Player Matchup

Medusa
Medusa
Nochipamjxtil
Medusa
Level 146
God Stats
79W - 89L
1,478 SR
Queue Stats
524W - 714L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
Raftharos
Kuzenbo
Level 89
God Stats
4W - 0L
1,455 SR
Queue Stats
103W - 107L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
changguito
Baba Yaga
Level 69
God Stats
119W - 151L
1,469 SR
Queue Stats
1,350W - 1,593L
1,394 Elo+
Party 2
Team Averages
Level 101
1,467 SR
1,386 Elo+

VS

Team Averages
Level 72
1,446 SR
1,387 Elo+
Ra
Ra
Babe0323
Ra
Level 49
God Stats
11W - 23L
1,393 SR
Queue Stats
11W - 25L
1,370 Elo+
Solo
Mulan
Mulan
Julianmur2001
Mulan
Level 67
God Stats
11W - 10L
1,549 SR
Queue Stats
190W - 258L
1,386 Elo+
Party 1
Anhur
Anhur
Reflex366
Anhur
Level 100
God Stats
2W - 6L
1,394 SR
Queue Stats
175W - 222L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,876
683
7,296
8,400
3,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Raftharos
Kuzenbo
12
4 / 3 / 2
9,947
765
7,115
14,550
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
changguito
Baba Yaga
12
2 / 2 / 5
8,755
673
10,729
7,156
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
8,417
647
6,779
8,353
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
8,943
688
4,219
13,370
7,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Reflex366
Anhur
12
4 / 2 / 2
8,569
659
6,318
10,205
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
6
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
1
3
3
0.83
W
1
1
6
4
W
Kuzenbo
Raftharos
Kuzenbo
4
3
2
1.67
L
Anhur
Reflex366
Anhur
4
2
2
2.5
W
Baba Yaga
changguito
Baba Yaga
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
17,316
30,106
Taken
31,928
19,974
Mitigated
16,525
10,818
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
753
2,337
3,648
8,353
5,787
0
4,072
4,281
45,539
0
L
4,219
143
477
2,888
13,370
7,401
0
7,884
5,486
0
17,511
W
7,296
2,314
0
3,424
8,400
3,125
2,482
1,024
7,376
0
30,864
W
Kuzenbo
Raftharos
Kuzenbo
7,115
2,362
0
3,219
14,550
13,626
513
3,190
11,360
25,133
0
L
Anhur
Reflex366
Anhur
6,318
3,139
0
2,717
10,205
3,337
0
5,941
4,264
0
29,725
W
Baba Yaga
changguito
Baba Yaga
10,729
174
543
3,632
7,156
3,223
220
2,605
4,551
46,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
25,929
161
Minions Killed
154
0
Camps Cleared
0
747,302
Distance Traveled
660,928
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,417
647
71
5
0
199,775
2
L
Mulan
8,943
688
29
2
0
234,987
0
W
Medusa
8,876
683
53
4
0
252,863
2
W
Kuzenbo
9,947
765
37
3
0
234,969
2
L
Anhur
8,569
659
54
4
0
226,166
4
W
Baba Yaga
8,755
673
71
5
0
259,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role