Player Matchup

The Morrigan
The Morrigan
FosterJorge
The Morrigan
Level 29
God Stats
7W - 4L
1,686 SR
Queue Stats
78W - 62L
1,586 Elo+
Party 3
Xing Tian
Xing Tian
MrBl4cKiss
Xing Tian
Level 31
God Stats
4W - 4L
1,513 SR
Queue Stats
79W - 65L
1,580 Elo+
Party 3
Hercules
Hercules
harthos
Hercules
Level 36
God Stats
16W - 8L
1,762 SR
Queue Stats
62W - 50L
1,559 Elo+
Party 1
Thor
Thor
queumose
Thor
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
53W - 47L
1,518 Elo+
Party 1
Anhur
Anhur
skengyute
Anhur
Level 29
God Stats
15W - 11L
1,696 SR
Queue Stats
253W - 226L
1,631 Elo+
Solo
Team Averages
Level 30
1,672 SR
1,575 Elo+

VS

Team Averages
Level 20
1,538 SR
1,567 Elo+
Neith
Neith
DillDoeDanny
Neith
Level 14
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 4
Bacchus
Bacchus
Fischmakrele
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,506 Elo+
Party 4
Nu Wa
Nu Wa
KalemWard
Nu Wa
Level 29
God Stats
1W - 3L
1,412 SR
Queue Stats
135W - 118L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
KiriaSama
Ne Zha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,635 Elo+
Solo
Pele
Pele
zJason
Pele
Level 27
God Stats
21W - 21L
1,548 SR
Queue Stats
119W - 107L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FosterJorge
The Morrigan
18
5 / 2 / 6
11,649
555
15,970
10,384
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
MrBl4cKiss
Xing Tian
15
5 / 4 / 6
10,182
485
7,817
16,688
14,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
harthos
Hercules
17
1 / 1 / 5
10,529
501
12,748
15,062
15,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
16
2 / 8 / 3
10,109
481
7,003
19,130
9,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
skengyute
Anhur
18
8 / 3 / 1
11,989
571
8,448
14,052
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,527
358
992
7,755
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Fischmakrele
Bacchus
15
7 / 2 / 5
9,858
469
11,723
12,131
10,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
KalemWard
Nu Wa
15
3 / 6 / 6
9,577
456
17,823
11,361
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
KiriaSama
Ne Zha
16
1 / 6 / 2
9,878
470
7,406
17,770
11,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
zJason
Pele
16
7 / 0 / 7
10,975
523
9,301
23,592
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
21
Kills
18
18
Deaths
21
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Bacchus
Fischmakrele
Bacchus
7
2
5
4.75
W
The Morrigan
FosterJorge
The Morrigan
5
2
6
4
L
Nu Wa
KalemWard
Nu Wa
3
6
6
1
L
Ne Zha
KiriaSama
Ne Zha
1
6
2
0.33
W
Xing Tian
MrBl4cKiss
Xing Tian
5
4
6
2
W
Hercules
harthos
Hercules
1
1
5
3.5
W
Thor
2
8
3
0.44
W
Anhur
skengyute
Anhur
8
3
1
2.83
L
Pele
zJason
Pele
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
47,245
75,316
Taken
72,609
49,792
Mitigated
45,972
20,867
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
992
324
0
890
7,755
1,607
93
796
6,949
0
26,395
L
Bacchus
Fischmakrele
Bacchus
11,723
1,430
0
3,620
12,131
10,846
0
3,154
8,845
48,729
0
W
The Morrigan
FosterJorge
The Morrigan
15,970
1,896
280
1,552
10,384
3,792
1,059
6,419
3,604
74,631
1,870
L
Nu Wa
KalemWard
Nu Wa
17,823
2,485
0
1,828
11,361
4,199
0
6,297
4,880
75,948
0
L
Ne Zha
KiriaSama
Ne Zha
7,406
1,754
0
4,229
17,770
11,368
622
3,869
13,827
0
61,693
W
Xing Tian
MrBl4cKiss
Xing Tian
7,817
573
0
37
16,688
14,993
162
6,595
9,777
30,991
0
W
Hercules
harthos
Hercules
12,748
3,991
0
6,660
15,062
15,924
378
3,649
11,100
7,340
60,089
W
Thor
7,003
1,161
0
4,138
19,130
9,967
640
7,250
11,620
0
64,670
W
Anhur
skengyute
Anhur
8,448
2,878
0
8,200
14,052
5,116
3,867
4,149
9,669
0
88,827
L
Pele
zJason
Pele
9,301
1,856
0
9,512
23,592
17,952
28
9,484
13,924
0
50,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
47,815
554
Minions Killed
443
0
Camps Cleared
0
2,013,604
Distance Traveled
1,873,520
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,527
358
50
2
0
313,317
1
L
Bacchus
9,858
469
93
4
0
398,019
6
W
The Morrigan
11,649
555
158
8
0
408,248
3
L
Nu Wa
9,577
456
103
5
0
338,450
3
L
Ne Zha
9,878
470
120
6
0
389,087
3
W
Xing Tian
10,182
485
37
2
0
418,280
6
W
Hercules
10,529
501
137
7
0
413,318
0
W
Thor
10,109
481
103
5
0
390,569
1
W
Anhur
11,989
571
119
6
0
383,189
11
L
Pele
10,975
523
77
4
0
434,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role