Player Matchup

Anhur
Anhur
MrHakaiSf
Anhur
Level 29
God Stats
4W - 4L
1,430 SR
Queue Stats
81W - 88L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Tacofeliz9388
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,426 Elo+
Solo
Arachne
Arachne
WhereIsMyBeef
Arachne
Level 29
God Stats
34W - 17L
1,531 SR
Queue Stats
411W - 440L
1,370 Elo+
Solo
Anubis
Anubis
buddydab247
Anubis
Level 13
God Stats
10W - 11L
1,500 SR
Queue Stats
172W - 169L
1,633 Elo+
Solo
Sobek
Sobek
sycacy_metr
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,478 Elo+

VS

Team Averages
Level 22
1,544 SR
1,475 Elo+
Zeus
Zeus
Emil1oFr0sT
Zeus
Level 15
God Stats
2W - 5L
1,521 SR
Queue Stats
19W - 21L
1,521 Elo+
Solo
Artemis
Artemis
MoneyXo-
Artemis
Level 15
God Stats
14W - 12L
1,440 SR
Queue Stats
15W - 12L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
OG Church Rips
Tsukuyomi
Level 29
God Stats
4W - 3L
1,299 SR
Queue Stats
27W - 21L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
Smilf13
Gilgamesh
Level 29
God Stats
9W - 12L
1,520 SR
Queue Stats
70W - 78L
1,322 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpotOnSpenny
Kumbhakarna
Level 20
God Stats
1W - 1L
1,942 SR
Queue Stats
95W - 86L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrHakaiSf
Anhur
11
3 / 1 / 2
6,305
631
5,038
6,861
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
0 / 2 / 1
5,270
527
1,710
5,274
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
10
7 / 1 / 0
6,367
637
2,842
4,651
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
4 / 2 / 3
6,657
666
6,049
5,799
2,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,570
357
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,643
564
4,770
4,885
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
MoneyXo-
Artemis
7
0 / 6 / 1
4,627
463
652
6,928
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OG Church Rips
Tsukuyomi
10
2 / 2 / 1
5,681
568
2,594
6,238
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Smilf13
Gilgamesh
8
1 / 3 / 0
5,174
517
3,567
7,539
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
SpotOnSpenny
Kumbhakarna
6
0 / 2 / 0
4,311
431
1,315
4,042
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
5
6
Deaths
16
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Artemis
MoneyXo-
Artemis
0
6
1
0.08
W
Anhur
MrHakaiSf
Anhur
3
1
2
4
L
Tsukuyomi
OG Church Rips
Tsukuyomi
2
2
1
1.25
L
Gilgamesh
Smilf13
Gilgamesh
1
3
0
0.33
L
Kumbhakarna
SpotOnSpenny
Kumbhakarna
0
2
0
0
W
Cthulhu
0
2
1
0.25
W
Arachne
7
1
0
7
W
Anubis
4
2
3
2.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
12,898
22,585
Taken
29,632
10,835
Mitigated
7,502
8,286
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,770
701
0
867
4,885
1,001
0
2,981
1,904
29,796
0
L
Artemis
MoneyXo-
Artemis
652
347
0
0
6,928
1,496
25
1,542
5,356
0
19,729
W
Anhur
MrHakaiSf
Anhur
5,038
2,873
0
2,799
6,861
2,046
0
987
5,874
0
36,434
L
Tsukuyomi
OG Church Rips
Tsukuyomi
2,594
353
0
1,866
6,238
1,644
0
1,235
4,883
0
23,872
L
Gilgamesh
Smilf13
Gilgamesh
3,567
955
0
1,645
7,539
1,966
147
842
6,697
0
22,842
L
Kumbhakarna
SpotOnSpenny
Kumbhakarna
1,315
351
0
333
4,042
1,395
91
1,009
3,033
6,658
0
W
Cthulhu
1,710
141
0
1,278
5,274
4,211
406
906
4,338
19,731
0
W
Arachne
2,842
2,331
0
1,114
4,651
1,725
391
379
4,228
0
28,318
W
Anubis
6,049
336
0
3,095
5,799
2,853
311
3,403
2,060
35,432
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
25,436
246
Minions Killed
221
0
Camps Cleared
0
727,736
Distance Traveled
956,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,643
564
62
6
0
189,747
5
L
Artemis
4,627
463
37
4
0
181,410
1
W
Anhur
6,305
631
73
7
0
163,026
4
L
Tsukuyomi
5,681
568
64
6
0
211,604
1
L
Gilgamesh
5,174
517
47
5
0
181,908
0
L
Kumbhakarna
4,311
431
11
1
0
191,447
0
W
Cthulhu
5,270
527
39
4
0
189,058
2
W
Arachne
6,367
637
59
6
0
201,334
2
W
Anubis
6,657
666
75
8
0
174,318
1
W
Sobek
3,570
357
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role