Player Matchup

Chiron
Chiron
DocAlex
Chiron
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
76W - 77L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
GilletteRasur
Tsukuyomi
Level 8
God Stats
6W - 3L
1,296 SR
Queue Stats
7W - 6L
1,105 Elo+
Solo
Freya
Freya
Jumpertyp
Freya
Level 14
God Stats
9W - 3L
1,722 SR
Queue Stats
15W - 15L
1,222 Elo+
Party 1
Vamana
Vamana
Perinox1
Vamana
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,222 Elo+
Party 1
Loki
Loki
Saxobk
Loki
Level 26
God Stats
5W - 6L
1,270 SR
Queue Stats
24W - 40L
1,254 Elo+
Solo
Team Averages
Level 17
1,407 SR
1,226 Elo+

VS

Team Averages
Level 21
1,438 SR
1,285 Elo+
Gilgamesh
Gilgamesh
BaconMaster19
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 19L
1,606 Elo+
Party 2
Yemoja
Yemoja
OneTechyBoi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Party 2
Tiamat
Tiamat
jn-mmvi-lpz
Tiamat
Level 25
God Stats
1W - 4L
1,234 SR
Queue Stats
1W - 12L
1,008 Elo+
Party 3
Izanami
Izanami
rbn-314
Izanami
Level 28
God Stats
5W - 6L
1,456 SR
Queue Stats
11W - 17L
1,248 Elo+
Party 3
Ao Kuang
Ao Kuang
twitchcoomradec
Ao Kuang
Level 21
God Stats
15W - 15L
1,500 SR
Queue Stats
150W - 142L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DocAlex
Chiron
17
8 / 0 / 7
10,878
604
8,767
6,310
2,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
GilletteRasur
Tsukuyomi
14
0 / 7 / 2
8,606
478
3,236
11,624
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
Jumpertyp
Freya
15
8 / 5 / 5
10,363
576
12,917
15,551
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Perinox1
Vamana
14
6 / 2 / 8
9,824
546
11,580
12,971
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Saxobk
Loki
18
5 / 4 / 5
10,794
600
5,626
11,433
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaconMaster19
Gilgamesh
14
5 / 3 / 1
8,906
495
6,300
13,933
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
13
1 / 5 / 2
8,274
460
4,770
9,962
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
7
1 / 5 / 0
6,148
342
3,816
8,398
4,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
rbn-314
Izanami
10
4 / 6 / 2
7,597
422
5,307
9,409
3,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
4 / 9 / 3
9,223
512
11,581
17,740
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
27
Kills
15
18
Deaths
28
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaconMaster19
Gilgamesh
5
3
1
1.83
W
Chiron
DocAlex
Chiron
8
0
7
11.5
W
Tsukuyomi
GilletteRasur
Tsukuyomi
0
7
2
0.14
W
Freya
Jumpertyp
Freya
8
5
5
2.1
L
Yemoja
1
5
2
0.4
W
Vamana
Perinox1
Vamana
6
2
8
5
W
Loki
Saxobk
Loki
5
4
5
1.88
L
Tiamat
1
5
0
0.2
L
Izanami
rbn-314
Izanami
4
6
2
0.83
L
Ao Kuang
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
31,774
57,889
Taken
59,442
25,313
Mitigated
35,183
18,959
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaconMaster19
Gilgamesh
6,300
1,875
0
2,036
13,933
13,517
464
973
12,960
0
44,083
W
Chiron
DocAlex
Chiron
8,767
2,588
1,112
3,579
6,310
2,284
4,609
1,863
4,447
0
55,009
W
Tsukuyomi
GilletteRasur
Tsukuyomi
3,236
672
0
1,610
11,624
4,759
245
175
11,449
0
42,794
W
Freya
Jumpertyp
Freya
12,917
5,099
0
7,019
15,551
6,564
1,798
7,409
8,000
39,688
2,063
L
Yemoja
4,770
1,443
574
566
9,962
7,233
0
1,617
8,214
27,425
0
W
Vamana
Perinox1
Vamana
11,580
7,460
0
3,832
12,971
7,311
905
8,794
4,177
0
33,207
W
Loki
Saxobk
Loki
5,626
2,022
0
1,807
11,433
4,395
675
1,926
9,507
0
73,418
L
Tiamat
3,816
1,114
0
3,041
8,398
4,125
0
0
8,347
20,460
0
L
Izanami
rbn-314
Izanami
5,307
3,193
15
1,534
9,409
3,026
0
2,323
7,086
0
27,637
L
Ao Kuang
11,581
3,899
0
3,499
17,740
7,282
0
7,337
10,403
46,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,465
Gold Earned
40,148
458
Minions Killed
298
0
Camps Cleared
0
1,626,647
Distance Traveled
1,352,541
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,906
495
85
5
0
322,605
2
W
Chiron
10,878
604
109
6
0
311,766
1
W
Tsukuyomi
8,606
478
86
5
0
294,863
0
W
Freya
10,363
576
78
4
0
311,502
1
L
Yemoja
8,274
460
55
3
0
279,959
2
W
Vamana
9,824
546
55
3
0
354,672
2
W
Loki
10,794
600
130
7
0
353,844
3
L
Tiamat
6,148
342
28
2
0
191,445
1
L
Izanami
7,597
422
53
3
0
220,508
0
L
Ao Kuang
9,223
512
77
4
0
338,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role