Player Matchup

Medusa
Medusa
I-MichaeleQ-I
Medusa
Level 26
God Stats
5W - 6L
1,482 SR
Queue Stats
143W - 153L
1,513 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Maniek5056
Kumbhakarna
Level 47
God Stats
2W - 4L
1,652 SR
Queue Stats
311W - 366L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
Spizgus111
Sun Wukong
Level 28
God Stats
0W - 1L
1,309 SR
Queue Stats
52W - 47L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Suvoxii
Gilgamesh
Level 16
God Stats
7W - 5L
1,641 SR
Queue Stats
109W - 143L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
przemek1977
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 150L
1,361 Elo+
Party 1
Team Averages
Level 26
1,517 SR
1,441 Elo+

VS

Team Averages
Level 14
1,545 SR
1,529 Elo+
Artemis
Artemis
G0TT0X1C
Artemis
Level 22
God Stats
8W - 4L
1,598 SR
Queue Stats
30W - 27L
1,349 Elo+
Solo
Vulcan
Vulcan
Itz Jakub x
Vulcan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,709 Elo+
Solo
Neith
Neith
NiFFaaa
Neith
Level 8
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
folksy_people9
Mercury
Level 16
God Stats
24W - 27L
1,849 SR
Queue Stats
195W - 197L
1,468 Elo+
Solo
Guan Yu
Guan Yu
sargentoperejil9
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 11
12,390
539
20,536
18,681
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Maniek5056
Kumbhakarna
14
4 / 6 / 16
10,416
453
7,998
24,851
27,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Spizgus111
Sun Wukong
19
12 / 7 / 12
12,848
559
25,167
28,209
14,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Suvoxii
Gilgamesh
17
11 / 11 / 7
12,703
552
17,365
17,996
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
przemek1977
Aphrodite
13
0 / 13 / 4
8,658
376
1,177
13,812
5,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G0TT0X1C
Artemis
18
9 / 9 / 12
12,582
547
18,410
18,087
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
13 / 5 / 10
13,347
580
25,350
14,144
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NiFFaaa
Neith
16
2 / 13 / 6
10,507
457
6,855
15,905
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 6 / 15
11,778
512
12,459
18,717
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 4 / 14
12,514
544
17,844
29,945
26,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
37
Kills
40
40
Deaths
37
50
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
G0TT0X1C
Artemis
9
9
12
1.67
L
10
3
11
5.17
W
Vulcan
13
5
10
3.6
L
Kumbhakarna
Maniek5056
Kumbhakarna
4
6
16
2
W
Neith
NiFFaaa
Neith
2
13
6
0.38
L
Sun Wukong
Spizgus111
Sun Wukong
12
7
12
2.57
L
Gilgamesh
Suvoxii
Gilgamesh
11
11
7
1.32
W
7
6
15
2.42
L
Aphrodite
przemek1977
Aphrodite
0
13
4
0.15
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,243
Damage
80,918
103,549
Taken
96,798
63,561
Mitigated
51,718
21,615
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
G0TT0X1C
Artemis
18,410
9,542
0
1,966
18,087
7,564
2,397
0
18,087
0
74,079
L
20,536
10,679
0
7,149
18,681
7,317
712
3,134
15,431
0
68,851
W
Vulcan
25,350
7,911
0
853
14,144
6,200
1,407
2,793
11,351
86,487
0
L
Kumbhakarna
Maniek5056
Kumbhakarna
7,998
2,184
864
2,491
24,851
27,815
539
5,599
19,081
26,000
0
W
Neith
NiFFaaa
Neith
6,855
3,958
0
1,628
15,905
5,150
3,005
1,661
14,244
0
40,283
L
Sun Wukong
Spizgus111
Sun Wukong
25,167
5,909
0
9,715
28,209
14,017
1,077
8,729
19,248
0
87,887
L
Gilgamesh
Suvoxii
Gilgamesh
17,365
4,531
0
359
17,996
8,419
1,781
2,369
15,507
0
41,250
W
12,459
7,162
0
3,451
18,717
6,734
609
2,355
16,362
0
62,383
L
Aphrodite
przemek1977
Aphrodite
1,177
247
0
1,037
13,812
5,993
440
4,524
8,932
15,819
0
W
17,844
2,775
1,788
12,380
29,945
26,070
712
2,366
27,579
0
48,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
60,728
330
Minions Killed
448
0
Camps Cleared
0
2,027,098
Distance Traveled
2,052,377
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,582
547
90
4
0
398,191
3
L
Medusa
12,390
539
88
4
0
437,214
2
W
Vulcan
13,347
580
129
6
0
391,919
1
L
Kumbhakarna
10,416
453
39
2
0
430,154
1
W
Neith
10,507
457
76
3
0
370,622
0
L
Sun Wukong
12,848
559
113
5
0
439,469
3
L
Gilgamesh
12,703
552
56
2
0
396,517
0
W
Mercury
11,778
512
93
4
0
450,941
1
L
Aphrodite
8,658
376
34
1
0
323,744
5
W
Guan Yu
12,514
544
60
3
0
440,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role