Player Matchup

Ratatoskr
Ratatoskr
Cinncin
Ratatoskr
Level 17
God Stats
2W - 6L
1,318 SR
Queue Stats
25W - 27L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Linkinator1041
Kumbhakarna
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
97W - 95L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
LordDon595
Gilgamesh
Level 28
God Stats
14W - 15L
1,671 SR
Queue Stats
190W - 185L
1,612 Elo+
Solo
Vulcan
Vulcan
TonyLoveBear
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,600 Elo+
Solo
Danzaburou
Danzaburou
depacheco1
Danzaburou
Level 8
God Stats
2W - 2L
1,474 SR
Queue Stats
21W - 15L
1,593 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,587 Elo+

VS

Team Averages
Level 26
1,577 SR
1,593 Elo+
Khepri
Khepri
Ahbruzencab2238
Khepri
Level 25
God Stats
2W - 2L
1,730 SR
Queue Stats
124W - 63L
1,691 Elo+
Solo
Neith
Neith
Blazin_5Billy
Neith
Level 25
God Stats
2W - 2L
1,377 SR
Queue Stats
33W - 33L
1,512 Elo+
Solo
Chaac
Chaac
God_Anemo
Chaac
Level 29
God Stats
3W - 3L
1,584 SR
Queue Stats
26W - 25L
1,543 Elo+
Solo
Fenrir
Fenrir
LickMyNick1020
Fenrir
Level 27
God Stats
3W - 3L
1,720 SR
Queue Stats
99W - 84L
1,612 Elo+
Solo
Ra
Ra
sniffulsquack
Ra
Level 26
God Stats
2W - 2L
1,475 SR
Queue Stats
91W - 68L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cinncin
Ratatoskr
8
1 / 6 / 2
5,002
500
1,897
6,579
1,856
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Linkinator1041
Kumbhakarna
7
0 / 1 / 3
4,935
494
712
8,371
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
LordDon595
Gilgamesh
8
0 / 4 / 1
4,816
482
4,159
8,425
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
9
3 / 3 / 0
5,398
540
5,145
5,816
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
depacheco1
Danzaburou
9
3 / 1 / 0
6,157
616
5,254
6,093
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,652
665
5,202
6,739
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 1
5,030
503
4,614
5,224
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
God_Anemo
Chaac
8
0 / 3 / 0
4,440
444
2,863
5,247
2,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
7 / 1 / 3
6,488
649
4,319
6,597
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 4
6,769
677
5,242
6,311
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
1
1
1
1.5
L
Ratatoskr
Cinncin
Ratatoskr
1
6
2
0.33
W
Chaac
God_Anemo
Chaac
0
3
0
0
W
7
1
3
8.5
L
Kumbhakarna
Linkinator1041
Kumbhakarna
0
1
3
1.5
L
Gilgamesh
LordDon595
Gilgamesh
0
4
1
0.13
L
Vulcan
3
3
0
1
L
Danzaburou
depacheco1
Danzaburou
3
1
0
3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
22,240
35,284
Taken
30,118
12,846
Mitigated
10,311
9,473
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,202
1,104
0
3,162
6,739
2,712
158
0
6,300
33,326
0
W
4,614
2,172
0
1,768
5,224
1,253
29
551
4,673
0
27,400
L
Ratatoskr
Cinncin
Ratatoskr
1,897
538
147
504
6,579
1,856
0
2,428
3,957
0
18,476
W
Chaac
God_Anemo
Chaac
2,863
305
369
1,485
5,247
2,256
0
191
5,056
0
12,242
W
4,319
862
0
3,396
6,597
2,023
0
1,199
5,340
0
26,773
L
Kumbhakarna
Linkinator1041
Kumbhakarna
712
75
0
2,610
8,371
3,095
0
0
8,371
9,263
0
L
Gilgamesh
LordDon595
Gilgamesh
4,159
1,334
0
2,303
8,425
4,216
0
4,981
3,420
0
21,197
L
Vulcan
5,145
803
0
560
5,816
1,898
0
2,625
2,999
25,209
0
L
Danzaburou
depacheco1
Danzaburou
5,254
3,236
0
3,349
6,093
1,781
208
0
6,093
0
34,179
W
5,242
628
333
2,644
6,311
2,067
550
3,558
2,453
38,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
29,379
216
Minions Killed
275
0
Camps Cleared
0
890,961
Distance Traveled
905,805
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,652
665
75
8
0
186,185
2
W
Neith
5,030
503
50
5
0
150,542
1
L
Ratatoskr
5,002
500
41
4
0
181,583
2
W
Chaac
4,440
444
24
2
0
195,754
2
W
Fenrir
6,488
649
47
5
0
194,741
3
L
Kumbhakarna
4,935
494
9
1
0
188,897
1
L
Gilgamesh
4,816
482
45
5
0
181,041
0
L
Vulcan
5,398
540
53
5
0
174,381
0
L
Danzaburou
6,157
616
68
7
0
165,059
2
W
Ra
6,769
677
79
8
0
178,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role