queue Stats
182W - 200L
1,341 Elo+
Solo
Susano
Susano
Pocoyo_exe
Susano
Level 29
God Stats
4W - 5L
1,314 SR
Queue Stats
206W - 268L
1,326 Elo+
Solo
Yemoja
Yemoja
Raconja
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
VWBino
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anubis
Anubis
VampyrTempest
Anubis
Level 20
God Stats
25W - 33L
1,417 SR
Queue Stats
41W - 57L
1,325 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,398 Elo+

VS

Team Averages
Level 13
1,504 SR
1,325 Elo+
Artemis
Artemis
Fenix0713
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 1
Sobek
Sobek
Its_NoVa_Xx
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
JEEDE08
Fenrir
Level 23
God Stats
5W - 13L
1,500 SR
Queue Stats
110W - 125L
1,292 Elo+
Party 2
Zeus
Zeus
Shadow042212
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 1
Bakasura
Bakasura
sheba9966
Bakasura
Level 17
God Stats
34W - 34L
1,522 SR
Queue Stats
89W - 99L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mar_kaban
Izanami
15
5 / 4 / 11
10,244
569
9,427
11,617
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Pocoyo_exe
Susano
14
6 / 3 / 6
9,491
527
7,410
12,811
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Raconja
Yemoja
14
4 / 0 / 10
9,951
553
6,780
8,579
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ra
18
7 / 3 / 8
11,859
659
8,223
12,127
5,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
9 / 2 / 4
10,204
567
10,462
8,390
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fenix0713
Artemis
12
3 / 6 / 3
8,366
465
6,728
10,260
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 4
6,843
380
1,811
12,729
6,861
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JEEDE08
Fenrir
11
4 / 5 / 2
8,152
453
6,702
14,472
9,215
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 8 / 4
8,138
452
6,456
8,927
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
sheba9966
Bakasura
11
2 / 7 / 0
7,346
408
5,587
12,859
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
31
Kills
12
12
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fenix0713
Artemis
3
6
3
0.75
L
0
6
4
0.33
L
Fenrir
JEEDE08
Fenrir
4
5
2
1
W
Izanami
Mar_kaban
Izanami
5
4
11
2.63
W
Susano
Pocoyo_exe
Susano
6
3
6
3
W
Yemoja
Raconja
Yemoja
4
0
10
9
L
3
8
4
0.63
W
Ra
7
3
8
3.67
W
9
2
4
5.5
L
Bakasura
sheba9966
Bakasura
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
27,284
53,524
Taken
59,247
27,359
Mitigated
25,875
15,403
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fenix0713
Artemis
6,728
3,766
0
1,375
10,260
3,696
216
4,483
5,777
0
32,642
L
1,811
231
0
482
12,729
6,861
212
6,476
6,253
10,568
0
L
Fenrir
JEEDE08
Fenrir
6,702
1,309
0
782
14,472
9,215
56
6,977
7,495
0
24,784
W
Izanami
Mar_kaban
Izanami
9,427
6,136
0
2,177
11,617
5,517
3,242
2,026
9,105
0
61,259
W
Susano
Pocoyo_exe
Susano
7,410
2,678
0
527
12,811
4,311
741
928
11,675
0
50,076
W
Yemoja
Raconja
Yemoja
6,780
1,640
2,099
859
8,579
7,680
2,392
827
7,362
32,161
0
L
6,456
1,280
0
1,112
8,927
2,326
868
3,310
5,617
29,465
0
W
Ra
8,223
696
949
5,492
12,127
5,423
4,442
1,735
10,048
87,814
0
W
10,462
549
0
3,300
8,390
4,428
947
2,073
6,235
52,202
0
L
Bakasura
sheba9966
Bakasura
5,587
4,070
0
2,961
12,859
3,777
0
4,219
8,640
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
38,845
491
Minions Killed
224
0
Camps Cleared
0
1,597,953
Distance Traveled
1,506,385
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,366
465
51
3
0
268,620
2
L
Sobek
6,843
380
17
1
0
292,005
0
L
Fenrir
8,152
453
37
2
0
353,777
3
W
Izanami
10,244
569
110
6
0
313,801
0
W
Susano
9,491
527
77
4
0
310,615
0
W
Yemoja
9,951
553
52
3
0
333,120
1
L
Zeus
8,138
452
52
3
0
254,832
0
W
Ra
11,859
659
175
10
0
337,412
10
W
Anubis
10,204
567
77
4
0
303,005
0
L
Bakasura
7,346
408
67
4
0
337,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role