Player Matchup

Fenrir
Fenrir
Amethyst Orb948
Fenrir
Level 26
God Stats
5W - 3L
1,734 SR
Queue Stats
163W - 135L
1,660 Elo+
Solo
Ao Kuang
Ao Kuang
Karla_TheWitch
Ao Kuang
Level 16
God Stats
2W - 1L
1,539 SR
Queue Stats
38W - 24L
1,641 Elo+
Solo
Hel
Hel
SebasK96699
Hel
Level 29
God Stats
2W - 2L
1,507 SR
Queue Stats
88W - 72L
1,580 Elo+
Solo
Izanami
Izanami
aManNowDeceased
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,707 Elo+
Solo
Khepri
Khepri
aVulgarUsername
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,701 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,658 Elo+

VS

Team Averages
Level 19
1,705 SR
1,685 Elo+
Loki
Loki
BluBufBandit
Loki
Level 23
God Stats
4W - 2L
1,807 SR
Queue Stats
88W - 57L
1,760 Elo+
Solo
Rama
Rama
KiIl Cap
Rama
Level 26
God Stats
0W - 1L
1,806 SR
Queue Stats
51W - 40L
1,630 Elo+
Solo
Amaterasu
Amaterasu
Milkshake9493
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 154L
1,724 Elo+
Solo
Camazotz
Camazotz
alcaponefnh
Camazotz
Level 17
God Stats
1W - 1L
1,642 SR
Queue Stats
130W - 143L
1,645 Elo+
Solo
Agni
Agni
narcotic_pastry
Agni
Level 28
God Stats
7W - 3L
1,773 SR
Queue Stats
94W - 76L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,324
622
10,348
10,945
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
14
4 / 2 / 0
8,366
558
5,732
9,136
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 5 / 1
9,982
665
9,282
10,903
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 0
8,873
592
1,932
7,108
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
6,314
421
1,810
8,155
5,329
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
6,160
411
3,078
6,212
1,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
16
5 / 1 / 3
10,101
673
7,116
8,151
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Milkshake9493
Amaterasu
11
0 / 4 / 2
6,513
434
2,189
8,163
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
alcaponefnh
Camazotz
12
3 / 6 / 1
7,940
529
8,498
16,759
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 4
8,083
539
7,150
8,306
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
19
Kills
12
12
Deaths
19
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
2
3
1
0.83
W
Ao Kuang
4
2
0
2
L
Rama
5
1
3
6.5
L
Amaterasu
Milkshake9493
Amaterasu
0
4
2
0.25
W
9
5
1
1.9
W
1
3
0
0.33
W
0
2
0
0
L
Camazotz
alcaponefnh
Camazotz
3
6
1
0.58
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
28,031
46,247
Taken
47,591
19,697
Mitigated
18,085
16,906
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
4,634
0
7,513
10,945
5,748
0
203
10,686
0
57,706
L
3,078
486
0
834
6,212
1,501
0
1,480
4,698
0
19,545
W
Ao Kuang
5,732
1,078
0
2,168
9,136
2,894
0
585
8,475
62,577
0
L
Rama
7,116
5,847
0
3,815
8,151
2,893
454
2,883
5,222
0
71,002
L
Amaterasu
Milkshake9493
Amaterasu
2,189
968
0
1,491
8,163
5,154
0
97
8,066
0
21,556
W
9,282
253
571
2,852
10,903
3,906
148
3,631
7,040
64,673
0
W
1,932
908
0
2,384
7,108
1,820
0
184
6,924
0
56,741
W
1,810
245
0
1,418
8,155
5,329
29
2,106
5,972
19,287
0
L
Camazotz
alcaponefnh
Camazotz
8,498
2,943
0
6,820
16,759
5,643
0
7,140
9,439
0
42,032
L
7,150
348
0
1,402
8,306
2,894
0
4,799
3,342
48,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
38,797
498
Minions Killed
395
0
Camps Cleared
0
1,462,664
Distance Traveled
1,280,244
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,324
622
113
8
0
320,522
1
L
Loki
6,160
411
40
3
0
171,849
2
W
Ao Kuang
8,366
558
114
8
0
314,353
1
L
Rama
10,101
673
147
10
0
251,280
4
L
Amaterasu
6,513
434
49
3
0
276,422
1
W
Hel
9,982
665
132
9
0
280,726
3
W
Izanami
8,873
592
110
7
0
265,175
1
W
Khepri
6,314
421
29
2
0
281,888
3
L
Camazotz
7,940
529
69
5
0
300,731
0
L
Agni
8,083
539
90
6
0
279,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role