Player Matchup

Izanami
Izanami
Silver III
BLOOD PURGE
Izanami
Silver III
Level 123
God Stats
395W - 286L
1,487 SR
Queue Stats
821W - 831L
783 MMR
Solo
Khepri
Khepri
Silver III
GER2BEAR 77
Khepri
Silver III
Level 155
God Stats
74W - 63L
1,577 SR
Queue Stats
191W - 206L
762 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
LiamandGreg
Gilgamesh
Bronze I
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 224L
428 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Predatahhh
Erlang Shen
Bronze I
Level 64
God Stats
2W - 1L
1,538 SR
Queue Stats
18W - 35L
660 MMR
Solo
Olorun
Olorun
Silver III
m4s4cr3_2921
Olorun
Silver III
Level 106
God Stats
9W - 3L
1,622 SR
Queue Stats
195W - 214L
788 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,545 SR
684 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,567 SR
1,004 MMR
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
HePotatoes__
Chaac
Silver V
Level 67
God Stats
30W - 13L
1,719 SR
Queue Stats
286W - 280L
679 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
XxTheGamingPRxX
Zhong Kui
Silver IV
Level 68
God Stats
16W - 13L
1,534 SR
Queue Stats
68W - 86L
844 MMR
Party 1
Artio
Artio
Bronze I
angeleyesangie
Artio
Bronze I
Level 104
God Stats
1W - 1L
1,582 SR
Queue Stats
49W - 73L
495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLOOD PURGE
Izanami
20
16 / 7 / 4
16,237
677
36,106
23,555
12,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
16
1 / 4 / 14
11,907
496
8,177
21,038
22,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LiamandGreg
Gilgamesh
20
2 / 2 / 12
12,995
541
13,169
21,848
22,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Predatahhh
Erlang Shen
18
4 / 6 / 3
11,924
497
10,121
19,327
12,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
17
1 / 8 / 11
11,714
488
16,760
21,336
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CthulhuChang'eNu WaHeraCu Chulainn

VS

Bans
DanzaburouKing ArthurAthenaTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
14 / 5 / 8
12,937
539
25,111
24,720
11,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
19
6 / 4 / 6
12,043
502
10,417
18,036
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 10
11,898
496
16,273
33,774
35,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
XxTheGamingPRxX
Zhong Kui
17
4 / 5 / 8
11,058
461
18,252
22,829
18,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 11
10,063
419
7,441
23,403
23,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
24
Kills
27
27
Deaths
24
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
14
5
8
3.6
L
Neith
 
Neith
6
4
6
2.25
W
Izanami
BLOOD PURGE
Izanami
16
7
4
2.57
W
Khepri
1
4
14
2
L
1
5
10
1.2
W
Gilgamesh
LiamandGreg
Gilgamesh
2
2
12
4
W
Erlang Shen
Predatahhh
Erlang Shen
4
6
3
0.92
L
Zhong Kui
XxTheGamingPRxX
Zhong Kui
4
5
8
1.6
L
2
5
11
1.5
W
Olorun
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,333
Damage
77,494
107,104
Taken
122,762
80,725
Mitigated
95,508
29,996
Healing
49,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
25,111
5,225
0
8,699
24,720
11,623
390
4,448
20,272
0
87,088
L
Neith
 
Neith
10,417
4,401
0
9,179
18,036
6,466
1,127
2,732
15,304
0
78,529
W
Izanami
BLOOD PURGE
Izanami
36,106
27,695
0
9,478
23,555
12,542
4,359
5,234
18,321
0
149,728
W
Khepri
8,177
143
1,284
4,262
21,038
22,428
215
4,647
16,391
29,932
0
L
16,273
3,285
0
14,400
33,774
35,711
329
5,865
27,909
0
80,174
W
Gilgamesh
LiamandGreg
Gilgamesh
13,169
3,347
0
3,301
21,848
22,679
1,104
4,733
17,115
0
81,437
W
Erlang Shen
Predatahhh
Erlang Shen
10,121
6,145
0
1,831
19,327
12,175
680
4,885
14,442
0
87,392
L
Zhong Kui
XxTheGamingPRxX
Zhong Kui
18,252
349
846
9,225
22,829
18,133
1,868
8,349
14,480
72,762
0
L
7,441
998
1,726
5,534
23,403
23,575
592
3,543
19,860
35,236
0
W
Olorun
16,760
8,756
2,758
7,082
21,336
10,901
1,582
6,340
14,996
66,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,777
Gold Earned
57,999
580
Minions Killed
566
0
Camps Cleared
0
2,040,600
Distance Traveled
2,064,165
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,937
539
122
5
0
496,652
0
L
Neith
12,043
502
114
5
0
395,863
8
W
Izanami
16,237
677
182
8
0
361,870
6
W
Khepri
11,907
496
39
2
0
413,942
5
L
Chaac
11,898
496
162
7
0
391,813
1
W
Gilgamesh
12,995
541
129
5
0
435,567
0
W
Erlang Shen
11,924
497
120
5
0
448,570
0
L
Zhong Kui
11,058
461
110
5
0
382,313
1
L
Artio
10,063
419
58
2
0
397,524
6
W
Olorun
11,714
488
110
5
0
380,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role