Player Matchup

Bellona
Bellona
DrunkBuddyThe1st
Bellona
Level 28
God Stats
9W - 15L
1,453 SR
Queue Stats
87W - 145L
1,223 Elo+
Party 3
Fafnir
Fafnir
FashionableP
Fafnir
Level 35
God Stats
17W - 11L
1,620 SR
Queue Stats
68W - 75L
1,434 Elo+
Solo
Sobek
Sobek
MZV_Dark
Sobek
Level 66
God Stats
10W - 12L
1,198 SR
Queue Stats
631W - 764L
1,270 Elo+
Party 2
Merlin
Merlin
Rhongomniad
Merlin
Level 96
God Stats
6W - 16L
1,432 SR
Queue Stats
131W - 182L
1,322 Elo+
Party 3
Baron Samedi
Baron Samedi
theking_056
Baron Samedi
Level 46
God Stats
10W - 14L
1,397 SR
Queue Stats
484W - 539L
1,235 Elo+
Party 2
Team Averages
Level 54
1,420 SR
1,297 Elo+

VS

Team Averages
Level 56
1,517 SR
1,411 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HampterDoggo
Jing Wei
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 211L
1,350 Elo+
Solo
Nu Wa
Nu Wa
LittleChocoNeko
Nu Wa
Level 69
God Stats
13W - 4L
1,642 SR
Queue Stats
79W - 69L
1,401 Elo+
Party 1
Yemoja
Yemoja
xXFaIse-AngeIXx
Yemoja
Level 25
God Stats
30W - 24L
1,407 SR
Queue Stats
58W - 56L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
xano316
Sun Wukong
Level 114
God Stats
9W - 16L
1,537 SR
Queue Stats
210W - 204L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,447
403
5,565
12,245
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
0 / 1 / 2
6,957
435
3,961
10,884
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
MZV_Dark
Sobek
11
1 / 5 / 0
6,608
413
3,149
13,728
8,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
2 / 5 / 0
6,657
416
7,756
6,028
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
theking_056
Baron Samedi
12
0 / 6 / 0
6,860
429
5,075
12,386
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
8,402
525
5,785
11,850
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
HampterDoggo
Jing Wei
13
3 / 0 / 3
7,793
487
6,794
9,325
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 4
8,834
552
12,427
7,056
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
6,495
406
2,700
6,807
3,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
xano316
Sun Wukong
16
10 / 0 / 2
9,729
608
10,118
11,325
8,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
25
25
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
L
0
8
0
0
L
Fafnir
0
1
2
1
W
Jing Wei
HampterDoggo
Jing Wei
3
0
3
4.5
W
7
0
4
9
L
Sobek
MZV_Dark
Sobek
1
5
0
0.2
L
Merlin
2
5
0
0.4
L
Baron Samedi
theking_056
Baron Samedi
0
6
0
0
W
0
2
2
0.5
W
Sun Wukong
xano316
Sun Wukong
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
37,824
55,271
Taken
46,363
29,265
Mitigated
22,454
13,877
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,785
1,138
0
4,104
11,850
4,916
408
2,857
8,993
0
48,994
L
5,565
1,233
0
625
12,245
6,447
0
570
11,675
0
33,756
L
Fafnir
3,961
660
0
3,918
10,884
8,743
409
2,614
8,270
13,557
0
W
Jing Wei
HampterDoggo
Jing Wei
6,794
4,283
0
2,549
9,325
3,141
375
4,855
4,470
0
50,399
W
12,427
3,395
0
2,551
7,056
2,389
756
4,509
2,547
49,366
0
L
Sobek
MZV_Dark
Sobek
3,149
144
0
4,956
13,728
8,024
0
2,821
10,907
32,843
0
L
Merlin
7,756
172
0
0
6,028
1,694
68
1,259
4,769
43,609
0
L
Baron Samedi
theking_056
Baron Samedi
5,075
402
38
4,340
12,386
4,357
0
7,863
4,523
39,875
0
W
2,700
621
2,323
1,305
6,807
3,490
537
4,962
1,845
17,684
0
W
Sun Wukong
xano316
Sun Wukong
10,118
1,385
0
6,816
11,325
8,518
440
2,758
8,567
0
58,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
41,253
285
Minions Killed
383
0
Camps Cleared
0
1,364,567
Distance Traveled
1,546,416
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,402
525
88
6
0
346,993
3
L
Bellona
6,447
403
66
4
0
273,396
0
L
Fafnir
6,957
435
20
1
0
311,914
3
W
Jing Wei
7,793
487
81
5
0
305,987
5
W
Nu Wa
8,834
552
83
5
0
301,885
6
L
Sobek
6,608
413
59
4
0
274,151
0
L
Merlin
6,657
416
79
5
0
267,661
3
L
Baron Samedi
6,860
429
61
4
0
237,445
0
W
Yemoja
6,495
406
28
2
0
251,363
0
W
Sun Wukong
9,729
608
103
6
0
340,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role