Player Matchup

Cerberus
Cerberus
BlueGeneral
Cerberus
Level 159
God Stats
4W - 2L
1,630 SR
Queue Stats
109W - 94L
1,672 Elo+
Party 2
Bastet
Bastet
Claxon8
Bastet
Level 160
God Stats
4W - 1L
1,661 SR
Queue Stats
174W - 148L
1,642 Elo+
Party 2
Geb
Geb
FreakMJ
Geb
Level 158
God Stats
7W - 2L
1,796 SR
Queue Stats
454W - 482L
1,609 Elo+
Solo
Aphrodite
Aphrodite
PrincessUna
Aphrodite
Level 156
God Stats
2W - 1L
1,977 SR
Queue Stats
48W - 19L
1,508 Elo+
Party 2
Sobek
Sobek
Thingumy
Sobek
Level 159
God Stats
2W - 0L
1,480 SR
Queue Stats
102W - 74L
1,640 Elo+
Party 2
Team Averages
Level 158
1,709 SR
1,614 Elo+

VS

Team Averages
Level 122
1,672 SR
1,642 Elo+
Ullr
Ullr
JmeHH
Ullr
Level 157
God Stats
13W - 23L
1,521 SR
Queue Stats
698W - 727L
1,596 Elo+
Solo
Ra
Ra
NoStressP
Ra
Level 51
God Stats
1W - 2L
1,676 SR
Queue Stats
20W - 26L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
Satarus
The Morrigan
Level 128
God Stats
7W - 5L
1,614 SR
Queue Stats
248W - 256L
1,577 Elo+
Solo
Neith
Neith
kossu23
Neith
Level 129
God Stats
2W - 1L
1,878 SR
Queue Stats
179W - 128L
1,741 Elo+
Party 1
Jormungandr
Jormungandr
rullahuuli
Jormungandr
Level 143
God Stats
5W - 3L
1,670 SR
Queue Stats
125W - 90L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueGeneral
Cerberus
18
5 / 1 / 23
10,975
732
19,508
26,199
27,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Claxon8
Bastet
18
9 / 4 / 21
11,443
763
22,475
18,742
10,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
16
0 / 3 / 24
10,720
715
6,454
22,351
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
PrincessUna
Aphrodite
20
10 / 1 / 19
12,160
811
13,343
20,731
16,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Thingumy
Sobek
20
11 / 0 / 23
12,027
802
9,964
24,861
25,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JmeHH
Ullr
14
1 / 6 / 6
8,640
576
18,872
12,307
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 6
9,799
653
13,780
12,666
4,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Satarus
The Morrigan
12
0 / 9 / 4
7,836
522
10,765
11,035
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
kossu23
Neith
17
5 / 6 / 1
10,193
680
23,178
18,486
7,597
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
rullahuuli
Jormungandr
17
2 / 6 / 7
10,521
701
22,244
21,987
20,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
35
Kills
9
9
Deaths
35
110
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlueGeneral
Cerberus
5
1
23
16.5
W
Bastet
Claxon8
Bastet
9
4
21
4.88
W
Geb
0
3
24
4
L
Ullr
JmeHH
Ullr
1
6
6
0.67
L
1
8
6
0.5
W
Aphrodite
PrincessUna
Aphrodite
10
1
19
19.5
L
The Morrigan
Satarus
The Morrigan
0
9
4
0.22
W
Sobek
Thingumy
Sobek
11
0
23
22.5
L
Neith
kossu23
Neith
5
6
1
0.92
L
Jormungandr
rullahuuli
Jormungandr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,744
Damage
88,839
112,884
Taken
76,481
100,937
Mitigated
41,391
65,656
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlueGeneral
Cerberus
19,508
133
6,716
6,199
26,199
27,841
817
7,993
18,032
36,557
0
W
Bastet
Claxon8
Bastet
22,475
3,954
6,383
1,983
18,742
10,775
1,842
6,651
11,907
0
37,062
W
Geb
6,454
291
0
2,381
22,351
20,910
982
11,302
10,847
17,343
0
L
Ullr
JmeHH
Ullr
18,872
4,232
115
571
12,307
4,301
0
10,104
2,145
0
24,428
L
13,780
338
7,278
1,823
12,666
4,817
0
8,295
4,371
35,005
0
W
Aphrodite
PrincessUna
Aphrodite
13,343
1,919
21,835
13,037
20,731
16,246
703
11,203
9,412
47,367
0
L
The Morrigan
Satarus
The Morrigan
10,765
827
413
445
11,035
3,748
107
7,660
3,249
14,271
715
W
Sobek
Thingumy
Sobek
9,964
710
1,236
5,886
24,861
25,165
838
7,961
16,612
26,345
0
L
Neith
kossu23
Neith
23,178
11,169
52
5,531
18,486
7,597
931
10,715
7,771
0
38,107
L
Jormungandr
rullahuuli
Jormungandr
22,244
4,551
1,682
3,330
21,987
20,928
18
11,479
9,676
41,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,325
Gold Earned
46,989
200
Minions Killed
193
0
Camps Cleared
0
1,482,991
Distance Traveled
1,125,291
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,975
732
52
3
0
287,562
2
W
Bastet
11,443
763
27
2
0
313,015
0
W
Geb
10,720
715
13
1
0
295,941
3
L
Ullr
8,640
576
15
1
0
235,574
0
L
Ra
9,799
653
59
4
0
237,705
2
W
Aphrodite
12,160
811
87
6
0
283,338
3
L
The Morrigan
7,836
522
20
1
0
212,066
0
W
Sobek
12,027
802
21
1
0
303,135
0
L
Neith
10,193
680
42
3
0
219,561
4
L
Jormungandr
10,521
701
57
4
0
220,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role