Player Matchup

Yemoja
Yemoja
Chluckybot
Yemoja
Level 29
God Stats
23W - 11L
1,604 SR
Queue Stats
82W - 66L
1,496 Elo+
Solo
Anhur
Anhur
Dominimon
Anhur
Level 30
God Stats
3W - 1L
1,887 SR
Queue Stats
31W - 21L
1,615 Elo+
Solo
Arachne
Arachne
RajaKertai
Arachne
Level 29
God Stats
6W - 6L
1,418 SR
Queue Stats
84W - 69L
1,569 Elo+
Solo
Guan Yu
Guan Yu
SilverB1
Guan Yu
Level 4
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Scylla
Scylla
openwrt
Scylla
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Team Averages
Level 20
1,660 SR
1,597 Elo+

VS

Team Averages
Level 22
1,583 SR
1,503 Elo+
Janus
Janus
Grozlok
Janus
Level 18
God Stats
12W - 11L
1,613 SR
Queue Stats
60W - 46L
1,571 Elo+
Party 2
Chaac
Chaac
NL1FouR
Chaac
Level 18
God Stats
2W - 3L
1,275 SR
Queue Stats
20W - 22L
1,374 Elo+
Solo
Ymir
Ymir
ReanoKeev5
Ymir
Level 28
God Stats
5W - 4L
1,479 SR
Queue Stats
104W - 130L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
nTonyz
Tsukuyomi
Level 16
God Stats
6W - 3L
1,833 SR
Queue Stats
150W - 116L
1,637 Elo+
Solo
Izanami
Izanami
nuJl10JlbkuH
Izanami
Level 29
God Stats
23W - 10L
1,714 SR
Queue Stats
126W - 104L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chluckybot
Yemoja
18
2 / 5 / 17
14,549
520
9,003
27,274
35,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Dominimon
Anhur
20
12 / 4 / 6
15,902
568
21,004
21,576
10,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
RajaKertai
Arachne
20
13 / 3 / 4
16,890
603
26,495
29,994
19,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SilverB1
Guan Yu
17
1 / 9 / 9
11,787
421
5,553
24,974
27,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
openwrt
Scylla
18
1 / 11 / 7
11,763
420
7,591
15,433
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grozlok
Janus
20
12 / 3 / 6
16,113
575
26,990
19,851
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
NL1FouR
Chaac
20
1 / 4 / 10
14,493
518
12,634
22,915
32,377
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 8 / 10
11,631
415
6,332
22,326
22,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
nTonyz
Tsukuyomi
20
14 / 6 / 6
16,183
578
25,156
25,094
12,444
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
nuJl10JlbkuH
Izanami
20
5 / 8 / 9
15,599
557
20,216
21,128
11,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
29
Kills
32
32
Deaths
29
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chluckybot
Yemoja
2
5
17
2.1
L
Anhur
Dominimon
Anhur
12
4
6
3.75
W
Janus
Grozlok
Janus
12
3
6
5
W
Chaac
NL1FouR
Chaac
1
4
10
1.5
L
Arachne
RajaKertai
Arachne
13
3
4
5
W
0
8
10
0.63
L
Guan Yu
SilverB1
Guan Yu
1
9
9
0.61
W
Tsukuyomi
nTonyz
Tsukuyomi
14
6
6
2.83
W
Izanami
nuJl10JlbkuH
Izanami
5
8
9
1.19
L
Scylla
openwrt
Scylla
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,646
Damage
91,328
119,251
Taken
111,314
99,035
Mitigated
85,708
33,300
Healing
29,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chluckybot
Yemoja
9,003
1,552
2,017
611
27,274
35,908
71
8,136
18,010
25,118
0
L
Anhur
Dominimon
Anhur
21,004
11,321
0
9,542
21,576
10,093
2,794
4,040
17,464
0
130,846
W
Janus
Grozlok
Janus
26,990
2,578
1,030
5,220
19,851
7,154
3,772
3,726
15,813
122,052
0
W
Chaac
NL1FouR
Chaac
12,634
1,371
0
8,269
22,915
32,377
1,368
3,516
19,097
0
92,931
L
Arachne
RajaKertai
Arachne
26,495
16,305
0
13,506
29,994
19,779
1,237
9,216
20,280
0
144,378
W
6,332
861
0
2,581
22,326
22,355
850
4,176
17,891
44,425
0
L
Guan Yu
SilverB1
Guan Yu
5,553
1,086
2,413
4,005
24,974
27,045
844
6,203
18,016
0
39,588
W
Tsukuyomi
nTonyz
Tsukuyomi
25,156
5,133
0
7,907
25,094
12,444
1,085
2,525
22,331
0
127,848
W
Izanami
nuJl10JlbkuH
Izanami
20,216
12,571
0
4,821
21,128
11,378
8,679
2,137
18,903
0
125,981
L
Scylla
openwrt
Scylla
7,591
1,285
328
878
15,433
6,210
383
6,330
8,815
45,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,891
Gold Earned
74,019
558
Minions Killed
826
0
Camps Cleared
0
2,548,924
Distance Traveled
2,579,802
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,549
520
26
1
0
504,079
5
L
Anhur
15,902
568
186
7
0
441,613
6
W
Janus
16,113
575
178
6
0
553,786
10
W
Chaac
14,493
518
191
7
0
463,886
0
L
Arachne
16,890
603
180
6
0
576,030
4
W
Ymir
11,631
415
64
2
0
544,056
9
L
Guan Yu
11,787
421
76
3
0
532,722
0
W
Tsukuyomi
16,183
578
200
7
0
546,603
2
W
Izanami
15,599
557
193
7
0
471,471
3
L
Scylla
11,763
420
90
3
0
494,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role