Player Matchup

Nu Wa
Nu Wa
BeakerMeepMeep
Nu Wa
Level 24
God Stats
2W - 7L
1,478 SR
Queue Stats
132W - 158L
1,377 Elo+
Solo
Bacchus
Bacchus
CR151
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,183 Elo+
Solo
Izanami
Izanami
Gatsby791
Izanami
Level 16
God Stats
31W - 20L
1,433 SR
Queue Stats
63W - 73L
1,199 Elo+
Party 1
Gilgamesh
Gilgamesh
SoggySlopper
Gilgamesh
Level 27
God Stats
21W - 10L
1,500 SR
Queue Stats
359W - 384L
1,437 Elo+
Party 1
Anhur
Anhur
jtmaniskilla
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,326 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,304 Elo+

VS

Team Averages
Level 18
1,477 SR
1,362 Elo+
Guan Yu
Guan Yu
AverageErick
Guan Yu
Level 15
God Stats
14W - 7L
1,646 SR
Queue Stats
19W - 17L
1,375 Elo+
Solo
Pele
Pele
CaltonWhite
Pele
Level 17
God Stats
16W - 8L
1,196 SR
Queue Stats
26W - 22L
1,302 Elo+
Solo
Hou Yi
Hou Yi
Mambozowskii
Hou Yi
Level 14
God Stats
7W - 2L
1,427 SR
Queue Stats
29W - 26L
1,359 Elo+
Solo
Athena
Athena
YoungTaoist640
Athena
Level 28
God Stats
3W - 2L
1,618 SR
Queue Stats
111W - 129L
1,412 Elo+
Solo
Nox
Nox
ilyalooking
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,070
576
7,836
5,523
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
CR151
Bacchus
10
0 / 6 / 2
6,236
445
3,309
8,838
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gatsby791
Izanami
11
2 / 5 / 2
6,920
494
2,153
6,390
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SoggySlopper
Gilgamesh
14
7 / 0 / 1
8,446
603
9,959
10,947
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 2
5,745
410
4,074
6,547
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AverageErick
Guan Yu
15
5 / 2 / 1
8,554
611
5,526
10,725
7,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 3
7,674
548
4,777
8,551
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
13
9 / 3 / 4
8,703
622
5,581
6,487
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 7
6,852
489
3,927
9,874
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
7,346
525
2,240
6,529
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
18
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AverageErick
Guan Yu
5
2
1
2.75
L
4
2
3
2.75
L
Bacchus
CR151
Bacchus
0
6
2
0.17
W
4
2
3
2.75
L
Izanami
Gatsby791
Izanami
2
5
2
0.6
W
Hou Yi
9
3
4
3.67
L
Gilgamesh
SoggySlopper
Gilgamesh
7
0
1
7.5
W
0
4
7
0.88
W
0
2
1
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
22,051
38,245
Taken
42,166
16,904
Mitigated
18,567
3,607
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AverageErick
Guan Yu
5,526
888
426
3,300
10,725
7,182
1,858
1,680
9,045
0
48,897
L
7,836
2,225
0
250
5,523
1,725
0
2,246
3,015
37,705
0
L
Bacchus
CR151
Bacchus
3,309
956
0
436
8,838
7,516
0
1,396
7,442
28,601
0
W
4,777
1,120
0
2,374
8,551
2,658
576
2,187
6,364
0
37,009
L
Izanami
Gatsby791
Izanami
2,153
1,685
0
1,137
6,390
1,710
0
684
5,706
0
30,396
W
Hou Yi
5,581
2,219
0
1,945
6,487
1,764
453
1,467
5,020
0
35,213
L
Gilgamesh
SoggySlopper
Gilgamesh
9,959
4,366
0
1,214
10,947
4,363
0
965
9,942
0
55,104
W
3,927
801
0
2,169
9,874
4,962
312
2,404
7,470
17,238
0
W
2,240
0
0
1,431
6,529
2,001
646
3,407
3,122
34,842
0
L
4,074
1,967
0
570
6,547
1,590
33
574
5,973
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
39,129
307
Minions Killed
330
0
Camps Cleared
0
1,301,727
Distance Traveled
1,426,668
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,554
611
93
7
0
287,782
0
L
Nu Wa
8,070
576
75
5
0
223,081
4
L
Bacchus
6,236
445
54
4
0
266,902
4
W
Pele
7,674
548
83
6
0
314,801
0
L
Izanami
6,920
494
61
4
0
260,521
0
W
Hou Yi
8,703
622
59
4
0
262,976
0
L
Gilgamesh
8,446
603
87
6
0
298,392
0
W
Athena
6,852
489
26
2
0
294,689
0
W
Nox
7,346
525
69
5
0
266,420
2
L
Anhur
5,745
410
30
2
0
252,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role