Player Matchup

Achilles
Achilles
Diepel
Achilles
Level 121
God Stats
16W - 6L
1,650 SR
Queue Stats
68W - 38L
1,792 Elo+
Party 2
Poseidon
Poseidon
Donki
Poseidon
Level 145
God Stats
22W - 5L
1,972 SR
Queue Stats
125W - 102L
1,698 Elo+
Party 2
Ymir
Ymir
DrS4t4n2
Ymir
Level 25
God Stats
35W - 7L
1,953 SR
Queue Stats
38W - 7L
1,851 Elo+
Party 2
Kukulkan
Kukulkan
MVeto
Kukulkan
Level 122
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 24L
1,504 Elo+
Solo
Rama
Rama
N00b0dy
Rama
Level 74
God Stats
12W - 3L
1,882 SR
Queue Stats
81W - 61L
1,744 Elo+
Party 2
Team Averages
Level 97
1,835 SR
1,718 Elo+

VS

Team Averages
Level 61
1,557 SR
1,489 Elo+
Scylla
Scylla
Camilloo
Scylla
Level 27
God Stats
2W - 5L
1,541 SR
Queue Stats
99W - 100L
1,526 Elo+
Party 1
Set
Set
Hafezinho
Set
Level 105
God Stats
1W - 2L
1,529 SR
Queue Stats
206W - 182L
1,517 Elo+
Party 3
Zeus
Zeus
LargeGoon
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,376 Elo+
Party 3
Odin
Odin
PharmaVision
Odin
Level 57
God Stats
19W - 14L
1,668 SR
Queue Stats
391W - 396L
1,515 Elo+
Party 1
Nox
Nox
PhobosManca
Nox
Level 102
God Stats
9W - 11L
1,545 SR
Queue Stats
334W - 340L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diepel
Achilles
17
11 / 3 / 14
11,729
1,066
16,183
17,773
21,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Donki
Poseidon
18
11 / 3 / 18
12,224
1,111
14,623
7,874
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
18
4 / 5 / 22
12,023
1,093
12,541
16,793
21,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
MVeto
Kukulkan
17
0 / 1 / 14
10,170
925
7,576
4,580
1,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
N00b0dy
Rama
18
10 / 1 / 12
12,132
1,103
15,888
11,175
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Camilloo
Scylla
17
5 / 4 / 4
12,256
1,114
18,136
11,734
4,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 7
9,480
862
4,935
12,988
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
16
0 / 10 / 7
9,634
876
5,314
12,156
4,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 6
9,853
896
9,966
20,623
13,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 4 / 6
12,571
1,143
14,020
14,634
5,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
36
Kills
13
13
Deaths
36
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Camilloo
Scylla
5
4
4
1.75
W
Achilles
Diepel
Achilles
11
3
14
6
W
Poseidon
Donki
Poseidon
11
3
18
6.67
W
Ymir
4
5
22
3
L
0
6
7
0.58
L
Zeus
0
10
7
0.35
W
Kukulkan
MVeto
Kukulkan
0
1
14
7
W
Rama
N00b0dy
Rama
10
1
12
16
L
1
12
6
0.33
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,811
Damage
52,371
58,195
Taken
72,135
51,216
Mitigated
32,323
4,742
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Camilloo
Scylla
18,136
1,347
0
0
11,734
4,177
0
3,797
7,937
56,393
0
W
Achilles
Diepel
Achilles
16,183
4,305
0
630
17,773
21,417
0
11,054
5,861
0
23,888
W
Poseidon
Donki
Poseidon
14,623
1,793
0
614
7,874
2,756
0
4,026
3,848
37,736
0
W
Ymir
12,541
2,264
0
876
16,793
21,209
0
11,224
5,569
18,940
0
L
4,935
2,045
0
304
12,988
4,549
0
6,239
6,749
0
16,515
L
Zeus
5,314
1,652
0
290
12,156
4,416
0
7,937
4,219
18,652
0
W
Kukulkan
MVeto
Kukulkan
7,576
881
0
246
4,580
1,629
0
3,518
1,062
38,641
0
W
Rama
N00b0dy
Rama
15,888
10,273
0
2,376
11,175
4,205
0
7,648
3,527
0
32,747
L
9,966
3,753
0
0
20,623
13,493
0
10,868
9,755
0
25,283
L
14,020
1,203
0
164
14,634
5,688
0
5,899
8,735
33,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
53,794
200
Minions Killed
206
6
Camps Cleared
4
998,208
Distance Traveled
994,140
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,256
1,114
93
8
0
213,947
1
W
Achilles
11,729
1,066
17
2
0
214,021
1
W
Poseidon
12,224
1,111
55
5
1
186,774
3
W
Ymir
12,023
1,093
16
1
1
165,567
1
L
Set
9,480
862
19
2
1
212,913
1
L
Zeus
9,634
876
23
2
0
138,227
0
W
Kukulkan
10,170
925
74
7
1
234,086
0
W
Rama
12,132
1,103
38
3
3
197,760
2
L
Odin
9,853
896
32
3
1
203,444
0
L
Nox
12,571
1,143
39
4
2
225,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role