Player Matchup

Janus
Janus
Balpiar
Janus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 21L
1,496 Elo+
Party 3
Discordia
Discordia
Dyuswa
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 1
Osiris
Osiris
Mikedog1999
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 80L
1,389 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WakokoCrunch
Tsukuyomi
Level 29
God Stats
12W - 9L
1,600 SR
Queue Stats
81W - 71L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
YertleTheTurtle
Sun Wukong
Level 86
God Stats
5W - 3L
1,521 SR
Queue Stats
183W - 164L
1,478 Elo+
Party 1
Team Averages
Level 34
1,524 SR
1,463 Elo+

VS

Team Averages
Level 45
1,502 SR
1,446 Elo+
Pele
Pele
Galaid
Pele
Level 16
God Stats
31W - 28L
1,574 SR
Queue Stats
80W - 67L
1,449 Elo+
Solo
Hercules
Hercules
KingBrutus
Hercules
Level 155
God Stats
0W - 1L
1,480 SR
Queue Stats
19W - 23L
1,531 Elo+
Party 2
Loki
Loki
ShadowHunterr82
Loki
Level 8
God Stats
10W - 19L
1,508 SR
Queue Stats
14W - 25L
1,443 Elo+
Party 2
Tiamat
Tiamat
TioSam205
Tiamat
Level 17
God Stats
4W - 4L
1,642 SR
Queue Stats
6W - 12L
1,409 Elo+
Solo
The Morrigan
The Morrigan
WingedXi
The Morrigan
Level 28
God Stats
1W - 5L
1,308 SR
Queue Stats
60W - 64L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Balpiar
Janus
19
3 / 3 / 33
12,135
1,103
22,174
8,631
2,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Dyuswa
Discordia
19
4 / 4 / 28
12,148
1,104
16,564
8,640
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
19
12 / 4 / 22
13,275
1,207
15,547
17,637
18,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
WakokoCrunch
Tsukuyomi
20
15 / 4 / 20
14,291
1,299
23,161
14,069
5,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YertleTheTurtle
Sun Wukong
20
14 / 1 / 21
14,323
1,302
19,304
16,557
22,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Galaid
Pele
18
8 / 13 / 6
13,349
1,214
19,887
23,856
9,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
KingBrutus
Hercules
18
4 / 5 / 8
11,748
1,068
11,101
24,614
16,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 9 / 8
11,052
1,005
3,644
16,507
6,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TioSam205
Tiamat
18
1 / 13 / 9
11,043
1,004
9,828
25,001
14,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
WingedXi
The Morrigan
17
2 / 8 / 9
11,327
1,030
14,711
14,415
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
56
48
Kills
16
16
Deaths
48
124
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
Balpiar
Janus
3
3
33
6.5
W
Discordia
Dyuswa
Discordia
4
4
28
4.5
L
Pele
Galaid
Pele
8
13
6
0.85
L
Hercules
KingBrutus
Hercules
4
5
8
1.6
W
Osiris
12
4
22
5.75
L
1
9
8
0.56
L
Tiamat
TioSam205
Tiamat
1
13
9
0.42
W
Tsukuyomi
WakokoCrunch
Tsukuyomi
15
4
20
6.25
L
The Morrigan
WingedXi
The Morrigan
2
8
9
0.81
W
Sun Wukong
YertleTheTurtle
Sun Wukong
14
1
21
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,750
Damage
59,171
65,534
Taken
104,393
53,040
Mitigated
52,424
4,594
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Balpiar
Janus
22,174
1,381
85
321
8,631
2,727
0
1,147
7,484
44,858
0
W
Discordia
Dyuswa
Discordia
16,564
1,414
168
799
8,640
3,233
0
935
7,705
36,363
0
L
Pele
Galaid
Pele
19,887
4,384
0
905
23,856
9,116
0
8,183
15,673
0
57,410
L
Hercules
KingBrutus
Hercules
11,101
3,069
0
1,980
24,614
16,272
0
11,840
12,774
0
25,266
W
Osiris
15,547
6,628
0
0
17,637
18,913
0
5,311
12,326
505
25,396
L
3,644
1,606
0
208
16,507
6,920
0
5,890
10,617
0
9,577
L
Tiamat
TioSam205
Tiamat
9,828
457
0
1,366
25,001
14,990
0
7,509
17,492
29,923
0
W
Tsukuyomi
WakokoCrunch
Tsukuyomi
23,161
4,610
0
316
14,069
5,891
0
5,123
8,946
0
48,584
L
The Morrigan
WingedXi
The Morrigan
14,711
2,775
0
0
14,415
5,126
0
5,692
8,640
18,401
6,735
W
Sun Wukong
YertleTheTurtle
Sun Wukong
19,304
3,709
0
2,905
16,557
22,276
0
5,682
10,875
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,172
Gold Earned
58,519
217
Minions Killed
189
2
Camps Cleared
3
1,060,855
Distance Traveled
1,060,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,135
1,103
59
5
0
182,058
0
W
Discordia
12,148
1,104
50
5
0
188,580
1
L
Pele
13,349
1,214
70
6
1
218,469
0
L
Hercules
11,748
1,068
27
2
0
240,566
0
W
Osiris
13,275
1,207
18
2
1
201,165
0
L
Loki
11,052
1,005
11
1
0
195,686
0
L
Tiamat
11,043
1,004
40
4
2
196,425
0
W
Tsukuyomi
14,291
1,299
64
6
1
233,694
0
L
The Morrigan
11,327
1,030
41
4
0
209,115
0
W
Sun Wukong
14,323
1,302
26
2
0
255,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role