Player Matchup

Bacchus
Bacchus
BlackFarba
Bacchus
Level 14
God Stats
0W - 5L
1,166 SR
Queue Stats
32W - 46L
1,299 Elo+
Solo
Fenrir
Fenrir
Brountex
Fenrir
Level 20
God Stats
23W - 19L
1,559 SR
Queue Stats
31W - 43L
1,405 Elo+
Solo
Rama
Rama
Darktale27
Rama
Level 26
God Stats
4W - 6L
1,382 SR
Queue Stats
148W - 131L
1,550 Elo+
Solo
Tyr
Tyr
elbills
Tyr
Level 29
God Stats
80W - 82L
1,532 SR
Queue Stats
1,192W - 1,259L
1,477 Elo+
Solo
Ra
Ra
mateog79
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 83L
1,474 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,441 Elo+

VS

Team Averages
Level 25
1,450 SR
1,445 Elo+
King Arthur
King Arthur
Sex0dePENES
King Arthur
Level 17
God Stats
9W - 11L
1,546 SR
Queue Stats
96W - 100L
1,384 Elo+
Solo
Nox
Nox
V3nom18
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,359 Elo+
Solo
Aphrodite
Aphrodite
dabsz
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,525 Elo+
Solo
Neith
Neith
eltennyer
Neith
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 143L
1,565 Elo+
Solo
Hun Batz
Hun Batz
youtryyoufail
Hun Batz
Level 29
God Stats
3W - 1L
1,204 SR
Queue Stats
106W - 129L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackFarba
Bacchus
12
2 / 2 / 2
8,190
512
4,299
8,050
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Brountex
Fenrir
11
1 / 7 / 1
6,796
425
3,822
15,287
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 4 / 3
7,597
475
5,198
10,204
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
13
1 / 4 / 0
7,989
499
4,496
12,765
7,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 1
8,513
532
5,006
10,327
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sex0dePENES
King Arthur
16
6 / 0 / 3
9,514
595
11,381
11,426
8,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
16
6 / 1 / 4
9,365
585
10,537
8,463
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
dabsz
Aphrodite
13
1 / 2 / 7
7,323
458
4,047
5,014
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
eltennyer
Neith
15
5 / 2 / 2
8,741
546
9,588
9,454
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
youtryyoufail
Hun Batz
14
4 / 1 / 6
8,446
528
4,993
10,453
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
22
22
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlackFarba
Bacchus
2
2
2
1.5
L
Fenrir
Brountex
Fenrir
1
7
1
0.21
L
1
4
3
0.63
W
King Arthur
Sex0dePENES
King Arthur
6
0
3
7.5
W
Nox
6
1
4
8
W
Aphrodite
dabsz
Aphrodite
1
2
7
2.25
L
Tyr
1
4
0
0.25
W
Neith
eltennyer
Neith
5
2
2
3
L
1
5
1
0.3
W
Hun Batz
youtryyoufail
Hun Batz
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
40,546
56,633
Taken
44,810
29,380
Mitigated
20,872
13,865
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlackFarba
Bacchus
4,299
36
576
1,878
8,050
8,207
222
1,422
6,628
27,831
0
L
Fenrir
Brountex
Fenrir
3,822
846
0
3,855
15,287
7,088
240
3,426
11,861
0
31,119
L
5,198
3,003
273
2,252
10,204
2,923
1,009
3,206
6,998
0
40,663
W
King Arthur
Sex0dePENES
King Arthur
11,381
1,106
0
4,266
11,426
8,610
36
230
11,186
0
63,439
W
Nox
10,537
881
0
491
8,463
3,708
593
2,370
6,020
66,977
0
W
Aphrodite
dabsz
Aphrodite
4,047
714
3,007
2,882
5,014
1,631
296
1,935
3,075
23,437
0
L
Tyr
4,496
667
0
1,857
12,765
7,226
0
352
12,413
0
35,498
W
Neith
eltennyer
Neith
9,588
4,772
0
3,782
9,454
2,821
15
2,695
6,743
0
53,868
L
5,006
474
472
2,702
10,327
3,936
200
6,178
4,149
61,527
0
W
Hun Batz
youtryyoufail
Hun Batz
4,993
1,783
0
3,688
10,453
4,102
0
1,936
8,481
0
49,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
43,389
404
Minions Killed
475
0
Camps Cleared
0
1,470,545
Distance Traveled
1,625,015
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,190
512
34
2
0
284,006
3
L
Fenrir
6,796
425
63
4
0
293,502
0
L
Rama
7,597
475
92
6
0
275,796
0
W
King Arthur
9,514
595
118
7
0
362,807
1
W
Nox
9,365
585
124
8
0
321,616
5
W
Aphrodite
7,323
458
39
2
0
298,765
3
L
Tyr
7,989
499
78
5
0
348,964
0
W
Neith
8,741
546
96
6
0
293,324
4
L
Ra
8,513
532
137
9
0
268,277
3
W
Hun Batz
8,446
528
98
6
0
348,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role