Player Matchup

Agni
Agni
Gold V
KND Xpert
Agni
Gold V
Level 155
God Stats
6W - 5L
1,603 SR
Queue Stats
26W - 24L
1,485 MMR
Party 1
Apollo
Apollo
Gold V
Mrs s7Hook
Apollo
Gold V
Level 69
God Stats
3W - 2L
1,849 SR
Queue Stats
20W - 9L
1,624 MMR
Party 1
Horus
Horus
Gold V
Wockheart
Horus
Gold V
Level 36
God Stats
2W - 1L
1,594 SR
Queue Stats
87W - 88L
1,604 MMR
Solo
Sobek
Sobek
Gold II
lordcoco3
Sobek
Gold II
Level 121
God Stats
2W - 3L
1,346 SR
Queue Stats
443W - 436L
1,561 MMR
Solo
Fenrir
Fenrir
Gold V
wigumz
Fenrir
Gold V
Level 126
God Stats
3W - 2L
1,741 SR
Queue Stats
16W - 9L
1,646 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,627 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,539 SR
1,587 MMR
Skadi
Skadi
Silver I
BossKevin131207
Skadi
Silver I
Level 85
God Stats
7W - 10L
1,708 SR
Queue Stats
326W - 327L
1,560 MMR
Solo
Pele
Pele
Gold III
FLYINGFATMAN 83
Pele
Gold III
Level 113
God Stats
4W - 2L
1,678 SR
Queue Stats
48W - 41L
1,630 MMR
Party 2
Merlin
Merlin
Gold III
ItchyFawn150761
Merlin
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,686 MMR
Party 2
Amaterasu
Amaterasu
Silver I
LarsAlter
Amaterasu
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,510 MMR
Solo
Athena
Athena
Bronze III
vRuthlessWolf
Athena
Bronze III
Level 156
God Stats
8W - 4L
1,308 SR
Queue Stats
108W - 107L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
5 / 2 / 8
12,411
540
17,699
11,778
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Mrs s7Hook
Apollo
20
3 / 2 / 10
13,307
579
10,543
15,359
5,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Wockheart
Horus
19
1 / 4 / 4
12,304
535
13,713
20,425
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
lordcoco3
Sobek
18
3 / 0 / 12
12,080
525
8,839
22,621
32,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
wigumz
Fenrir
20
12 / 4 / 6
13,718
596
14,116
22,284
12,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Chang'eSetKing ArthurTiamatNemesis

VS

Bans
TsukuyomiDanzaburouTyrXing TianChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 2
12,632
549
15,132
14,906
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 3 / 3
12,694
552
8,276
17,574
7,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 3
11,773
512
13,777
15,381
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LarsAlter
Amaterasu
16
1 / 4 / 1
10,299
448
10,439
19,579
13,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 7 / 2
8,927
388
5,570
18,634
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
24
Kills
12
12
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
4
3
3
1.83
L
3
5
3
0.9
W
Agni
5
2
8
4.5
L
Amaterasu
LarsAlter
Amaterasu
1
4
1
0.38
W
Apollo
Mrs s7Hook
Apollo
3
2
10
4
W
Horus
Wockheart
Horus
1
4
4
0.75
W
Sobek
lordcoco3
Sobek
3
0
12
9
L
1
7
2
0.29
W
Fenrir
wigumz
Fenrir
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,910
Damage
53,194
92,467
Taken
86,074
68,928
Mitigated
43,682
40,740
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,132
6,735
0
2,512
14,906
6,000
0
2,600
12,230
0
95,145
L
8,276
1,724
0
2,875
17,574
7,087
0
5,613
11,795
0
110,178
L
13,777
638
183
2,518
15,381
6,312
0
6,995
8,091
85,077
0
W
Agni
17,699
2,014
287
4,012
11,778
4,705
1,237
4,466
7,312
94,026
0
L
Amaterasu
LarsAlter
Amaterasu
10,439
4,677
0
7,933
19,579
13,351
749
971
18,602
0
57,717
W
Apollo
Mrs s7Hook
Apollo
10,543
6,472
0
7,222
15,359
5,934
4,382
2,564
12,795
0
128,463
W
Horus
Wockheart
Horus
13,713
7,885
1,545
11,363
20,425
13,138
560
1,218
19,207
0
72,170
W
Sobek
lordcoco3
Sobek
8,839
100
0
7,594
22,621
32,320
298
6,917
15,704
46,530
0
L
5,570
944
0
1,263
18,634
10,932
39
9,541
8,818
22,465
0
W
Fenrir
wigumz
Fenrir
14,116
3,695
0
8,717
22,284
12,831
1,260
6,061
16,223
0
105,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
56,325
697
Minions Killed
679
0
Camps Cleared
0
2,231,253
Distance Traveled
2,091,921
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,632
549
175
8
0
406,097
8
L
Pele
12,694
552
202
9
0
467,895
4
L
Merlin
11,773
512
164
7
0
401,588
0
W
Agni
12,411
540
175
8
0
443,473
6
L
Amaterasu
10,299
448
109
5
0
393,976
2
W
Apollo
13,307
579
194
8
0
410,720
6
W
Horus
12,304
535
140
6
0
409,901
0
W
Sobek
12,080
525
54
2
0
490,077
9
L
Athena
8,927
388
29
1
0
422,365
8
W
Fenrir
13,718
596
134
6
0
477,082
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role