Player Matchup

Kukulkan
Kukulkan
Jonthegiant66
Kukulkan
Level 20
God Stats
2W - 4L
1,432 SR
Queue Stats
38W - 55L
1,263 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dadarkdxdadark
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,160 Elo+
Party 1
Medusa
Medusa
materazzi23_yo
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 245L
1,508 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,310 Elo+

VS

Team Averages
Level 47
1,635 SR
1,429 Elo+
Sobek
Sobek
Archibaldeer
Sobek
Level 66
God Stats
2W - 3L
1,754 SR
Queue Stats
32W - 45L
1,386 Elo+
Party 2
Hel
Hel
NaitVulf
Hel
Level 46
God Stats
2W - 0L
1,723 SR
Queue Stats
10W - 9L
1,525 Elo+
Solo
Neith
Neith
Wisodoff
Neith
Level 29
God Stats
2W - 1L
1,427 SR
Queue Stats
21W - 30L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jonthegiant66
Kukulkan
11
1 / 9 / 4
9,127
570
9,645
11,202
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
dadarkdxdadark
Kumbhakarna
13
3 / 4 / 4
9,804
613
4,577
19,210
18,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 5 / 3
10,290
643
14,155
13,964
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 12
11,413
713
8,089
18,317
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 3 / 7
12,037
752
19,612
12,155
4,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Wisodoff
Neith
13
4 / 0 / 11
10,707
669
10,080
11,978
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Kukulkan
Jonthegiant66
Kukulkan
1
9
4
0.33
W
11
3
7
4.83
W
Neith
Wisodoff
Neith
4
0
11
9.5
L
Kumbhakarna
dadarkdxdadark
Kumbhakarna
3
4
4
1.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
37,781
44,376
Taken
42,450
29,168
Mitigated
31,169
2,978
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,089
699
0
3,757
18,317
21,235
744
5,924
12,393
16,496
0
L
Kukulkan
Jonthegiant66
Kukulkan
9,645
2,295
0
956
11,202
4,889
0
7,886
3,316
42,708
0
W
19,612
2,962
9,446
6,064
12,155
4,731
467
3,564
8,591
78,063
0
W
Neith
Wisodoff
Neith
10,080
4,779
0
2,924
11,978
5,203
754
4,769
7,209
0
37,154
L
Kumbhakarna
dadarkdxdadark
Kumbhakarna
4,577
840
0
350
19,210
18,687
0
11,798
7,412
10,298
0
L
14,155
7,324
0
1,672
13,964
5,592
0
8,101
5,863
0
44,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
34,157
119
Minions Killed
154
0
Camps Cleared
0
789,045
Distance Traveled
831,497
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,413
713
17
1
0
307,035
3
L
Kukulkan
9,127
570
64
4
0
224,704
0
W
Hel
12,037
752
81
5
0
259,275
0
W
Neith
10,707
669
56
4
0
265,187
1
L
Kumbhakarna
9,804
613
7
0
0
308,166
4
L
Medusa
10,290
643
48
3
0
256,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role