Player Matchup

Skadi
Skadi
Arthurhd
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,552 Elo+
Party 1
Thanatos
Thanatos
CaGaDoR--_--
Thanatos
Level 20
God Stats
17W - 19L
1,329 SR
Queue Stats
92W - 102L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
TaahzinhaOliveir
Gilgamesh
Level 6
God Stats
6W - 1L
1,729 SR
Queue Stats
19W - 9L
1,463 Elo+
Solo
Anubis
Anubis
flanteslho
Anubis
Level 15
God Stats
7W - 5L
1,666 SR
Queue Stats
82W - 81L
1,495 Elo+
Solo
Sylvanus
Sylvanus
xExbom
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 73L
1,473 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,478 Elo+

VS

Team Averages
Level 22
1,592 SR
1,493 Elo+
Achilles
Achilles
KyllLordBR
Achilles
Level 25
God Stats
3W - 3L
1,397 SR
Queue Stats
39W - 39L
1,464 Elo+
Solo
Tiamat
Tiamat
Resplendency
Tiamat
Level 29
God Stats
3W - 2L
1,746 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Cthulhu
Cthulhu
SrHuculak
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
edlampiao
Gilgamesh
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 8L
1,589 Elo+
Solo
Ullr
Ullr
sazakis2
Ullr
Level 19
God Stats
5W - 11L
1,593 SR
Queue Stats
102W - 91L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arthurhd
Skadi
16
3 / 1 / 7
9,178
510
12,653
8,941
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CaGaDoR--_--
Thanatos
14
5 / 1 / 2
9,164
509
3,773
9,423
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
16
6 / 0 / 3
10,530
585
8,149
15,985
11,932
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
flanteslho
Anubis
16
6 / 2 / 7
10,142
563
9,589
7,552
3,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xExbom
Sylvanus
13
6 / 1 / 7
8,208
456
6,628
10,864
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KyllLordBR
Achilles
14
2 / 2 / 1
8,262
459
4,553
10,005
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
11
2 / 7 / 1
7,266
404
11,128
10,520
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SrHuculak
Cthulhu
11
0 / 3 / 0
6,442
358
6,466
12,303
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
edlampiao
Gilgamesh
11
1 / 10 / 0
6,578
365
4,541
12,257
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
13
0 / 5 / 0
7,699
428
4,353
12,651
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
5
5
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arthurhd
Skadi
3
1
7
6.5
W
Thanatos
CaGaDoR--_--
Thanatos
5
1
2
6
L
Achilles
KyllLordBR
Achilles
2
2
1
1.25
L
Tiamat
2
7
1
0.36
L
Cthulhu
SrHuculak
Cthulhu
0
3
0
0
W
Gilgamesh
6
0
3
7.5
L
Gilgamesh
edlampiao
Gilgamesh
1
10
0
0.1
W
Anubis
flanteslho
Anubis
6
2
7
4.75
L
Ullr
0
5
0
0
W
Sylvanus
xExbom
Sylvanus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
31,041
52,765
Taken
57,736
30,809
Mitigated
26,462
30,059
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arthurhd
Skadi
12,653
5,848
0
2,464
8,941
3,245
1,805
3,932
4,797
0
61,026
W
Thanatos
CaGaDoR--_--
Thanatos
3,773
1,044
0
9,921
9,423
3,639
144
948
8,321
0
51,391
L
Achilles
KyllLordBR
Achilles
4,553
1,146
0
3,394
10,005
6,178
0
2,532
7,473
0
48,655
L
Tiamat
11,128
1,009
0
1,374
10,520
4,397
0
4,941
5,579
32,810
0
L
Cthulhu
SrHuculak
Cthulhu
6,466
76
721
1,577
12,303
6,205
0
2,526
9,777
30,303
0
W
Gilgamesh
8,149
1,788
0
7,505
15,985
11,932
1,337
3,398
12,359
1,633
60,058
L
Gilgamesh
edlampiao
Gilgamesh
4,541
895
0
272
12,257
5,830
0
2,983
9,274
0
25,215
W
Anubis
flanteslho
Anubis
9,589
951
0
4,300
7,552
3,786
1,293
3,528
3,650
61,785
0
L
Ullr
4,353
1,575
0
504
12,651
3,852
0
3,261
9,390
0
54,662
W
Sylvanus
xExbom
Sylvanus
6,628
1,634
1,635
4,234
10,864
8,207
540
4,278
6,044
18,548
3,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
36,247
501
Minions Killed
385
0
Camps Cleared
0
1,557,659
Distance Traveled
1,551,505
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,178
510
106
6
0
309,710
0
W
Thanatos
9,164
509
110
6
0
269,788
1
L
Achilles
8,262
459
103
6
0
287,592
3
L
Tiamat
7,266
404
76
4
0
296,129
0
L
Cthulhu
6,442
358
50
3
0
324,017
2
W
Gilgamesh
10,530
585
141
8
0
311,674
1
L
Gilgamesh
6,578
365
40
2
0
343,677
0
W
Anubis
10,142
563
117
7
0
338,937
7
L
Ullr
7,699
428
116
6
0
300,090
2
W
Sylvanus
8,208
456
27
2
0
327,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role