Player Matchup

Khepri
Khepri
AveragePCGamer
Khepri
Level 13
God Stats
1W - 2L
1,720 SR
Queue Stats
351W - 433L
1,342 Elo+
Party 3
Neith
Neith
Hank3126
Neith
Level 12
God Stats
4W - 6L
1,526 SR
Queue Stats
7W - 10L
1,385 Elo+
Party 2
Poseidon
Poseidon
ThUnDerGoDd
Poseidon
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
187W - 196L
1,519 Elo+
Solo
Chaac
Chaac
Umana
Chaac
Level 23
God Stats
23W - 49L
1,422 SR
Queue Stats
325W - 427L
1,359 Elo+
Party 3
Fenrir
Fenrir
xLordBorosPnK
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,424 Elo+
Party 2
Team Averages
Level 22
1,534 SR
1,406 Elo+

VS

Team Averages
Level 17
1,443 SR
1,400 Elo+
Cthulhu
Cthulhu
BigPickDan420
Cthulhu
Level 12
God Stats
11W - 4L
1,746 SR
Queue Stats
25W - 18L
1,455 Elo+
Party 4
Guan Yu
Guan Yu
Frostwend
Guan Yu
Level 29
God Stats
2W - 3L
1,149 SR
Queue Stats
127W - 139L
1,425 Elo+
Solo
Danzaburou
Danzaburou
IamLukus
Danzaburou
Level 23
God Stats
3W - 2L
1,467 SR
Queue Stats
49W - 41L
1,435 Elo+
Party 4
Thoth
Thoth
Mâjoric
Thoth
Level 10
God Stats
6W - 7L
1,419 SR
Queue Stats
11W - 16L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vellication
Tsukuyomi
Level 10
God Stats
9W - 6L
1,436 SR
Queue Stats
10W - 10L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 5
13,687
507
6,488
26,628
23,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Hank3126
Neith
18
4 / 7 / 8
12,197
452
9,935
15,738
5,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ThUnDerGoDd
Poseidon
17
1 / 10 / 9
11,354
421
13,130
14,651
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Umana
Chaac
17
6 / 9 / 4
12,126
449
18,200
30,828
29,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 9 / 4
12,698
470
11,221
21,022
7,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 6 / 22
12,949
480
13,102
21,829
18,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Frostwend
Guan Yu
20
7 / 3 / 14
15,037
557
15,490
24,874
32,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
IamLukus
Danzaburou
20
21 / 0 / 10
18,011
667
29,111
19,700
9,431
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
Mâjoric
Thoth
16
1 / 6 / 17
12,421
460
13,219
15,217
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Vellication
Tsukuyomi
19
14 / 9 / 8
14,336
531
17,149
22,651
10,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
118
23
Kills
47
47
Deaths
24
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
W
Cthulhu
4
6
22
2.5
W
Guan Yu
Frostwend
Guan Yu
7
3
14
4.67
L
Neith
Hank3126
Neith
4
7
8
1.14
W
Danzaburou
IamLukus
Danzaburou
21
0
10
26
W
Thoth
Mâjoric
Thoth
1
6
17
1.58
L
Poseidon
ThUnDerGoDd
Poseidon
1
10
9
0.55
L
Chaac
Umana
Chaac
6
9
4
0.89
W
Tsukuyomi
Vellication
Tsukuyomi
14
9
8
2
L
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,974
Damage
88,071
108,867
Taken
104,271
71,060
Mitigated
75,875
10,872
Healing
34,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,488
960
0
590
26,628
23,440
1,461
4,548
21,615
44,542
0
W
Cthulhu
13,102
1,398
1,271
4,238
21,829
18,790
1,606
6,719
14,674
42,536
0
W
Guan Yu
Frostwend
Guan Yu
15,490
3,053
3,307
9,395
24,874
32,138
1,851
3,526
21,072
0
75,205
L
Neith
Hank3126
Neith
9,935
4,279
0
1,130
15,738
5,517
130
4,972
10,410
0
67,709
W
Danzaburou
IamLukus
Danzaburou
29,111
18,095
0
10,936
19,700
9,431
8,666
3,177
16,477
0
146,408
W
Thoth
Mâjoric
Thoth
13,219
1,215
0
451
15,217
5,459
108
1,857
13,300
46,515
0
L
Poseidon
ThUnDerGoDd
Poseidon
13,130
1,930
0
380
14,651
4,691
458
2,303
12,046
67,376
0
L
Chaac
Umana
Chaac
18,200
4,354
0
7,523
30,828
29,422
0
5,999
24,465
0
74,232
W
Tsukuyomi
Vellication
Tsukuyomi
17,149
4,812
0
4,763
22,651
10,057
717
5,697
16,706
0
72,297
L
11,221
1,738
0
1,249
21,022
7,990
0
6,476
14,010
0
54,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,062
Gold Earned
72,754
447
Minions Killed
502
0
Camps Cleared
0
2,220,368
Distance Traveled
2,664,116
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,687
507
64
2
0
442,923
3
W
Cthulhu
12,949
480
50
2
0
512,538
5
W
Guan Yu
15,037
557
124
5
0
568,176
4
L
Neith
12,197
452
107
4
0
442,493
0
W
Danzaburou
18,011
667
168
6
0
541,587
3
W
Thoth
12,421
460
66
2
0
506,428
5
L
Poseidon
11,354
421
88
3
0
398,246
10
L
Chaac
12,126
449
113
4
0
435,952
7
W
Tsukuyomi
14,336
531
94
3
0
535,387
1
L
Fenrir
12,698
470
75
3
0
500,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role